mods that hopefully work for a TechAge-based pack
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@@ -0,0 +1,517 @@
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--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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Meltingpot to produce metal and alloy ingots
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]]--
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local S = techage.S
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local SMELTING_TIME = 2
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local Tabs = S("Menu,Recipes")
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local Recipes = {} -- registered recipes
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local KeyList = {} -- index to Recipes key translation
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local NumRecipes = 0
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local Cache = {} -- store melting pot inventory data
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-- formspec images
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local function draw(images)
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local tbl = {}
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for y=0,4 do
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for x=0,4 do
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local idx = 1 + x + y * 5
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local img = images[idx]
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if img ~= false then
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tbl[#tbl+1] = "image["..(x*0.8)..","..(y*0.8)..";0.8,0.8;"..img..".png]"
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end
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end
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end
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return table.concat(tbl)
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end
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local formspec1 =
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"size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"tabheader[0,0;tab;"..Tabs..";1;;true]"..
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"label[1,0.2;"..S("Menu").."]"..
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"container[1,1]"..
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"list[current_name;src;0,0;2,2;]"..
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"item_image[2.6,0;0.8,0.8;techage:meltingpot]"..
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"image[2.3,0.6;1.6,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4,0;2,2;]"..
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"container_end[]"..
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"list[current_player;main;0,4;8,4;]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"
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local function formspec2(idx)
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idx = math.min(idx, #KeyList)
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local key = KeyList[idx]
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local input1 = Recipes[key].input[1] or ""
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local input2 = Recipes[key].input[2] or ""
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local input3 = Recipes[key].input[3] or ""
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local input4 = Recipes[key].input[4] or ""
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local num = Recipes[key].number
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local heat = Recipes[key].heat
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local time = Recipes[key].time
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local output = Recipes[key].output
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if num > 1 then
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output = output.." "..num
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end
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return "size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"tabheader[0,0;tab;"..Tabs..";2;;true]"..
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"label[1,0.2;"..S("Melting Guide").."]"..
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"container[1,1]"..
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"item_image_button[0,0;1,1;"..input1..";b1;]"..
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"item_image_button[1,0;1,1;"..input2..";b2;]"..
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"item_image_button[0,1;1,1;"..input3..";b3;]"..
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"item_image_button[1,1;1,1;"..input4..";b4;]"..
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"item_image[2.6,0;0.8,0.8;techage:meltingpot]"..
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"image[2.3,0.6;1.6,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"item_image_button[4,0.5;1,1;"..output..";b5;]"..
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"label[2,2.2;"..S("Heat")..": "..heat.." / "..S("Time")..": "..time.." s]"..
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"label[2,4;Recipe "..idx.." of "..NumRecipes.."]"..
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"button[2,5.5;1,1;priv;<<]"..
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"button[3,5.5;1,1;next;>>]"..
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"container_end[]"
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end
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local function on_receive_fields(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local recipe_idx = meta:get_int("recipe_idx")
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if recipe_idx == 0 then recipe_idx = 1 end
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if fields.tab == "1" then
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meta:set_string("formspec", formspec1)
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elseif fields.tab == "2" then
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meta:set_string("formspec", formspec2(recipe_idx))
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elseif fields.next == ">>" then
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recipe_idx = math.min(recipe_idx + 1, NumRecipes)
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meta:set_int("recipe_idx", recipe_idx)
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meta:set_string("formspec", formspec2(recipe_idx))
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elseif fields.priv == "<<" then
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recipe_idx = math.max(recipe_idx - 1, 1)
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meta:set_int("recipe_idx", recipe_idx)
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meta:set_string("formspec", formspec2(recipe_idx))
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end
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end
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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-- generate an unique key based on the unsorted and
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-- variable number of inventory items
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local function recipe_key(items)
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local tbl = {}
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-- remove items which exist more than once
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for _,item in ipairs(items) do
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tbl[item] = true
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end
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local names = {}
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for key,_ in pairs(tbl) do
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names[#names + 1] = key
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end
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-- bring in a sorted order
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table.sort(names)
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return table.concat(names, "-")
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end
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-- determine recipe based on inventory items
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local function get_recipe(inv)
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-- collect items
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local stacks = {}
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local names = {}
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for _,stack in ipairs(inv:get_list("src")) do
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if not stack:is_empty() then
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table.insert(names, stack:get_name())
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table.insert(stacks, stack)
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else
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table.insert(stacks, ItemStack(""))
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end
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end
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local key = recipe_key(names)
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local recipe = Recipes[key]
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if recipe then
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return {
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input = recipe.input,
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stacks = stacks,
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output = ItemStack(recipe.output.." "..recipe.number),
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heat = recipe.heat,
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time = recipe.time,
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}
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end
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return nil
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end
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-- prepare recipe and store in cache table for faster access
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local function store_recipe_in_cache(pos)
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local hash = minetest.hash_node_position(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local recipe = get_recipe(inv)
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Cache[hash] = recipe
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return recipe
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end
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-- read value from the node below
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local function get_heat(pos)
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local heat = 0
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pos.y = pos.y - 1
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local node = techage.get_node_lvm(pos)
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local meta = minetest.get_meta(pos)
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if minetest.get_item_group(node.name, "techage_flame") == 0 then
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pos.y = pos.y + 1
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return 0
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end
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pos.y = pos.y - 1
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node = techage.get_node_lvm(pos)
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pos.y = pos.y + 2
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if minetest.get_item_group(node.name, "techage_flame") == 0 and
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node.name ~= "techage:charcoal_burn" then
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return 0
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end
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return meta:get_int("heat")
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end
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-- Start melting if heat is ok AND source items available
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function techage.switch_to_active(pos)
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local meta = minetest.get_meta(pos)
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local heat = get_heat(pos)
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local recipe = store_recipe_in_cache(pos)
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if recipe and heat >= recipe.heat then
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minetest.swap_node(pos, {name = "techage:meltingpot_active"})
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minetest.registered_nodes["techage:meltingpot_active"].on_construct(pos)
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meta:set_string("infotext", S("Melting Pot active (heat=")..heat..")")
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minetest.get_node_timer(pos):start(2)
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return true
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end
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meta:set_string("infotext", S("Melting Pot inactive (heat=")..heat..")")
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return false
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end
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function techage.update_heat(pos)
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local meta = minetest.get_meta(pos)
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local heat = get_heat(pos)
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meta:set_string("infotext", S("Melting Pot inactive (heat=")..heat..")")
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end
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local function set_inactive(meta, pos, heat)
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minetest.get_node_timer(pos):stop()
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minetest.swap_node(pos, {name = "techage:meltingpot"})
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minetest.registered_nodes["techage:meltingpot"].on_construct(pos)
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meta:set_string("infotext", S("Melting Pot inactive (heat=")..heat..")")
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end
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-- Stop melting if heat to low OR no source items available
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local function switch_to_inactive(pos)
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local meta = minetest.get_meta(pos)
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local heat = get_heat(pos)
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local hash = minetest.hash_node_position(pos)
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local recipe = Cache[hash] or store_recipe_in_cache(pos)
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if not recipe or heat < recipe.heat then
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set_inactive(meta, pos, heat)
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return true
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end
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meta:set_string("infotext", S("Melting Pot active (heat=")..heat..")")
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return false
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end
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local function index(list, x)
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for idx, v in pairs(list) do
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if v == x then return idx end
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end
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return nil
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end
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-- move recipe src items to output inventory
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local function process(inv, recipe, heat)
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if heat < recipe.heat then
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return false
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end
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local res = false
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if inv:room_for_item("dst", recipe.output) then
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for _,item in ipairs(recipe.input) do
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res = false
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for _, stack in ipairs(recipe.stacks) do
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if stack:get_count() > 0 and stack:get_name() == item then
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stack:take_item(1)
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res = true
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break
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end
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end
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if res == false then
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return false
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end
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end
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inv:add_item("dst", recipe.output)
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inv:set_list("src", recipe.stacks)
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return true
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end
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return false
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end
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local function smelting(pos, recipe, heat, elapsed)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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elapsed = elapsed + meta:get_int("leftover")
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while elapsed >= recipe.time do
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if process(inv, recipe, heat) == false then
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meta:set_int("leftover", 0)
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set_inactive(meta, pos, heat)
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return false
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end
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elapsed = elapsed - recipe.time
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end
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meta:set_int("leftover", elapsed)
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return true
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end
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local function pot_node_timer(pos, elapsed)
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if switch_to_inactive(pos) == false then
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local hash = minetest.hash_node_position(pos)
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local heat = get_heat(pos)
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local recipe = Cache[hash] or store_recipe_in_cache(pos)
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if recipe then
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return smelting(pos, recipe, heat, elapsed)
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end
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end
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return false
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end
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minetest.register_node("techage:meltingpot_active", {
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description = S("TA1 Melting Pot"),
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tiles = {
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{
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name = "techage_meltingpot_top_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1,
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},
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},
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"default_cobble.png^techage_meltingpot.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-10/16, -8/16, -10/16, 10/16, 9/16, -6/16},
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{-10/16, -8/16, 6/16, 10/16, 9/16, 10/16},
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{-10/16, -8/16, -10/16, -6/16, 9/16, 10/16},
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{ 6/16, -8/16, -10/16, 10/16, 9/16, 10/16},
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{ -6/16, -8/16, -6/16, 6/16, 5/16, 6/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-10/16, -8/16, -10/16, 10/16, 9/16, 10/16},
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", formspec1)
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local inv = meta:get_inventory()
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inv:set_size('src', 4)
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inv:set_size('dst', 4)
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end,
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on_timer = function(pos, elapsed)
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return pot_node_timer(pos, elapsed)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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on_receive_fields(pos, formname, fields, sender)
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end,
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on_metadata_inventory_move = function(pos)
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store_recipe_in_cache(pos)
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switch_to_inactive(pos)
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end,
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on_metadata_inventory_put = function(pos)
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store_recipe_in_cache(pos)
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switch_to_inactive(pos)
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end,
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on_metadata_inventory_take = function(pos)
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store_recipe_in_cache(pos)
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switch_to_inactive(pos)
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end,
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can_dig = can_dig,
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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drop = "techage:meltingpot",
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is_ground_content = false,
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groups = {cracky = 3, not_in_creative_inventory=1},
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sounds = default.node_sound_metal_defaults(),
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_node("techage:meltingpot", {
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description = S("TA1 Melting Pot"),
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tiles = {
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"default_cobble.png",
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"default_cobble.png^techage_meltingpot.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-10/16, -8/16, -10/16, 10/16, 9/16, -6/16},
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{-10/16, -8/16, 6/16, 10/16, 9/16, 10/16},
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{-10/16, -8/16, -10/16, -6/16, 9/16, 10/16},
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{ 6/16, -8/16, -10/16, 10/16, 9/16, 10/16},
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{ -6/16, -8/16, -6/16, 6/16, -4/16, 6/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-10/16, -8/16, -10/16, 10/16, 9/16, 10/16},
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", formspec1)
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meta:set_string("infotext", S("Melting Pot inactive (heat=0)"))
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local inv = meta:get_inventory()
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inv:set_size('src', 4)
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inv:set_size('dst', 4)
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end,
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on_metadata_inventory_move = function(pos)
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store_recipe_in_cache(pos)
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techage.switch_to_active(pos)
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end,
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on_metadata_inventory_put = function(pos)
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store_recipe_in_cache(pos)
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techage.switch_to_active(pos)
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end,
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on_metadata_inventory_take = function(pos)
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store_recipe_in_cache(pos)
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techage.switch_to_active(pos)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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on_receive_fields(pos, formname, fields, sender)
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end,
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can_dig = can_dig,
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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is_ground_content = false,
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groups = {cracky = 3},
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "techage:meltingpot",
|
||||
recipe = {
|
||||
{"default:cobble", "default:copper_ingot", "default:cobble"},
|
||||
{"default:cobble", "", "default:cobble"},
|
||||
{"default:cobble", "default:cobble", "default:cobble"},
|
||||
},
|
||||
})
|
||||
|
||||
techage.recipes.register_craft_type("melting", {
|
||||
description = S("TA1 Melting"),
|
||||
icon = "default_cobble.png^techage_meltingpot.png",
|
||||
width = 2,
|
||||
height = 2,
|
||||
})
|
||||
techage.recipes.register_craft_type("burning", {
|
||||
description = S("TA1 Burning"),
|
||||
icon = "techage_smoke.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
techage.recipes.register_craft({
|
||||
output = "techage:charcoal",
|
||||
items = {"group:wood"},
|
||||
type = "burning",
|
||||
})
|
||||
|
||||
function techage.ironage_register_recipe(recipe)
|
||||
local key = recipe_key(recipe.recipe)
|
||||
local output = string.split(recipe.output, " ")
|
||||
local number = tonumber(output[2] or 1)
|
||||
table.insert(KeyList, key)
|
||||
Recipes[key] = {
|
||||
input = recipe.recipe,
|
||||
output = output[1],
|
||||
number = number,
|
||||
heat = math.max(recipe.heat or 3, 2),
|
||||
time = math.max(recipe.time or 2, 2*number),
|
||||
}
|
||||
NumRecipes = NumRecipes + 1
|
||||
|
||||
recipe.items = recipe.recipe
|
||||
recipe.type = "melting"
|
||||
techage.recipes.register_craft(recipe)
|
||||
end
|
||||
Reference in new issue
Block a user