mods that hopefully work for a TechAge-based pack
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--[[
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TechAge
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=======
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Copyright (C) 2019-2021 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 Reactor Stand and Base
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]]--
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local S = techage.S
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local M = minetest.get_meta
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local Cable = techage.ElectricCable
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local Pipe = techage.LiquidPipe
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local power = networks.power
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local liquid = networks.liquid
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local PWR_NEEDED = 8
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local CYCLE_TIME = 2
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local function play_sound(pos)
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local mem = techage.get_mem(pos)
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if not mem.handle or mem.handle == -1 then
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mem.handle = minetest.sound_play("techage_reactor", {
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pos = pos,
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gain = 0.5,
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max_hear_distance = 10,
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loop = true})
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if mem.handle == -1 then
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minetest.after(1, play_sound, pos)
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end
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end
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end
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local function stop_sound(pos)
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local mem = techage.get_mem(pos)
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if mem.handle then
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minetest.sound_stop(mem.handle)
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mem.handle = nil
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end
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end
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local function on_power(pos)
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M(pos):set_string("infotext", S("on"))
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play_sound(pos)
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local nvm = techage.get_nvm(pos)
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nvm.running = true
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end
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local function on_nopower(pos)
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M(pos):set_string("infotext", S("no power"))
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stop_sound(pos)
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local nvm = techage.get_nvm(pos)
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nvm.running = false
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end
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local function is_running(pos, nvm)
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return nvm.running
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end
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minetest.register_node("techage:ta4_reactor_stand", {
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description = S("TA4 Reactor Stand"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_reactor_stand_top.png^[transformR90",
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"techage_reactor_stand_bottom.png^[transformFY^[transformR270",
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"techage_reactor_stand_front.png",
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"techage_reactor_stand_back.png",
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"techage_reactor_stand_side.png^[transformFX",
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"techage_reactor_stand_side.png",
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -8/16, 2/16, -8/16, 8/16, 4/16, 8/16 },
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{ -8/16, -8/16, -8/16, -6/16, 8/16, -6/16 },
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{ 6/16, -8/16, -8/16, 8/16, 8/16, -6/16 },
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{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 },
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{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 },
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{-1/8, -4/8, -1/8, 1/8, 4/8, 1/8},
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{-4/8, -1/8, -1/8, 4/8, 1/8, 1/8},
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{-4/8, -1/8, -3/8, -3/8, 1/8, 3/8},
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{ 3/8, -1/8, -3/8, 4/8, 1/8, 3/8},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
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},
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after_place_node = function(pos, placer)
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("infotext", S("off"))
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M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
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Pipe:after_place_node(pos)
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Cable:after_place_node(pos)
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end,
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on_timer = function(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
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if not nvm.running and consumed == PWR_NEEDED then
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on_power(pos)
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elseif nvm.running and consumed < PWR_NEEDED then
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on_nopower(pos)
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end
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return true
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end,
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after_dig_node = function(pos, oldnode)
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Pipe:after_dig_node(pos)
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Cable:after_dig_node(pos)
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techage.del_mem(pos)
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end,
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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-- controlled by the fillerpipe
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techage.register_node({"techage:ta4_reactor_stand"}, {
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on_transfer = function(pos, in_dir, topic, payload)
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local nvm = techage.get_nvm(pos)
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if topic == "power" then
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return nvm.running or power.power_available(pos, Cable)
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elseif topic == "output" then
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local outdir = M(pos):get_int("outdir")
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return liquid.put(pos, Pipe, outdir, payload.name, payload.amount, payload.player_name)
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elseif topic == "can_start" then
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return power.power_available(pos, Cable)
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elseif topic == "start" then
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nvm.running = false
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minetest.get_node_timer(pos):start(CYCLE_TIME)
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M(pos):set_string("infotext", "...")
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return true
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elseif topic == "stop" then
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nvm.has_power = false
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stop_sound(pos)
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minetest.get_node_timer(pos):stop()
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M(pos):set_string("infotext", S("off"))
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return true
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end
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end,
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on_node_load = function(pos, node)
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local nvm = techage.get_nvm(pos)
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if nvm.has_power then
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play_sound(pos)
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end
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end,
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})
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minetest.register_node("techage:ta4_reactor_base", {
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description = S("TA4 Reactor Base"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_concrete.png^techage_appl_arrowXL.png^techage_appl_hole_pipe.png^[transformR270",
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"techage_concrete.png",
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"techage_concrete.png^techage_appl_hole_pipe.png",
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"techage_concrete.png",
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"techage_concrete.png",
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"techage_concrete.png",
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},
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after_place_node = function(pos, placer)
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M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
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Pipe:after_place_node(pos)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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Pipe:after_dig_node(pos)
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end,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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liquid.register_nodes({"techage:ta4_reactor_base"}, Pipe, "pump", {"R"}, {})
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liquid.register_nodes({"techage:ta4_reactor_stand"}, Pipe, "pump", {"R"}, {})
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power.register_nodes({"techage:ta4_reactor_stand"}, Cable, "con", {"L"})
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minetest.register_craft({
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output = 'techage:ta4_reactor_stand',
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recipe = {
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{'', 'dye:blue', ''},
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{'basic_materials:steel_bar', 'techage:ta3_pipeS', 'basic_materials:steel_bar'},
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{'basic_materials:steel_bar', '', 'basic_materials:steel_bar'},
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}
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})
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minetest.register_craft({
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output = 'techage:ta4_reactor_base',
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recipe = {
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{'basic_materials:concrete_block', '', ''},
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{'techage:ta3_pipeS', '', ''},
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{'', '', ''},
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}
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})
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