mods that hopefully work for a TechAge-based pack
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@@ -0,0 +1,215 @@
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local mod_stairs = core.get_modpath("stairs") ~= nil
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local mod_mcl_stairs = core.get_modpath("mcl_stairs") ~= nil
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local mod_mcl_tools = core.get_modpath("mcl_tools") ~= nil
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local is_voxelibre = mod_mcl_tools and (mcl_tools == nil)
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local mod_dye = core.get_modpath("dye") ~= nil
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local mod_mcl_dyes = core.get_modpath("mcl_dyes") ~= nil
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local mod_mcl_lush_caves = core.get_modpath("mcl_lush_caves") ~= nil
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local mod_mcl_sounds = core.get_modpath("mcl_sounds") ~= nil
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local default_moss_png = "default_moss.png"
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if mod_mcl_lush_caves then
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default_moss_png = "mcl_lush_caves_moss.png"
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end
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local S = farmtools.i18n
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local colors = {
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{ dye = "dark_green" },
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{ hex = "#894adb70", name = "purple", dye = "violet" },
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{ hex = "#6c7eb070", name = "blue", dye = "cyan" },
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{ hex = "#bcc56770", name = "yellow", dye = "yellow" },
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}
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local sounds
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local sounds_table = {
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footstep = "default_grass_footstep",
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dug = "sickles_moss_dug",
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place = "sickles_moss_dug",
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}
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if mod_mcl_sounds then
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sounds = mcl_sounds.node_sound_leaves_defaults(sounds_table)
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else
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sounds = default.node_sound_leaves_defaults(sounds_table)
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end
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local node_box = {
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type = "wallmounted",
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wall_side = { -0.5, -0.5, -0.5, -0.45, 0.5, 0.5 },
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wall_top = { -0.5, 0.45, -0.5, 0.5, 0.5, 0.5 },
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wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.45, 0.5 },
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}
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local function register_stairs(subname, recipeitem, groups, images, desc_stair, desc_slab, desc_slope, snds, wat)
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if mod_mcl_stairs then
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if is_voxelibre then
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mcl_stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, snds)
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else
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-- mineclonia
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mcl_stairs.register_stair_and_slab(subname, {
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baseitem = recipeitem,
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description_stair = desc_stair,
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description_slab = desc_slab,
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groups = groups,
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sounds = snds,
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})
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end
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end
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if not mod_stairs then
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return
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end
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stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, snds, wat)
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if stairs.mod == "redo" then
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stairs.register_slope(subname, recipeitem, groups, images, desc_slope, snds, wat)
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end
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end
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for _, color in ipairs(colors) do
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local name_suffix = ""
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local display_name_prefix = ""
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local texture_overlay = ""
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if color.name ~= nil then
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name_suffix = "_" .. color.name
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display_name_prefix = color.name:gsub("^%l", string.upper) .. " "
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end
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if color.hex ~= nil then
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texture_overlay = "^[colorize:" .. color.hex
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end
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core.register_node("farmtools:moss" .. name_suffix, {
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description = S(display_name_prefix .. "Moss"),
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inventory_image = "sickles_moss_item.png" .. texture_overlay,
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wield_image = "sickles_moss_item.png" .. texture_overlay,
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tiles = { "trunks_moss.png" .. texture_overlay },
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groups = {
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snappy = 3,
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attached_node = 1,
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flora = 1,
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food = 1,
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moss = 1,
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food_moss = 1,
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flammable = 2,
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},
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on_use = core.item_eat(1),
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is_ground_content = false,
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sounds = sounds,
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use_texture_alpha = "clip",
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drawtype = "signlike",
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paramtype = "light",
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paramtype2 = "wallmounted",
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node_box = node_box,
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selection_box = node_box,
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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floodable = true,
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})
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core.register_node("farmtools:moss_block" .. name_suffix, {
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description = S(display_name_prefix .. "Moss Block"),
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tiles = { default_moss_png .. texture_overlay },
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is_ground_content = false,
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groups = { snappy = 3, moss_block = 1, flammable = 2, fall_damage_add_percent = -80 },
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sounds = sounds,
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})
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register_stairs(
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"moss_block" .. name_suffix,
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"farmtools:moss_block" .. name_suffix,
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{ snappy = 3, flammable = 2, fall_damage_add_percent = -80 },
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{ default_moss_png .. texture_overlay },
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S(display_name_prefix .. "Moss Stair"),
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S(display_name_prefix .. "Moss Slab"),
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S(display_name_prefix .. "Moss Slope"),
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sounds
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)
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core.register_craft({
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output = "farmtools:moss_block" .. name_suffix .. " 3",
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recipe = {
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{
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"farmtools:moss" .. name_suffix,
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"farmtools:moss" .. name_suffix,
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"farmtools:moss" .. name_suffix,
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},
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{
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"farmtools:moss" .. name_suffix,
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"farmtools:moss" .. name_suffix,
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"farmtools:moss" .. name_suffix,
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},
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{
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"farmtools:moss" .. name_suffix,
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"farmtools:moss" .. name_suffix,
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"farmtools:moss" .. name_suffix,
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},
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},
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})
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core.register_craft({
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output = "farmtools:moss" .. name_suffix .. " 3",
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recipe = { { "farmtools:moss_block" .. name_suffix } },
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})
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if mod_dye then
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core.register_craft({
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type = "shapeless",
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output = "farmtools:moss_block" .. name_suffix,
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recipe = { "group:moss_block", "dye:" .. color.dye },
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})
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core.register_craft({
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output = "dye:" .. color.dye,
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recipe = { { "farmtools:moss" .. name_suffix } },
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})
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end
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if mod_mcl_dyes then
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core.register_craft({
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type = "shapeless",
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output = "sickles:moss_block" .. name_suffix,
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recipe = { "group:moss_block", "mcl_dyes:" .. color.dye },
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})
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core.register_craft({
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output = "mcl_dyes:" .. color.dye,
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recipe = { { "sickles:moss" .. name_suffix } },
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})
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end
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end
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core.register_craft({
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type = "fuel",
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recipe = "group:moss",
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burntime = 2,
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})
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core.register_craft({
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type = "fuel",
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recipe = "group:moss_block",
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burntime = 18,
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})
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local use_sounds
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if mod_mcl_sounds then
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use_sounds = mcl_sounds.node_sound_leaves_defaults()
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else
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use_sounds = default.node_sound_leaves_defaults()
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end
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core.register_node("farmtools:petals", {
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description = S("Flower Petals"),
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tiles = { "nature_blossom.png" },
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inventory_image = "nature_blossom.png",
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wield_image = "nature_blossom.png",
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is_ground_content = false,
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groups = { snappy = 3, attached_node = 1 },
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sounds = use_sounds,
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use_texture_alpha = "clip",
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drawtype = "signlike",
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paramtype = "light",
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paramtype2 = "wallmounted",
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node_box = node_box,
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selection_box = node_box,
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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floodable = true,
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})
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