mods that hopefully work for a TechAge-based pack

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2026-09-09 06:27:51 -06:00
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License of the code
-------------------
The MIT License (MIT)
Copyright (C) 2024 Skivling
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
License of the texture
----------------------
The Grass String texture is derivative of the default string texture (farming:string, by PilzAdam), and is licensed under CC BY-SA 3.0.
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/.
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# Minetest Grass String [grass_string]
Adds grass string, made from 9 of any grass. You can craft grass string into normal string (`farming:string`) to use it in crafting recipes.
This mod was made because normally the only way to get string is to make it from cotton, which is really hard to find, and string is used so much I needed another way to get it. Hope you find it useful!
### License
by Skivling (MIT license). See `LICENSE.txt`.
Texture derivative of `farming:string` texture, CC-BY-SA 3.0.
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-- Translator
local S = minetest.get_translator("grass_string")
-- Grass String
minetest.register_craftitem("grass_string:grass_string", {
description = S("Grass String"),
inventory_image = "grass_string.png",
groups = { flammable = 2, thread = 1, string = 1 }
})
-- Craft
minetest.register_craft({
output = "grass_string:grass_string",
recipe = {
{"group:grass", "group:grass", "group:grass"},
{"group:grass", "group:grass", "group:grass"},
{"group:grass", "group:grass", "group:grass"}
}
})
-- Grass String -> Normal String
minetest.register_craft({
type = "shapeless",
output = "farming:string",
recipe = {"grass_string:grass_string"}
})
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# textdomain: grass_string
Grass String=
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name = grass_string
title = Grass String
author = Skivling
description = Adds string made from grass, which can be converted into normal string.
depends = farming
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