mods that hopefully work for a TechAge-based pack
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License of the code
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-------------------
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The MIT License (MIT)
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Copyright (C) 2024 Skivling
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Permission is hereby granted, free of charge, to any person obtaining a copy of this
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software and associated documentation files (the "Software"), to deal in the Software
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without restriction, including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software, and to permit
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persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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License of the texture
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----------------------
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The Grass String texture is derivative of the default string texture (farming:string, by PilzAdam), and is licensed under CC BY-SA 3.0.
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To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/.
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# Minetest Grass String [grass_string]
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Adds grass string, made from 9 of any grass. You can craft grass string into normal string (`farming:string`) to use it in crafting recipes.
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This mod was made because normally the only way to get string is to make it from cotton, which is really hard to find, and string is used so much I needed another way to get it. Hope you find it useful!
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### License
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by Skivling (MIT license). See `LICENSE.txt`.
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Texture derivative of `farming:string` texture, CC-BY-SA 3.0.
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-- Translator
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local S = minetest.get_translator("grass_string")
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-- Grass String
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minetest.register_craftitem("grass_string:grass_string", {
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description = S("Grass String"),
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inventory_image = "grass_string.png",
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groups = { flammable = 2, thread = 1, string = 1 }
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})
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-- Craft
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minetest.register_craft({
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output = "grass_string:grass_string",
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recipe = {
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{"group:grass", "group:grass", "group:grass"},
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{"group:grass", "group:grass", "group:grass"},
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{"group:grass", "group:grass", "group:grass"}
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}
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})
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-- Grass String -> Normal String
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minetest.register_craft({
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type = "shapeless",
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output = "farming:string",
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recipe = {"grass_string:grass_string"}
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})
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# textdomain: grass_string
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Grass String=
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name = grass_string
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title = Grass String
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author = Skivling
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description = Adds string made from grass, which can be converted into normal string.
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depends = farming
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