mods that hopefully work for a TechAge-based pack
This commit is contained in:
@@ -0,0 +1,157 @@
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### GNU LESSER GENERAL PUBLIC LICENSE
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|
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc.
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<https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies of this
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This version of the GNU Lesser General Public License incorporates the
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supplemented by the additional permissions listed below.
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#### 0. Additional Definitions.
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As used herein, "this License" refers to version 3 of the GNU Lesser
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@@ -0,0 +1,66 @@
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||||
# Handholds Redo
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Mountaineering made easy
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This mod is inspired by the [handholds](https://forum.minetest.net/viewtopic.php?t=17069) mod that adds a climbing pick for easier mountaineering.
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In that mod you can use a specialized tool to carve handholds into stone, sandstone, and ice blocks. These handholds would then allow you to climb upwards.
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## Noticeable Differences
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The code has been completely rewritten from scratch in order to make some significant changes.
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* Instead of adding a new tool, handholds_redo lets you use your normal pickaxes by right-clicking
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* Handholds can now be carved into a lot more materials including nodes from various different mods and subgames
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* Handholds can now be carved into multiple sides of the same node
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* Handholds can now be carved into the bottom face of a node, allowing you to climb on the ceiling
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* Mod authors can now mark nodes as carveable more easily
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* Mod authors can now assign a climbing pick ability to custom tools
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* On a technical note, handhold nodes are now wallmounted and attached, meaning they don't need to be synced with their neighbouring nodes anymore
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## Mod Support
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### Supported Subgames
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* Minetest Game
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* MineClone 2
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* Realtest MT5
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### Supported Pickaxes from other mods
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* moreores
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* mobs_monster
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* lavastuff
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* obsidianstuff
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### Supported Nodes from other mods
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* moreores
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* technic
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* bakedclay
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* caverealms
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* df_caverns
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* pedology
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* gloopblocks
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## Modding Capabilities
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__Adding a carveable node__:
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Adding additional nodes to the list of carveable materials is extremely easy.
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All you need to do is assign a group value called ``handholds`` to the respective node like so:
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```lua
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minetest.register_node("mymod:test_node", {
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description = "Test Node",
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tiles = { "mymod_testnode.png" },
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groups = { handholds = 2 },
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})
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```
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If you want to assign a group value to an already registered node you can either override that node
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using ``minetest.override_item(node_name, node_definition)`` or a helper utility provided by this mod: ``handholds.mark_climbable(node_name, level)``.
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This function will apply the specified *level* to the *handholds group* and assign it to the given node.
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A pickaxe needs to have at least the same level in order to carve the material.
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If left unspecified, this value defaults to 1.
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For reference: A wooden pickaxe has a value of 1, stone a value of 2, bronze and steel a value of 3, mese and diamond a value of 4.
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__Adding a custom pickaxe__: In order to apply the climbing behaviour to a custom pickaxe you will need to tell this mod about it. Register it as a tool like normal and then call ``handholds.register_pick(name, level)``. This function will then override the tool's right-click handler in order to assign the new behaviour. The specified *level* determines which nodes can be carved. If left unspecified, this value defaults to 1.
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# License Information
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The source code is licensed under [GNU Lesser General Public License v3.0](https://github.com/t-affeldt/handholds_redo/blob/master/LICENSE.md). Look at the included license file for more information.
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The texture for the handholds node is taken from the mod [handholds](https://github.com/Ezhh/handholds) and licensed under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/). Credit for this goes to [Shara RedCat](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=19807). The texture has been marginally tweaked by me for better visibility.
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@@ -0,0 +1,51 @@
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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local capabilities = dofile(modpath .. "/lib/mod_capabilities.lua")
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local utility = dofile(modpath .. "/lib/utility.lua")
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dofile(modpath .. "/lib/definitions.lua")
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handholds = {}
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function handholds.register_pick(name, level)
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local def = minetest.registered_tools[name]
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if def == nil then
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minetest.log("warning",
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"[Handholds Redo] Climbing pick `" .. name .. "` is not a registered tool")
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return
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end
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if level == nil then level = 1 end
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local groups = def.groups
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groups.climbing_pick = level
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local placement_handler = def.on_place
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minetest.override_item(name, {
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on_place = function(...)
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utility.place_holds(...)
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if placement_handler ~= nil then
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return placement_handler(...)
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end
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end,
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groups = groups
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})
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end
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function handholds.mark_climbable(name, level)
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local def = minetest.registered_nodes[name]
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if def == nil then
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minetest.log("warning",
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"[Handholds Redo] Climbable node `" .. name .. "` is not a registered node")
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return
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end
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if level == nil then level = 1 end
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local groups = def.groups
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groups.handholds = level
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minetest.override_item(name, {
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groups = groups
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})
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end
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for tool, level in pairs(capabilities.tools) do
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handholds.register_pick(tool, level)
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end
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for node, level in pairs(capabilities.nodes) do
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handholds.mark_climbable(node, level)
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end
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@@ -0,0 +1,39 @@
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local mod_default = minetest.get_modpath("default") ~= nil
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local mod_mcl_sounds = minetest.get_modpath("mcl_sounds") ~= nil
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local sounds = { }
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if mod_default then
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sounds = default.node_sound_stone_defaults()
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elseif mod_mcl_sounds then
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sounds = mcl_sounds.node_sound_stone_defaults()
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end
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local node_box = {
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type = "wallmounted",
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wall_side = { -0.5, 0.5, -0.5, -0.49, -0.5, 0.5 },
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wall_top = { -0.5, 0.5, -0.5, 0.5, 0.49, 0.5 },
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wall_bottom = { -0.5, 0.5, -0.5, 0.5, -0.5, -0.49 }
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}
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minetest.register_node("handholds_redo:holds", {
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description = "Handholds",
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inventory_image = "handholds_holds.png",
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wield_image = "handholds_holds.png",
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tiles = { "handholds_holds.png" },
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use_texture_alpha = true,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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buildable_to = true,
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climbable = true,
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floodable = true,
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is_ground_content = false,
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node_box = node_box,
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selection_box = node_box,
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groups = { cracky = 3, attached_node = 1, not_in_creative_inventory = 1 },
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sounds = sounds,
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drop = ""
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})
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@@ -0,0 +1,246 @@
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-- Minetest Game
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local mod_default = minetest.get_modpath("default") ~= nil
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-- MineClone 2
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local mod_mcl_core = minetest.get_modpath("mcl_core") ~= nil
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local mod_mcl_tools = minetest.get_modpath("mcl_tools") ~= nil
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-- Realtest MT5
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local mod_instruments = minetest.get_modpath("instruments") ~= nil
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local mod_grounds = minetest.get_modpath("grounds") ~= nil
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local mod_ores = minetest.get_modpath("ores") ~= nil
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local is_realtest = mod_instruments
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-- various mods
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local mod_moreores = minetest.get_modpath("moreores") ~= nil
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local mod_technic_worldgen = minetest.get_modpath("technic_worldgen") ~= nil
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local mod_bakedclay = minetest.get_modpath("bakedclay") ~= nil
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local mod_mobs_monster = minetest.get_modpath("mobs_monster") ~= nil
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local mod_lavastuff = minetest.get_modpath("lavastuff") ~= nil
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local mod_obsidianstuff = minetest.get_modpath("obsidianstuff") ~= nil
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local mod_caverealms = minetest.get_modpath("caverealms") ~= nil
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local mod_df_mapitems = minetest.get_modpath("df_mapitems") ~= nil
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local mod_df_underworld_items = minetest.get_modpath("df_underworld_items") ~= nil
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||||
local mod_pedology = minetest.get_modpath("pedology") ~= nil
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||||
local mod_gloopblocks = minetest.get_modpath("gloopblocks") ~= nil
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||||
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local tools = { }
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local nodes = { }
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||||
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-- Minetest Game
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||||
if mod_default and not is_realtest then
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tools["default:pick_wood"] = 1
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tools["default:pick_stone"] = 2
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||||
tools["default:pick_bronze"] = 3
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||||
tools["default:pick_steel"] = 3
|
||||
tools["default:pick_mese"] = 4
|
||||
tools["default:pick_diamond"] = 4
|
||||
|
||||
nodes["default:stone"] = 1
|
||||
nodes["default:cobble"] = 1
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||||
nodes["default:stonebrick"] = 1
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||||
nodes["default:stone_block"] = 1
|
||||
nodes["default:mossycobble"] = 1
|
||||
nodes["default:desert_stone"] = 1
|
||||
nodes["default:desert_cobble"] = 1
|
||||
nodes["default:desert_stonebrick"] = 1
|
||||
nodes["default:desert_stone_block"] = 1
|
||||
nodes["default:sandstone"] = 1
|
||||
nodes["default:sandstonebrick"] = 1
|
||||
nodes["default:sandstone_block"] = 1
|
||||
nodes["default:desert_sandstone"] = 1
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||||
nodes["default:desert_sandstone_brick"] = 1
|
||||
nodes["default:desert_sandstone_block"] = 1
|
||||
nodes["default:silver_sandstone"] = 1
|
||||
nodes["default:silver_sandstone"] = 1
|
||||
nodes["default:silver_sandstone_brick"] = 1
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||||
nodes["default:silver_sandstone_block"] = 1
|
||||
nodes["default:obsidian"] = 3
|
||||
nodes["default:obsidianbrick"] = 3
|
||||
nodes["default:obsidian_block"] = 3
|
||||
nodes["default:brick"] = 1
|
||||
nodes["default:ice"] = 1
|
||||
nodes["default:cave_ice"] = 1
|
||||
nodes["default:stone_with_coal"] = 1
|
||||
nodes["default:stone_with_iron"] = 2
|
||||
nodes["default:stone_with_copper"] = 2
|
||||
nodes["default:stone_with_tin"] = 2
|
||||
nodes["default:stone_with_gold"] = 2
|
||||
nodes["default:stone_with_mese"] = 3
|
||||
nodes["default:stone_with_diamond"] = 3
|
||||
end
|
||||
|
||||
-- MineClone 2
|
||||
if mod_mcl_tools then
|
||||
tools["mcl_tools:pick_wood"] = 1
|
||||
tools["mcl_tools:pick_stone"] = 3
|
||||
tools["mcl_tools:pick_iron"] = 4
|
||||
tools["mcl_tools:pick_gold"] = 2
|
||||
tools["mcl_tools:pick_diamond"] = 5
|
||||
end
|
||||
|
||||
if mod_mcl_core then
|
||||
nodes["mcl_core:stone"] = 1
|
||||
nodes["mcl_core:stone_with_coal"] = 1
|
||||
nodes["mcl_core:stone_with_iron"] = 3
|
||||
nodes["mcl_core:stone_with_gold"] = 4
|
||||
nodes["mcl_core:stone_with_redstone"] = 4
|
||||
nodes["mcl_core:stone_with_redstone_lit"] = 4
|
||||
nodes["mcl_core:stone_with_lapis"] = 3
|
||||
nodes["mcl_core:stone_with_emerald"] = 4
|
||||
nodes["mcl_core:stone_with_diamond"] = 4
|
||||
nodes["mcl_core:stonebrick"] = 1
|
||||
nodes["mcl_core:stonebrickcarved"] = 1
|
||||
nodes["mcl_core:stonebrickcracked"] = 1
|
||||
nodes["mcl_core:stonebrickmossy"] = 1
|
||||
nodes["mcl_core:stone_smooth"] = 1
|
||||
nodes["mcl_core:granite"] = 1
|
||||
nodes["mcl_core:granite_smooth"] = 1
|
||||
nodes["mcl_core:andesite"] = 1
|
||||
nodes["mcl_core:andesite_smooth"] = 1
|
||||
nodes["mcl_core:diorite"] = 1
|
||||
nodes["mcl_core:diorite_smooth"] = 1
|
||||
nodes["mcl_core:sandstone"] = 1
|
||||
nodes["mcl_core:sandstonesmooth"] = 1
|
||||
nodes["mcl_core:sandstonesmooth"] = 1
|
||||
nodes["mcl_core:sandstonesmooth"] = 1
|
||||
nodes["mcl_core:redsandstone"] = 1
|
||||
nodes["mcl_core:redsandstonesmooth"] = 1
|
||||
nodes["mcl_core:redsandstonecarved"] = 1
|
||||
nodes["mcl_core:redsandstonesmooth2"] = 1
|
||||
nodes["mcl_core:brick_block"] = 1
|
||||
nodes["mcl_core:cobble"] = 1
|
||||
nodes["mcl_core:mossycobble"] = 1
|
||||
nodes["mcl_core:obsidian"] = 5
|
||||
nodes["mcl_core:ice"] = 1
|
||||
nodes["mcl_core:packed_ice"] = 1
|
||||
end
|
||||
|
||||
-- Realtest MT5
|
||||
if mod_instruments then
|
||||
local instruments = {}
|
||||
instruments.materials = {"stone","bismuth","zinc","tin","copper","rose_gold","oroide","black_bronze","bismuth_bronze","tumbaga","bronze","aluminium","wrought_iron","german_silver","albata","steel","monel","black_steel"}
|
||||
instruments.levels = {0,0,0,0,1,2,2,2,2,2,2,2,3,4,4,4,4,5}
|
||||
for i, material in ipairs(instruments.materials) do
|
||||
local level = instruments.levels[i]
|
||||
tools["instruments:pick_" .. material] = level + 1
|
||||
end
|
||||
end
|
||||
|
||||
if mod_default and mod_grounds then
|
||||
nodes["default:stone"] = 1
|
||||
nodes["default:stone_bricks"] = 1
|
||||
nodes["default:stone_macadam"] = 1
|
||||
nodes["default:desert_stone"] = 1
|
||||
nodes["default:desert_stone_bricks"] = 1
|
||||
nodes["default:desert_stone_macadam"] = 1
|
||||
end
|
||||
|
||||
if mod_ores then
|
||||
local ores = {"lignite","anthracite","bituminous_coal","magnetite","hematite","limonite","bismuthinite","cassiterite","galena","garnierite","malachite","native_copper","native_gold","native_silver","native_platinum","sphalerite","tetrahedrite","lazurite","bauxite","cinnabar","cryolite","graphite","gypsum","jet","kaolinite","kimberlite","olivine","petrified_wood","saltpeter","satin_spar","selenite","serpentine","sylvite","tenorite"}
|
||||
local ores_desert = {"native_copper","native_gold"}
|
||||
for _, ore in ipairs(ores) do
|
||||
nodes["ores:" .. ore .. "_in_default_stone"] = 1
|
||||
end
|
||||
for _, ore in ipairs(ores_desert) do
|
||||
nodes["ores:" .. ore .. "_in_default_desert_stone"] = 1
|
||||
end
|
||||
end
|
||||
|
||||
-- mod support
|
||||
if mod_moreores then
|
||||
tools["moreores:pick_silver"] = 3
|
||||
tools["moreores:pick_mithril"] = 4
|
||||
|
||||
nodes["moreores:mineral_silver"] = 2
|
||||
nodes["moreores:mineral_mithril"] = 3
|
||||
end
|
||||
|
||||
if mod_technic_worldgen then
|
||||
nodes["technic:mineral_uranium"] = 2
|
||||
nodes["technic:mineral_chromium"] = 2
|
||||
nodes["technic:mineral_zinc"] = 2
|
||||
nodes["technic:mineral_lead"] = 2
|
||||
nodes["technic:mineral_sulfur"] = 2
|
||||
nodes["technic:granite"] = 3
|
||||
nodes["technic:marble"] = 1
|
||||
nodes["technic:marble_bricks"] = 1
|
||||
end
|
||||
|
||||
if mod_bakedclay then
|
||||
nodes["bakedclay:white"] = 1
|
||||
nodes["bakedclay:grey"] = 1
|
||||
nodes["bakedclay:black"] = 1
|
||||
nodes["bakedclay:red"] = 1
|
||||
nodes["bakedclay:yellow"] = 1
|
||||
nodes["bakedclay:green"] = 1
|
||||
nodes["bakedclay:cyan"] = 1
|
||||
nodes["bakedclay:blue"] = 1
|
||||
nodes["bakedclay:magenta"] = 1
|
||||
nodes["bakedclay:orange"] = 1
|
||||
nodes["bakedclay:violet"] = 1
|
||||
nodes["bakedclay:brown"] = 1
|
||||
nodes["bakedclay:pink"] = 1
|
||||
nodes["bakedclay:dark_grey"] = 1
|
||||
nodes["bakedclay:dark_green"] = 1
|
||||
end
|
||||
|
||||
if mod_mobs_monster then
|
||||
tools["mobs:pick_lava"] = 4
|
||||
end
|
||||
|
||||
if mod_lavastuff and not mod_mobs_monster then
|
||||
tools["lavastuff:pick"] = 4
|
||||
end
|
||||
|
||||
if mod_obsidianstuff then
|
||||
tools["obsidianstuff:pick"] = 4
|
||||
end
|
||||
|
||||
if mod_caverealms then
|
||||
nodes["caverealms:stone_with_algae"] = 1
|
||||
nodes["caverealms:stone_with_lichen"] = 1
|
||||
nodes["caverealms:stone_with_moss"] = 1
|
||||
nodes["caverealms:hot_cobble"] = 1
|
||||
nodes["caverealms:glow_obsidian"] = 3
|
||||
nodes["caverealms:glow_obsidian_2"] = 3
|
||||
end
|
||||
|
||||
if mod_df_mapitems then
|
||||
nodes["df_mapitems:cobble_with_floor_fungus"] = 1
|
||||
nodes["df_mapitems:cobble_with_floor_fungus_fine"] = 1
|
||||
nodes["df_mapitems:dry_flowstone"] = 1
|
||||
nodes["df_mapitems:wet_flowstone"] = 1
|
||||
nodes["df_mapitems:salty_cobble"] = 1
|
||||
nodes["df_mapitems:veinstone"] = 1
|
||||
nodes["df_mapitems:ice_with_hoar_moss"] = 1
|
||||
end
|
||||
|
||||
if mod_df_underworld_items then
|
||||
nodes["df_underworld_items:slade"] = 1
|
||||
nodes["df_underworld_items:slade_block"] = 1
|
||||
nodes["df_underworld_items:slade_brick"] = 1
|
||||
nodes["df_underworld_items:slade_seal"] = 1
|
||||
end
|
||||
|
||||
if mod_pedology then
|
||||
nodes["pedology:ice_white"] = 1
|
||||
end
|
||||
|
||||
if mod_gloopblocks then
|
||||
tools["gloopblocks:pick_cement"] = 3
|
||||
tools["gloopblocks:pick_evil"] = 3
|
||||
|
||||
nodes["gloopblocks:basalt"] = 1
|
||||
nodes["gloopblocks:cobble_road"] = 1
|
||||
nodes["gloopblocks:cobble_road_mossy"] = 1
|
||||
nodes["gloopblocks:pavement"] = 1
|
||||
nodes["gloopblocks:pumice"] = 1
|
||||
nodes["gloopblocks:stone_brick_mossy"] = 1
|
||||
nodes["gloopblocks:stone_mossy"] = 1
|
||||
end
|
||||
|
||||
return {
|
||||
tools = tools,
|
||||
nodes = nodes
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
local utility = {}
|
||||
|
||||
function utility.is_creative(player)
|
||||
if minetest.settings:get_bool("creative_mode") == true then
|
||||
return true
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if name == nil or name == "" then
|
||||
return false
|
||||
end
|
||||
return minetest.check_player_privs(name, { creative = true })
|
||||
end
|
||||
|
||||
|
||||
function utility.is_replaceable(pos)
|
||||
local node = minetest.registered_nodes[minetest.get_node(pos)]
|
||||
if node == nil or node.name == "handholds_redo:holds" then return true end
|
||||
return node.name == "air" or node.buildable_to
|
||||
end
|
||||
|
||||
function utility.is_climbable(pos, level)
|
||||
local def = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||
if def == nil then return false end
|
||||
if def.groups == nil or def.groups.handholds == nil then return false end
|
||||
return level >= def.groups.handholds
|
||||
end
|
||||
|
||||
|
||||
function utility.place_holds(itemstack, placer, pointed_thing)
|
||||
if itemstack == nil then return end
|
||||
local itemdef = itemstack:get_definition()
|
||||
if itemdef == nil
|
||||
or itemdef.groups == nil
|
||||
or itemdef.groups.climbing_pick == nil then
|
||||
return
|
||||
end
|
||||
|
||||
if pointed_thing == nil or
|
||||
pointed_thing.type ~= "node" or
|
||||
pointed_thing.under.y + 1 == pointed_thing.above.y or
|
||||
not utility.is_replaceable(pointed_thing.above) or
|
||||
not utility.is_climbable(pointed_thing.under, itemdef.groups.climbing_pick) then
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.is_protected(pointed_thing.under, placer:get_player_name()) or
|
||||
minetest.is_protected(pointed_thing.above, placer:get_player_name()) then
|
||||
minetest.record_protection_violation(pointed_thing.above, placer)
|
||||
return
|
||||
end
|
||||
|
||||
local rotation = minetest.dir_to_wallmounted(
|
||||
vector.subtract(pointed_thing.under, pointed_thing.above)
|
||||
)
|
||||
|
||||
minetest.set_node(pointed_thing.above, {
|
||||
name = "handholds_redo:holds",
|
||||
param2 = rotation
|
||||
})
|
||||
|
||||
minetest.sound_play(
|
||||
"default_dig_cracky",
|
||||
{pos = pointed_thing.under, gain = 0.5, max_hear_distance = 8}
|
||||
)
|
||||
|
||||
if not utility.is_creative(placer) then
|
||||
local wdef = itemstack:get_definition()
|
||||
itemstack:add_wear(256)
|
||||
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
minetest.sound_play(wdef.sound.breaks, {
|
||||
pos = pointed_thing.above,
|
||||
gain = 0.5
|
||||
})
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
return utility
|
||||
@@ -0,0 +1,8 @@
|
||||
name = handholds_redo
|
||||
author = TestificateMods
|
||||
description = """
|
||||
Adds additional functionality to pickaxes as a climbing tool.
|
||||
A right-click on stone, sandstone, ice, or any other solid material will create handholds that you can use for climbing.
|
||||
"""
|
||||
title = Handholds Redo
|
||||
optional_depends = default, mcl_core, mcl_sounds, mcl_tools, instruments, grounds, ores, moreores, technic_worldgen, bakedclay, mobs_monster, caverealms, df_mapitems, df_underworld_items, pedology, lavastuff, obsidianstuff, gloopblocks
|
||||
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|
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|
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Reference in New Issue
Block a user