mods that hopefully work for a TechAge-based pack
@@ -0,0 +1,3 @@
|
||||
*.png_original
|
||||
*.xcf
|
||||
locale/*.old
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"$schema": "https://raw.githubusercontent.com/LuaLS/vscode-lua/master/setting/schema.json",
|
||||
"diagnostics": {
|
||||
"globals": ["minetest", "core", "farming", "x_farming", "ItemStack", "vector", "default", "stairs"]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [0.1.0] - 2025-09-22
|
||||
|
||||
### Added
|
||||
- Add emerald tools when mod `mcl_emerald_stuff` is used (#10)
|
||||
- Add netherite tools for Mineclonia (#11, #13)
|
||||
|
||||
### Changed
|
||||
- Update german translations
|
||||
- Update french translations
|
||||
|
||||
### Fixed
|
||||
- Fix warning about boolean value being deprecated for `use_texture_alpha` parameter (#14, #15)
|
||||
- Tools are now compatible with Mineclonia enchantment unbreaking (#9)
|
||||
|
||||
## [0.0.2] - 2025-07-27
|
||||
|
||||
### Added
|
||||
|
||||
- Add rakes
|
||||
- Add mithril tools if mod `moreores` is enabled
|
||||
- Add support for `x_farming` mod (#3, #4)
|
||||
- Add partial support for `cucina_vegana` mod (#2, #6)
|
||||
- Add Mineclonia & VoxeLibre support (thanks to @bgstack15) (#7, #8)
|
||||
|
||||
### Changed
|
||||
|
||||
- Improved backwards-compatibility with the `sickles` mod
|
||||
- Improve translations
|
||||
|
||||
### Fixed
|
||||
|
||||
- Auto-replant melons and pumpkins from `farming_redo` mod
|
||||
- Prevent trellis and bean poles duplication from the `farming_redo` mod (#1)
|
||||
- Do not wear out scythes when player is in creative (#5)
|
||||
|
||||
## [0.0.1] - 2025-07-13
|
||||
|
||||
### Added
|
||||
|
||||
- This is the initial release of this mod. It is still WIP.
|
||||
|
||||
[Unreleased]: https://codeberg.org/camelia/farmtools/src/branch/main
|
||||
[0.1.0]: https://codeberg.org/camelia/farmtools/releases/tag/0.1.0
|
||||
[0.0.2]: https://codeberg.org/camelia/farmtools/releases/tag/0.0.2
|
||||
[0.0.1]: https://codeberg.org/camelia/farmtools/releases/tag/0.0.1
|
||||
@@ -0,0 +1,192 @@
|
||||
License of textures
|
||||
--------------------
|
||||
textures/farmtools_*:
|
||||
Copyright (C) 2025 Camelia Lavender <cam@camelia.dev>
|
||||
|
||||
textures/sickles_*:
|
||||
Copyright (C) 2020-2024 Cap
|
||||
|
||||
textures/nature_blossom.png textures/trunks_moss.png:
|
||||
Copyright (C) 2012-2024 Vanessa Ezekowitz
|
||||
|
||||
Individual licenses can be found under textures/LICENSES/*.txt
|
||||
|
||||
|
||||
License of sounds
|
||||
------------------
|
||||
Copyright (C) 2012 DrMinky
|
||||
|
||||
Full license text can be found under sounds/LICENSE.txt
|
||||
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
Copyright (C) 2025 Camelia Lavender <cam@camelia.dev>
|
||||
Copyright (C) 2020-2024 Till Affeldt
|
||||
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
||||
@@ -0,0 +1,89 @@
|
||||
# Farm Tools
|
||||
|
||||
Based on the [Scythes & Sickles](https://github.com/t-affeldt/sickles) mod by TestificateMods, this mod adds various tools to make farming more convenient.
|
||||
|
||||

|
||||
|
||||
Scythes allow you to quickly sweep through your fields. They can only break fully grown crops and harvest multiple plants at once. They also replant harvested crops automatically. Alternatively, they can be used as an effective weapon with higher range.
|
||||
Sickles allow you to scrape grass and moss from overgrown nodes. The resulting moss can then be used as dye or fertilizer. They also let you to cut wheat and other grains more precisely, allowing you to harvest some crops without completely resetting them.
|
||||
Finally, rakes allow you to turn dirt into soil in a 3x3 area, so that you can create bigger farms more quickly.
|
||||
|
||||
## About this mod
|
||||
|
||||
### Why a fork?
|
||||
|
||||
When I created this fork, the source code repository of the original mod didn't have any activity since almost a year, and there were some issues in the mod since multiple years. After sending my patches to the maintainer of the original mod, I decided to go ahead and make my own fork.
|
||||
|
||||
### How does it differ from the original mod?
|
||||
|
||||
It may differ more and more in the future. Currently, I have fixed two long-lasting bugs:
|
||||
|
||||
- The scythes and sickles now work on all plants from the `farming_redo` mod. In the original mod, they didn't work when the node ID of the plant was different from the item name (for instance, raspberries have the following node ID: `farming:raspberry`, whereas the item in the inventory has `farming:raspberries`).
|
||||
- Plants from the `farming_redo` that don't drop their seeds when harvested can now be replanted if seeds can be crafted from their fruit. This is the case for `farming:sunflower`, `farming:garlic` and `farming:pepper`.
|
||||
|
||||
In addition:
|
||||
|
||||
- I also added a diamond version of the tools, and plan to support other materials in the future.
|
||||
- I added rakes, that allow to turn dirt into soil in a 3x3 area.
|
||||
|
||||
## Roadmap
|
||||
|
||||
- [x] Add support for `x_farming` mod
|
||||
- [x] Add rakes with other materials (i.e. gold, diamond, etc.)
|
||||
- [x] Add mithril tools
|
||||
- [ ] Improve translations
|
||||
|
||||
## Features
|
||||
|
||||
### Scythes
|
||||
|
||||
- only break fully grown crops
|
||||
- harvest all grown neighboring crops as well
|
||||
- automatically replant harvested crops
|
||||
- can be used as a weapon with slightly more range
|
||||
|
||||
### Sickles
|
||||
|
||||
- are an effective cutting tool
|
||||
- can harvest grass and moss from overgrown nodes
|
||||
- reset wheat and other grains by a few stages upon harvest instead of destroying them
|
||||
- have a slightly shorter range
|
||||
|
||||
### Rakes
|
||||
|
||||
- can turn dirt into soil in a 3x3 area
|
||||
- are therefore more efficient than hoes
|
||||
|
||||
### Moss
|
||||
|
||||
- can be found in four different colors
|
||||
- can be used as fuel in a furnace
|
||||
- can be crafted into dye
|
||||
- can be cooked into fertiliser (requires bonemeal mod)
|
||||
- can be turned into blocks
|
||||
- can be placed on the side of any node
|
||||
- can be eaten for a minimal health gain
|
||||
|
||||
### Moss Blocks
|
||||
|
||||
- are an effective fuel in a furnace
|
||||
- can be used as a building block
|
||||
- can be crafted into slabs and stairs
|
||||
- can be dyed in any of it's four natural colors
|
||||
|
||||
## Credits
|
||||
|
||||
### Code
|
||||
|
||||
- This is a fork of [the original mod](https://github.com/t-affeldt/sickles) written by Till Affeldt and licensed under [LGPL-3.0](https://www.gnu.org/licenses/lgpl-3.0.en.html).
|
||||
- This fork is made by Camelia Lavender and is licensed under [LGPL-3.0](https://www.gnu.org/licenses/lgpl-3.0.en.html). as well.
|
||||
- Some of the code used for the rakes (`lib/rake.lua`) is directly based on the [Minetest Game farming/hoes mod](https://github.com/luanti-org/minetest_game/blob/master/mods/farming/hoes.lua). The original code is licensed under [LGPL-2.1](https://github.com/luanti-org/minetest_game/blob/master/LICENSE.txt), and the adapted code present in this repository is licensed under [LGPL-3.0](https://www.gnu.org/licenses/lgpl-3.0.en.html).
|
||||
- Mineclonia/VoxeLibre support was made by [bgstack15](https://codeberg.org/bgstack15).
|
||||
|
||||
### Assets
|
||||
|
||||
- Textures for rakes are made by Camelia Lavender, and are licensed under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en).
|
||||
- Textures for scythes and sickles added in this fork (i.e. diamond scythes and sickles, etc.) are made by Camelia Lavender based on the textures made by Cap for the original mod, that are licensed under _CC BY-SA 3.0_. [Therefore](https://creativecommons.org/share-your-work/licensing-considerations/compatible-licenses/), those textures are licensed under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en).
|
||||
- Textures for tools included in the original mod and moss items are made by Cap for the original mod and licensed under [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/deed.en).
|
||||
- Textures for placed moss node and flower petals are by Vanessa Ezekowitz under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/deed.en) for her [plantlife modpack](https://forum.minetest.net/viewtopic.php?t=3898).
|
||||
- The sound effect for placing or breaking moss blocks is made by DrMinky under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/deed.en) and can be found on [FreeSound](https://freesound.org/people/DrMinky/sounds/167073/).
|
||||
@@ -0,0 +1,241 @@
|
||||
# Farm Tools API
|
||||
|
||||
The `farmtools` mod exposes an API that makes it easy (as long as you understand Lua) to register new tools.
|
||||
|
||||
## 1. Scythes
|
||||
|
||||
The code related to scythes is available in `lib/scythes.lua`. However, scythes (along with other tools) are registered in `lib/tools.lua`.
|
||||
|
||||
### 1.1. `farmtools.register_scythe`
|
||||
|
||||
The function used for registering new scythes.
|
||||
|
||||
#### Usage
|
||||
|
||||
```lua
|
||||
local S = core.get_translator("my_mod")
|
||||
|
||||
farmtools.register_scythe("my_mod:my_scythe", {
|
||||
description = S("My Scythe"),
|
||||
inventory_image = "my_mod_my_scythe.png",
|
||||
level = 1,
|
||||
max_uses = 200,
|
||||
material = "my_mod:my_material_ingot"
|
||||
})
|
||||
```
|
||||
|
||||
#### Arguments
|
||||
|
||||
- **name**: the name of the item to register as a scythe (e.g. `"my_mod:my_scythe"`).
|
||||
- **def**: the definition table, that can contain:
|
||||
- **description**: the name of the item as shown to the user (default: `Scythe`).
|
||||
- **inventory_image**: the image of the item to display in the game (default: `unknown_item.png`)
|
||||
- **level**: the level of the scythe (`0` = the scythe will harvest the pointed node only, `1` = the scythe will harvest in a 3x3 area, `2` = the scythe will harvest in a 5x5 area, and so on) (default: `1`).
|
||||
- **max_uses**: the number of times the scythe can be used (default: `90`, but you may want to use at least `200` here, otherwise the tool will wear out very fast). Note that unlike in the original `sickles` mod, _one use_ corresponds to _one node_ processed (i.e. if 9 nodes are processed, this will be considered _nine uses_).
|
||||
- **material**: the material used for the default scythe recipe (no default: if not specified, the recipe won't be registered)
|
||||
- **recipe**: alternatively, it is possible to specify the recipe directly (note that this will override any `material` specified)
|
||||
|
||||
#### Default recipe
|
||||
|
||||
The default recipe for scythes is as follow (it can be overriden using `recipe` in the definition table):
|
||||
|
||||
```text
|
||||
----------------------------------
|
||||
| | | |
|
||||
| | material | material |
|
||||
| | | |
|
||||
----------------------------------
|
||||
| | | |
|
||||
| material | | stick |
|
||||
| | | |
|
||||
----------------------------------
|
||||
| | | |
|
||||
| | | stick |
|
||||
| | | |
|
||||
----------------------------------
|
||||
```
|
||||
|
||||
### 1.2. `farmtools.scythe_on_use`
|
||||
|
||||
The function called when the scythe is used. This function should not be called directly unless you know what you are doing.
|
||||
|
||||
#### Usage
|
||||
|
||||
```lua
|
||||
farmtools.scythe_on_use(itemstack, user, pointed_thing, uses)
|
||||
```
|
||||
|
||||
#### Arguments
|
||||
|
||||
- **itemstack**: the ItemStack object (should be in the scythe group, otherwise it will not be able to harvest in an area bigger than a single node).
|
||||
- **user**: the player using the scythe.
|
||||
- **pointed_thing**: the pointed thing when the scythe is used.
|
||||
- **uses**: the maximum number of times the scythe can be used.
|
||||
|
||||
#### Returns
|
||||
|
||||
- **ItemStack**: the ItemStack specified as an argument (worn-out, if it should be)
|
||||
|
||||
## 2. Rakes
|
||||
|
||||
The code related to rakes is available in `lib/rakes.lua`. However, rakes (along with other tools) are registered in `lib/tools.lua`.
|
||||
|
||||
### 2.1. `farmtools.register_rake`
|
||||
|
||||
The function used for registering new rakes.
|
||||
|
||||
#### Usage
|
||||
|
||||
```lua
|
||||
local S = core.get_translator("my_mod")
|
||||
|
||||
farmtools.register_rake("my_mod:my_rake", {
|
||||
description = S("My Rake"),
|
||||
inventory_image = "my_mod_my_rake.png",
|
||||
level = 1,
|
||||
max_uses = 200,
|
||||
material = "my_mod:my_material_ingot"
|
||||
})
|
||||
```
|
||||
|
||||
#### Arguments
|
||||
|
||||
- **name**: the name of the item to register as a rake (e.g. `"my_mod:my_rake"`).
|
||||
- **def**: the definition table, that can contain:
|
||||
- **description**: the name of the item as shown to the user (default: `Rake`).
|
||||
- **inventory_image**: the image of the item to display in the game (default: `unknown_item.png`)
|
||||
- **level**: the level of the rake (`0` = the rake will turn only the pointed node into soil (as long as it is possible to do so), `1` = the rake will turn dirt into soil in a 3x3 area, `2` = the rake will turn dirt into soil in a 5x5 area, and so on) (default: `1`).
|
||||
- **max_uses**: the number of times the rake can be used (default: `90`). Note that unlike in the original `sickles` mod, _one use_ corresponds to _one node_ processed (i.e. if 9 nodes are processed, this will be considered _nine uses_).
|
||||
- **material**: the material used for the default rake recipe (no default: if not specified, the recipe won't be registered)
|
||||
- **recipe**: alternatively, it is possible to specify the recipe directly (note that this will override any `material` specified)
|
||||
|
||||
#### Default recipe
|
||||
|
||||
The default recipe for rakes is as follow (it can be overriden using `recipe` in the definition table):
|
||||
|
||||
```text
|
||||
----------------------------------
|
||||
| | | |
|
||||
| material | material | material |
|
||||
| | | |
|
||||
----------------------------------
|
||||
| | | |
|
||||
| material | stick | material |
|
||||
| | | |
|
||||
----------------------------------
|
||||
| | | |
|
||||
| | stick | |
|
||||
| | | |
|
||||
----------------------------------
|
||||
```
|
||||
|
||||
### 2.2. `farmtools.rake_on_use`
|
||||
|
||||
The function called when the rake is used. This function should not be called directly unless you know what you are doing.
|
||||
|
||||
#### Usage
|
||||
|
||||
```lua
|
||||
farmtools.rake_on_use(itemstack, user, pointed_thing, uses)
|
||||
```
|
||||
|
||||
#### Arguments
|
||||
|
||||
- **itemstack**: the ItemStack object (should be in the rake group, otherwise it will act as a regular hoe).
|
||||
- **user**: the player using the rake.
|
||||
- **pointed_thing**: the pointed thing when the rake is used.
|
||||
- **uses**: the maximum number of times the ItemStack object can be used.
|
||||
|
||||
#### Returns
|
||||
|
||||
- **ItemStack**: the ItemStack specified as an argument (worn-out, if it should be)
|
||||
|
||||
## 3. Sickles
|
||||
|
||||
### 3.1. `farmtools.register_sickle`
|
||||
|
||||
The function used for registering new sickles.
|
||||
|
||||
#### Usage
|
||||
|
||||
```lua
|
||||
local S = core.get_translator("my_mod")
|
||||
|
||||
farmtools.register_sickle("my_mod:my_sickle", {
|
||||
description = S("My Sickle"),
|
||||
inventory_image = "my_mod_my_sickle.png",
|
||||
max_uses = 200,
|
||||
material = "my_mod:my_material_ingot",
|
||||
damage_groups = { fleshy = 2 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.75, [2] = 1.30, [3] = 0.375 }, uses = 100, maxlevel = 2 }
|
||||
}
|
||||
})
|
||||
```
|
||||
|
||||
#### Arguments
|
||||
|
||||
- **name**: the name of the item to register as a sickle (e.g. `"my_mod:my_sickle"`).
|
||||
- **def**: the definition table, that can contain:
|
||||
- **description**: the name of the item as shown to the user (default: `Sickle`).
|
||||
- **inventory_image**: the image of the item to display in the game (default: `unknown_item.png`)
|
||||
- **max_uses**: the number of times the rake can be used (default: `120`).
|
||||
- **material**: the material used for the default sickle recipe (no default: if not specified, the recipe won't be registered)
|
||||
- **recipe**: alternatively, it is possible to specify the recipe directly (note that this will override any `material` specified)
|
||||
- **damage_groups**: a table containing the damage the item can do to different entity groups.
|
||||
- **groupcaps**: a `groupcaps` table ([more information here](https://api.luanti.org/tool-capabilities/#uses-uses-tools-only)).
|
||||
|
||||
#### Default recipe
|
||||
|
||||
The default recipe for sickles is as follow (it can be overriden using `recipe` in the definition table):
|
||||
|
||||
```text
|
||||
----------------------------------
|
||||
| | | |
|
||||
| material | | |
|
||||
| | | |
|
||||
----------------------------------
|
||||
| | | |
|
||||
| | material | |
|
||||
| | | |
|
||||
----------------------------------
|
||||
| | | |
|
||||
| stick | | |
|
||||
| | | |
|
||||
----------------------------------
|
||||
```
|
||||
|
||||
### 3.2. `farmtools.register_cuttable`
|
||||
|
||||
The function used for registering nodes that can be cut with the sickle.
|
||||
|
||||
#### Usage
|
||||
|
||||
```lua
|
||||
farmtools.register_cuttable(nodename, base, item)
|
||||
-- e.g.:
|
||||
farmtools.register_cuttable("default:mossycobble", "default:cobble", "farmtools:moss")
|
||||
```
|
||||
|
||||
#### Arguments
|
||||
|
||||
- **nodename**: the node to register as cuttable
|
||||
- **base**: the node that should be put in place of the cuttable node after it is cut
|
||||
- **item**: the item that the player obtains when cutting the cuttable node
|
||||
|
||||
### 3.3. `farmtools.register_trimmable`
|
||||
|
||||
The function used for registering nodes that can be trimmed with the sickle.
|
||||
|
||||
#### Usage
|
||||
|
||||
```lua
|
||||
farmtools.register_trimmable(node, base)
|
||||
-- e.g.:
|
||||
farmtools.register_trimmable("farming:wheat_8", "farming:wheat_2")
|
||||
```
|
||||
|
||||
#### Arguments
|
||||
|
||||
- **node**: the node to register as trimmable
|
||||
- **base**: the node that should be put in place of the trimmable node after it is trimmed
|
||||
@@ -0,0 +1,23 @@
|
||||
local modpath = core.get_modpath(core.get_current_modname())
|
||||
|
||||
---@diagnostic disable-next-line: lowercase-global
|
||||
farmtools = {}
|
||||
farmtools.i18n = core.get_translator("farmtools")
|
||||
|
||||
-- load code related to scythes, rakes and sickles
|
||||
dofile(modpath .. "/lib/scythes.lua")
|
||||
dofile(modpath .. "/lib/rakes.lua")
|
||||
dofile(modpath .. "/lib/sickles.lua")
|
||||
|
||||
-- shadow the original sickles mod if it is enabled
|
||||
dofile(modpath .. "/lib/fork.lua")
|
||||
|
||||
-- register tools
|
||||
dofile(modpath .. "/lib/tools.lua")
|
||||
|
||||
-- register moss and flower petals and ensure compatibility with other mods
|
||||
dofile(modpath .. "/lib/moss.lua")
|
||||
dofile(modpath .. "/lib/compatibility.lua")
|
||||
|
||||
-- finally register nodes that are cuttable/trimmable by sickles
|
||||
dofile(modpath .. "/lib/cuttables.lua")
|
||||
@@ -0,0 +1,86 @@
|
||||
local mod_flowers = core.get_modpath("flowers") ~= nil
|
||||
local mod_bonemeal = core.get_modpath("bonemeal") ~= nil
|
||||
local mod_trunks = core.get_modpath("trunks") ~= nil
|
||||
local mod_cottages = core.get_modpath("cottages") ~= nil
|
||||
local mod_gloopblocks = core.get_modpath("gloopblocks") ~= nil
|
||||
|
||||
-- turn moss into fertilizer by cooking
|
||||
if mod_bonemeal then
|
||||
core.register_craft({
|
||||
type = "cooking",
|
||||
cooktime = 9,
|
||||
output = "bonemeal:fertiliser",
|
||||
recipe = "group:moss",
|
||||
})
|
||||
end
|
||||
|
||||
-- turn moss from trunks mod into this mod's moss
|
||||
if mod_trunks then
|
||||
core.register_alias_force("trunks:moss", "farmtools:moss")
|
||||
|
||||
core.register_craft({
|
||||
type = "shapeless",
|
||||
output = " trunks:moss_fungus",
|
||||
recipe = { "group:moss", "group:mushroom" },
|
||||
})
|
||||
end
|
||||
|
||||
-- enable crafting of flower petals
|
||||
if mod_flowers then
|
||||
core.register_craft({
|
||||
output = "sickles:petals",
|
||||
recipe = {
|
||||
{ "flowers:dandelion_white", "flowers:dandelion_white" },
|
||||
{ "flowers:dandelion_white", "flowers:dandelion_white" },
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
-- override pitchfork to use sickle mechanic
|
||||
if mod_cottages then
|
||||
core.override_item("default:dirt_with_grass", {
|
||||
after_dig_node = function() end,
|
||||
})
|
||||
|
||||
local groups = core.registered_tools["cottages:pitchfork"].groups
|
||||
groups.sickle = 1
|
||||
groups.sickle_uses = 120
|
||||
core.override_item("cottages:pitchfork", {
|
||||
groups = groups,
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "cottages:hay_mat",
|
||||
recipe = { { "group:grass", "group:grass", "group:grass" } },
|
||||
})
|
||||
end
|
||||
|
||||
-- change crafting recipes of mossy blocks to use moss item
|
||||
if mod_gloopblocks then
|
||||
core.clear_craft({
|
||||
output = "gloopblocks:stone_brick_mossy",
|
||||
})
|
||||
core.register_craft({
|
||||
type = "shapeless",
|
||||
output = "gloopblocks:stone_brick_mossy",
|
||||
recipe = { "default:stonebrick", "farmtools:moss" },
|
||||
})
|
||||
|
||||
core.clear_craft({
|
||||
output = "gloopblocks:cobble_road_mossy",
|
||||
})
|
||||
core.register_craft({
|
||||
type = "shapeless",
|
||||
output = "gloopblocks:cobble_road_mossy",
|
||||
recipe = { "gloopblocks:cobble_road", "farmtools:moss" },
|
||||
})
|
||||
|
||||
core.clear_craft({
|
||||
output = "gloopblocks:stone_mossy",
|
||||
})
|
||||
core.register_craft({
|
||||
type = "shapeless",
|
||||
output = "gloopblocks:stone_mossy",
|
||||
recipe = { "default:stone", "farmtools:moss" },
|
||||
})
|
||||
end
|
||||
@@ -0,0 +1,222 @@
|
||||
local mod_stairs = core.get_modpath("stairs")
|
||||
local mod_walls = core.get_modpath("walls")
|
||||
local mod_farming = core.get_modpath("farming") ~= nil
|
||||
local mod_footprints = core.get_modpath("footprints") ~= nil
|
||||
local mod_nature = core.get_modpath("nature_classic") ~= nil
|
||||
local mod_moretrees = core.get_modpath("moretrees") ~= nil
|
||||
local mod_woodsoils = core.get_modpath("woodsoils") ~= nil
|
||||
local mod_grains = core.get_modpath("grains") ~= nil
|
||||
local mod_cucina_vegana = core.get_modpath("cucina_vegana") ~= nil
|
||||
local mod_caverealms = core.get_modpath("caverealms") ~= nil
|
||||
local mod_df_mapitems = core.get_modpath("df_mapitems") ~= nil
|
||||
local mod_df_primordial_items = core.get_modpath("df_primordial_items") ~= nil
|
||||
local mod_ethereal = core.get_modpath("ethereal") ~= nil
|
||||
local mod_gloopblocks = core.get_modpath("gloopblocks") ~= nil
|
||||
local mod_underch = core.get_modpath("underch") ~= nil
|
||||
local mod_mcl_core = core.get_modpath("mcl_core") ~= nil
|
||||
local mod_mcl_walls = core.get_modpath("mcl_walls") ~= nil
|
||||
local mod_mcl_stairs = core.get_modpath("mcl_stairs") ~= nil
|
||||
local mod_mcl_farming = core.get_modpath("mcl_farming") ~= nil
|
||||
|
||||
local function register_mcl_cuttable_range(nodename, base, item, number)
|
||||
for i = 0, number do
|
||||
farmtools.register_cuttable(nodename .. "_" .. i, base .. "_" .. i, item)
|
||||
end
|
||||
end
|
||||
|
||||
if mod_mcl_core then
|
||||
farmtools.register_cuttable("mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_flowers:double_grass")
|
||||
farmtools.register_cuttable("mcl_core:mossycobble", "mcl_core:cobble", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_core:stonebrickmossy", "mcl_core:stonebrick", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:stair_stonebrickmossy", "mcl_stairs:stair_stonebrick", "sickles:moss")
|
||||
farmtools.register_cuttable(
|
||||
"mcl_stairs:stair_stonebrickmossy_inner",
|
||||
"mcl_stairs:stair_stonebrick_inner",
|
||||
"sickles:moss"
|
||||
)
|
||||
farmtools.register_cuttable(
|
||||
"mcl_stairs:stair_stonebrickmossy_outer",
|
||||
"mcl_stairs:stair_stonebrick_outer",
|
||||
"sickles:moss"
|
||||
)
|
||||
farmtools.register_cuttable("mcl_stairs:slab_stonebrickmossy", "mcl_stairs:slab_stonebrick", "sickles:moss")
|
||||
farmtools.register_cuttable(
|
||||
"mcl_stairs:slab_stonebrickmossy_double",
|
||||
"mcl_stairs:slab_stonebrick_double",
|
||||
"sickles:moss"
|
||||
)
|
||||
farmtools.register_cuttable("mcl_stairs:slab_stonebrickmossy_top", "mcl_stairs:slab_stonebrick_top", "sickles:moss")
|
||||
else -- default
|
||||
farmtools.register_cuttable("default:dirt_with_grass", "default:dirt", "default:grass_1")
|
||||
farmtools.register_cuttable("default:dirt_with_dry_grass", "default:dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("default:dry_dirt_with_dry_grass", "default:dry_dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("default:dirt_with_rainforest_litter", "default:dirt", "default:junglegrass")
|
||||
farmtools.register_cuttable("default:dirt_with_coniferous_litter", "default:dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("default:permafrost_with_moss", "default:permafrost", "sickles:moss")
|
||||
farmtools.register_cuttable("default:mossycobble", "default:cobble", "sickles:moss")
|
||||
end
|
||||
|
||||
if mod_mcl_walls then
|
||||
farmtools.register_cuttable("mcl_walls:mossycobble", "mcl_walls:cobble", "sickles:moss")
|
||||
register_mcl_cuttable_range("mcl_walls:mossycobble", "mcl_walls:cobble", "sickles:moss", 21)
|
||||
farmtools.register_cuttable("mcl_walls:stonebrickmossy", "mcl_walls:stonebrick", "sickles:moss")
|
||||
register_mcl_cuttable_range("mcl_walls:stonebrickmossy", "mcl_walls:stonebrickmossy", "sickles:moss", 21)
|
||||
end
|
||||
if mod_walls then
|
||||
farmtools.register_cuttable("walls:mossycobble", "walls:cobble", "sickles:moss")
|
||||
end
|
||||
|
||||
if mod_mcl_stairs then
|
||||
farmtools.register_cuttable("mcl_stairs:slab_mossycobble", "mcl_stairs:slab_cobble", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:slab_mossycobble_double", "mcl_stairs:slab_cobble_double", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:slab_mossycobble_top", "mcl_stairs:slab_cobble_top", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:stair_mossycobble", "mcl_stairs:stair_cobble", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:stair_mossycobble_inner", "mcl_stairs:stair_cobble_inner", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:stair_mossycobble_outer", "mcl_stairs:stair_cobble_outer", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:stair_inner_mossycobble", "mcl_stairs:stair_inner_cobble", "sickles:moss")
|
||||
farmtools.register_cuttable("mcl_stairs:stair_outer_mossycobble", "mcl_stairs:stair_outer_cobble", "sickles:moss")
|
||||
end
|
||||
if mod_stairs then
|
||||
farmtools.register_cuttable("stairs:slab_mossycobble", "stairs:slab_cobble", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:stair_mossycobble", "stairs:stair_cobble", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:stair_inner_mossycobble", "stairs:stair_inner_cobble", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:stair_outer_mossycobble", "stairs:stair_outer_cobble", "farmtools:moss")
|
||||
end
|
||||
|
||||
if mod_footprints then
|
||||
farmtools.register_cuttable("footprints:dirt_with_dry_grass", "default:dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("footprints:dry_dirt_with_dry_grass", "default:dry_dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("footprints:dirt_with_rainforest_litter", "default:dirt", "default:junglegrass")
|
||||
farmtools.register_cuttable("footprints:dirt_with_coniferous_litter", "default:dirt", "default:dry_grass_1")
|
||||
end
|
||||
|
||||
if mod_nature and not mod_moretrees then
|
||||
farmtools.register_cuttable("nature:blossom", "default:leaves", "farmtools:petals")
|
||||
end
|
||||
|
||||
if mod_moretrees then
|
||||
farmtools.register_cuttable("moretrees:apple_blossoms", "moretrees:apple_tree_leaves", "farmtools:petals")
|
||||
end
|
||||
|
||||
if mod_woodsoils then
|
||||
farmtools.register_cuttable("woodsoils:dirt_with_leaves_1", "default:dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("woodsoils:dirt_with_leaves_2", "default:dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("woodsoils:grass_with_leaves_1", "default:dirt", "default:dry_grass_1")
|
||||
farmtools.register_cuttable("woodsoils:grass_with_leaves_2", "default:dirt", "default:dry_grass_1")
|
||||
end
|
||||
|
||||
if mod_mcl_farming then
|
||||
farmtools.register_trimmable("mcl_farming:wheat", "mcl_farming:wheat_2")
|
||||
-- one does not use a sickle for beetroots, pumpkins, or melons
|
||||
end
|
||||
if mod_farming then
|
||||
farmtools.register_trimmable("farming:wheat_8", "farming:wheat_2")
|
||||
end
|
||||
|
||||
if mod_farming and farming ~= nil and farming.mod == "redo" then
|
||||
farmtools.register_trimmable("farming:rye_8", "farming:rye_2")
|
||||
farmtools.register_trimmable("farming:oat_8", "farming:oat_2")
|
||||
farmtools.register_trimmable("farming:barley_7", "farming:barley_2")
|
||||
farmtools.register_trimmable("farming:rice_8", "farming:rice_2")
|
||||
end
|
||||
|
||||
if mod_grains then
|
||||
farmtools.register_trimmable("grains:rye_8", "grains:rye_2")
|
||||
farmtools.register_trimmable("grains:oat_8", "grains:oat_2")
|
||||
farmtools.register_trimmable("grains:barley_8", "grains:barley_2")
|
||||
farmtools.register_trimmable("grains:rice_8", "grains:rice_2")
|
||||
end
|
||||
|
||||
if mod_cucina_vegana then
|
||||
farmtools.register_trimmable("cucina_vegana:rice_6", "cucina_vegana:rice_2")
|
||||
end
|
||||
|
||||
if mod_caverealms then
|
||||
farmtools.register_cuttable("caverealms:stone_with_moss", "default:cobble", "farmtools:moss")
|
||||
farmtools.register_cuttable("caverealms:stone_with_lichen", "default:cobble", "farmtools:moss_purple")
|
||||
farmtools.register_cuttable("caverealms:stone_with_algae", "default:cobble", "farmtools:moss_yellow")
|
||||
end
|
||||
|
||||
if mod_df_mapitems then
|
||||
farmtools.register_cuttable("df_mapitems:dirt_with_cave_moss", "default:cobble", "farmtools:moss_blue")
|
||||
farmtools.register_cuttable("df_mapitems:cobble_with_floor_fungus", "default:cobble", "farmtools:moss_yellow")
|
||||
farmtools.register_cuttable("df_mapitems:cobble_with_floor_fungus_fine", "default:cobble", "farmtools:moss_yellow")
|
||||
farmtools.register_cuttable("df_mapitems:ice_with_hoar_moss", "default:ice", "farmtools:moss_blue")
|
||||
end
|
||||
|
||||
if mod_df_primordial_items then
|
||||
farmtools.register_cuttable(
|
||||
"df_primordial_items:dirt_with_mycelium",
|
||||
"default:dirt",
|
||||
"df_primordial_items:fungal_grass_1"
|
||||
)
|
||||
farmtools.register_cuttable(
|
||||
"df_primordial_items:jungle_tree_mossy",
|
||||
"df_primordial_items:jungle_tree",
|
||||
"farmtools:moss"
|
||||
)
|
||||
farmtools.register_cuttable(
|
||||
"df_primordial_items:jungle_tree_glowing",
|
||||
"df_primordial_items:jungle_tree",
|
||||
"df_primordial_items:mushroom_gills_glowing"
|
||||
)
|
||||
farmtools.register_cuttable(
|
||||
"df_primordial_items:dirt_with_jungle_grass",
|
||||
"default:dirt",
|
||||
"df_primordial_items:jungle_grass_1"
|
||||
)
|
||||
end
|
||||
|
||||
if mod_ethereal then
|
||||
farmtools.register_cuttable("ethereal:bamboo_dirt", "default:dirt", "default:grass_1")
|
||||
farmtools.register_cuttable("ethereal:cold_dirt", "default:dirt", "default:grass_1")
|
||||
farmtools.register_cuttable("ethereal:crystal_dirt", "default:dirt", "ethereal:crystalgrass")
|
||||
farmtools.register_cuttable("ethereal:fiery_dirt", "default:dirt", "ethereal:dry_shrub")
|
||||
farmtools.register_cuttable("ethereal:gray_dirt", "default:dirt", "ethereal:snowygrass")
|
||||
farmtools.register_cuttable("ethereal:grove_dirt", "default:dirt", "farmtools:moss")
|
||||
farmtools.register_cuttable("ethereal:jungle_dirt", "default:dirt", "default:junglegrass")
|
||||
farmtools.register_cuttable("ethereal:mushroom_dirt", "default:dirt", "flowers:mushroom_red")
|
||||
farmtools.register_cuttable("ethereal:prairie_dirt", "default:dirt", "farmtools:petals")
|
||||
end
|
||||
|
||||
if mod_gloopblocks then
|
||||
farmtools.register_cuttable("gloopblocks:stone_brick_mossy", "default:stonebrick", "farmtools:moss")
|
||||
farmtools.register_cuttable("gloopblocks:stone_mossy", "default:stone", "farmtools:moss")
|
||||
farmtools.register_cuttable("gloopblocks:cobble_road_mossy", "gloopblocks:cobble_road", "farmtools:moss")
|
||||
end
|
||||
|
||||
if mod_gloopblocks and mod_stairs then
|
||||
farmtools.register_cuttable("stairs:stair_stone_mossy", "stairs:stair_stone", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:stair_inner_stone_mossy", "stairs:stair_inner_stone", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:stair_outer_stone_mossy", "stairs:stair_outer_stone", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:slab_stone_mossy", "stairs:slab_stone", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:stair_stone_brick_mossy", "stairs:stair_stonebrick", "farmtools:moss")
|
||||
farmtools.register_cuttable(
|
||||
"stairs:stair_inner_stone_brick_mossy",
|
||||
"stairs:stair_inner_stonebrick",
|
||||
"farmtools:moss"
|
||||
)
|
||||
farmtools.register_cuttable(
|
||||
"stairs:stair_outer_stone_brick_mossy",
|
||||
"stairs:stair_outer_stonebrick",
|
||||
"farmtools:moss"
|
||||
)
|
||||
farmtools.register_cuttable("stairs:slab_stone_brick_mossy", "stairs:slab_stonebrick", "farmtools:moss")
|
||||
farmtools.register_cuttable("stairs:stair_cobble_road_mossy", "stairs:stair_cobble_road", "farmtools:moss")
|
||||
farmtools.register_cuttable(
|
||||
"stairs:stair_inner_cobble_road_mossy",
|
||||
"stairs:stair_inner_cobble_road",
|
||||
"farmtools:moss"
|
||||
)
|
||||
farmtools.register_cuttable(
|
||||
"stairs:stair_outer_cobble_road_mossy",
|
||||
"stairs:stair_outer_cobble_road",
|
||||
"farmtools:moss"
|
||||
)
|
||||
farmtools.register_cuttable("stairs:slab_cobble_road_mossy", "stairs:slab_cobble_road", "farmtools:moss")
|
||||
end
|
||||
|
||||
if mod_underch then
|
||||
farmtools.register_cuttable("underch:mossy_dirt", "default:dirt", "farmtools:moss")
|
||||
farmtools.register_cuttable("underch:mossy_gravel", "default:gravel", "farmtools:moss")
|
||||
end
|
||||
@@ -0,0 +1,22 @@
|
||||
-- Backwards compatibility with the sickles mod
|
||||
|
||||
local sickles_items = {
|
||||
"moss",
|
||||
"moss_purple",
|
||||
"moss_blue",
|
||||
"moss_yellow",
|
||||
"moss_block",
|
||||
"moss_block_purple",
|
||||
"moss_block_blue",
|
||||
"moss_block_yellow",
|
||||
"petals",
|
||||
"scythe_bronze",
|
||||
"scythe_steel",
|
||||
"sickle_bronze",
|
||||
"sickle_gold",
|
||||
"sickle_steel",
|
||||
}
|
||||
|
||||
for _, item in pairs(sickles_items) do
|
||||
core.register_alias_force("sickles:" .. item, "farmtools:" .. item)
|
||||
end
|
||||
@@ -0,0 +1,215 @@
|
||||
local mod_stairs = core.get_modpath("stairs") ~= nil
|
||||
local mod_mcl_stairs = core.get_modpath("mcl_stairs") ~= nil
|
||||
local mod_mcl_tools = core.get_modpath("mcl_tools") ~= nil
|
||||
local is_voxelibre = mod_mcl_tools and (mcl_tools == nil)
|
||||
local mod_dye = core.get_modpath("dye") ~= nil
|
||||
local mod_mcl_dyes = core.get_modpath("mcl_dyes") ~= nil
|
||||
local mod_mcl_lush_caves = core.get_modpath("mcl_lush_caves") ~= nil
|
||||
local mod_mcl_sounds = core.get_modpath("mcl_sounds") ~= nil
|
||||
|
||||
local default_moss_png = "default_moss.png"
|
||||
if mod_mcl_lush_caves then
|
||||
default_moss_png = "mcl_lush_caves_moss.png"
|
||||
end
|
||||
|
||||
local S = farmtools.i18n
|
||||
|
||||
local colors = {
|
||||
{ dye = "dark_green" },
|
||||
{ hex = "#894adb70", name = "purple", dye = "violet" },
|
||||
{ hex = "#6c7eb070", name = "blue", dye = "cyan" },
|
||||
{ hex = "#bcc56770", name = "yellow", dye = "yellow" },
|
||||
}
|
||||
|
||||
local sounds
|
||||
local sounds_table = {
|
||||
footstep = "default_grass_footstep",
|
||||
dug = "sickles_moss_dug",
|
||||
place = "sickles_moss_dug",
|
||||
}
|
||||
if mod_mcl_sounds then
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(sounds_table)
|
||||
else
|
||||
sounds = default.node_sound_leaves_defaults(sounds_table)
|
||||
end
|
||||
|
||||
local node_box = {
|
||||
type = "wallmounted",
|
||||
wall_side = { -0.5, -0.5, -0.5, -0.45, 0.5, 0.5 },
|
||||
wall_top = { -0.5, 0.45, -0.5, 0.5, 0.5, 0.5 },
|
||||
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.45, 0.5 },
|
||||
}
|
||||
|
||||
local function register_stairs(subname, recipeitem, groups, images, desc_stair, desc_slab, desc_slope, snds, wat)
|
||||
if mod_mcl_stairs then
|
||||
if is_voxelibre then
|
||||
mcl_stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, snds)
|
||||
else
|
||||
-- mineclonia
|
||||
mcl_stairs.register_stair_and_slab(subname, {
|
||||
baseitem = recipeitem,
|
||||
description_stair = desc_stair,
|
||||
description_slab = desc_slab,
|
||||
groups = groups,
|
||||
sounds = snds,
|
||||
})
|
||||
end
|
||||
end
|
||||
if not mod_stairs then
|
||||
return
|
||||
end
|
||||
stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, snds, wat)
|
||||
if stairs.mod == "redo" then
|
||||
stairs.register_slope(subname, recipeitem, groups, images, desc_slope, snds, wat)
|
||||
end
|
||||
end
|
||||
|
||||
for _, color in ipairs(colors) do
|
||||
local name_suffix = ""
|
||||
local display_name_prefix = ""
|
||||
local texture_overlay = ""
|
||||
if color.name ~= nil then
|
||||
name_suffix = "_" .. color.name
|
||||
display_name_prefix = color.name:gsub("^%l", string.upper) .. " "
|
||||
end
|
||||
if color.hex ~= nil then
|
||||
texture_overlay = "^[colorize:" .. color.hex
|
||||
end
|
||||
|
||||
core.register_node("farmtools:moss" .. name_suffix, {
|
||||
description = S(display_name_prefix .. "Moss"),
|
||||
inventory_image = "sickles_moss_item.png" .. texture_overlay,
|
||||
wield_image = "sickles_moss_item.png" .. texture_overlay,
|
||||
tiles = { "trunks_moss.png" .. texture_overlay },
|
||||
groups = {
|
||||
snappy = 3,
|
||||
attached_node = 1,
|
||||
flora = 1,
|
||||
food = 1,
|
||||
moss = 1,
|
||||
food_moss = 1,
|
||||
flammable = 2,
|
||||
},
|
||||
on_use = core.item_eat(1),
|
||||
is_ground_content = false,
|
||||
sounds = sounds,
|
||||
use_texture_alpha = "clip",
|
||||
drawtype = "signlike",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
node_box = node_box,
|
||||
selection_box = node_box,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
floodable = true,
|
||||
})
|
||||
|
||||
core.register_node("farmtools:moss_block" .. name_suffix, {
|
||||
description = S(display_name_prefix .. "Moss Block"),
|
||||
tiles = { default_moss_png .. texture_overlay },
|
||||
is_ground_content = false,
|
||||
groups = { snappy = 3, moss_block = 1, flammable = 2, fall_damage_add_percent = -80 },
|
||||
sounds = sounds,
|
||||
})
|
||||
|
||||
register_stairs(
|
||||
"moss_block" .. name_suffix,
|
||||
"farmtools:moss_block" .. name_suffix,
|
||||
{ snappy = 3, flammable = 2, fall_damage_add_percent = -80 },
|
||||
{ default_moss_png .. texture_overlay },
|
||||
S(display_name_prefix .. "Moss Stair"),
|
||||
S(display_name_prefix .. "Moss Slab"),
|
||||
S(display_name_prefix .. "Moss Slope"),
|
||||
sounds
|
||||
)
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:moss_block" .. name_suffix .. " 3",
|
||||
recipe = {
|
||||
{
|
||||
"farmtools:moss" .. name_suffix,
|
||||
"farmtools:moss" .. name_suffix,
|
||||
"farmtools:moss" .. name_suffix,
|
||||
},
|
||||
{
|
||||
"farmtools:moss" .. name_suffix,
|
||||
"farmtools:moss" .. name_suffix,
|
||||
"farmtools:moss" .. name_suffix,
|
||||
},
|
||||
{
|
||||
"farmtools:moss" .. name_suffix,
|
||||
"farmtools:moss" .. name_suffix,
|
||||
"farmtools:moss" .. name_suffix,
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:moss" .. name_suffix .. " 3",
|
||||
recipe = { { "farmtools:moss_block" .. name_suffix } },
|
||||
})
|
||||
|
||||
if mod_dye then
|
||||
core.register_craft({
|
||||
type = "shapeless",
|
||||
output = "farmtools:moss_block" .. name_suffix,
|
||||
recipe = { "group:moss_block", "dye:" .. color.dye },
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "dye:" .. color.dye,
|
||||
recipe = { { "farmtools:moss" .. name_suffix } },
|
||||
})
|
||||
end
|
||||
if mod_mcl_dyes then
|
||||
core.register_craft({
|
||||
type = "shapeless",
|
||||
output = "sickles:moss_block" .. name_suffix,
|
||||
recipe = { "group:moss_block", "mcl_dyes:" .. color.dye },
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "mcl_dyes:" .. color.dye,
|
||||
recipe = { { "sickles:moss" .. name_suffix } },
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
core.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:moss",
|
||||
burntime = 2,
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:moss_block",
|
||||
burntime = 18,
|
||||
})
|
||||
|
||||
local use_sounds
|
||||
if mod_mcl_sounds then
|
||||
use_sounds = mcl_sounds.node_sound_leaves_defaults()
|
||||
else
|
||||
use_sounds = default.node_sound_leaves_defaults()
|
||||
end
|
||||
core.register_node("farmtools:petals", {
|
||||
description = S("Flower Petals"),
|
||||
tiles = { "nature_blossom.png" },
|
||||
inventory_image = "nature_blossom.png",
|
||||
wield_image = "nature_blossom.png",
|
||||
is_ground_content = false,
|
||||
groups = { snappy = 3, attached_node = 1 },
|
||||
sounds = use_sounds,
|
||||
use_texture_alpha = "clip",
|
||||
drawtype = "signlike",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
node_box = node_box,
|
||||
selection_box = node_box,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
floodable = true,
|
||||
})
|
||||
@@ -0,0 +1,220 @@
|
||||
local mod_mcl_farming = core.get_modpath("mcl_farming") ~= nil
|
||||
local mod_mcl_tools = core.get_modpath("mcl_tools") ~= nil
|
||||
local is_voxelibre = mod_mcl_tools and (mcl_tools == nil)
|
||||
local S = farmtools.i18n
|
||||
|
||||
local get_node_pointer = function(pos)
|
||||
return {
|
||||
under = { x = pos.x, y = pos.y, z = pos.z },
|
||||
above = { x = pos.x, y = pos.y + 1, z = pos.z },
|
||||
}
|
||||
end
|
||||
|
||||
local get_item_group = function(def, group)
|
||||
if def == nil or def.groups == nil or def.groups[group] == nil then
|
||||
return 0
|
||||
end
|
||||
return def.groups[group]
|
||||
end
|
||||
|
||||
local rake_on_use_single_node = function(user, node_ptr)
|
||||
-- this function is based on the farming.hoe_on_use from the minetest_game by Luanti
|
||||
-- see: https://github.com/luanti-org/minetest_game/blob/master/mods/farming/hoes.lua
|
||||
-- original code is licensed under LGPL-2.1
|
||||
|
||||
-- this functions returns a boolean value, that indicates whether it was
|
||||
-- able to replace the specified node with soil
|
||||
local under = core.get_node(node_ptr.under)
|
||||
local p = { x = node_ptr.under.x, y = node_ptr.under.y + 1, z = node_ptr.under.z }
|
||||
local above = core.get_node(p)
|
||||
|
||||
-- fail if any of the nodes is not registered
|
||||
if not core.registered_nodes[under.name] then
|
||||
return false
|
||||
end
|
||||
if not core.registered_nodes[above.name] then
|
||||
return false
|
||||
end
|
||||
|
||||
-- check if the node above the pointed thing is air
|
||||
-- if it isn't, exit the function and return false
|
||||
if above.name ~= "air" then
|
||||
return false
|
||||
end
|
||||
|
||||
-- check if pointing at soil
|
||||
-- fail if the player isn't pointing at soil
|
||||
if core.get_item_group(under.name, "soil") ~= 1 then
|
||||
return false
|
||||
end
|
||||
|
||||
-- check if (wet) soil defined
|
||||
local regN = core.registered_nodes
|
||||
if mod_mcl_farming then
|
||||
if get_item_group(regN[under.name], "cultivatable") == 0 then
|
||||
return false
|
||||
end
|
||||
elseif regN[under.name].soil == nil or regN[under.name].soil.wet == nil or regN[under.name].soil.dry == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
local player_name = user and user:get_player_name() or ""
|
||||
|
||||
if core.is_protected(node_ptr.under, player_name) then
|
||||
core.record_protection_violation(under, player_name)
|
||||
return false
|
||||
end
|
||||
if core.is_protected(node_ptr.above, player_name) then
|
||||
core.record_protection_violation(above, player_name)
|
||||
return false
|
||||
end
|
||||
|
||||
-- turn the node into soil and play sound
|
||||
if mod_mcl_farming then
|
||||
if is_voxelibre then
|
||||
-- voxelibre mcl_farming does not set nodes' _on_hoe_place, so we have to
|
||||
-- simulate a hoe tool that then uses its on_place function.
|
||||
local temp_hoe = ItemStack("mcl_farming:hoe_wood")
|
||||
core.registered_tools["mcl_farming:hoe_wood"].on_place(temp_hoe, user, node_ptr)
|
||||
else
|
||||
-- mineclonia
|
||||
if regN[under.name]._on_hoe_place ~= nil then
|
||||
regN[under.name]._on_hoe_place(nil, nil, node_ptr)
|
||||
end
|
||||
end
|
||||
else
|
||||
core.set_node(node_ptr.under, { name = regN[under.name].soil.dry })
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
farmtools.rake_on_use = function(itemstack, user, pointed_thing, uses)
|
||||
-- this function is based on the farming.hoe_on_use from the minetest_game by Luanti
|
||||
-- see: https://github.com/luanti-org/minetest_game/blob/master/mods/farming/hoes.lua
|
||||
-- original code is licensed under LGPL-2.1
|
||||
local pt = pointed_thing
|
||||
|
||||
-- check if pointing at a node
|
||||
if not pt then
|
||||
return
|
||||
end
|
||||
if pt.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
-- first we check whether the user can use the rake on the pointed node
|
||||
-- if they can't, we won't go any further
|
||||
-- note that the function that we call here WILL replace the current node with soil if it
|
||||
-- can do so. It will then return a boolean value indicating whether it was able to do so.
|
||||
if not rake_on_use_single_node(user, pointed_thing) then
|
||||
return
|
||||
end
|
||||
|
||||
-- this will be required for wearing tools depending on the number of nodes turned into soil
|
||||
local total_nodes_changed = 1
|
||||
|
||||
local itemdef = itemstack:get_definition()
|
||||
-- the rake group allows us to specify how big the area to turn into soil should be
|
||||
-- if rake = 2, then the area is a 3x3 area
|
||||
-- if rake = 3, then the area is a 5x5 area
|
||||
-- and so on...
|
||||
-- this does not correspond to the actual level of the rake.
|
||||
-- TL;DR: the value of the rake group = level of the rake + 1
|
||||
local range = (get_item_group(itemdef, "rake") or 1) - 1
|
||||
|
||||
-- we define the area that will be turned into soil
|
||||
local pos = pt.under
|
||||
if range > 0 then
|
||||
local pos1 = vector.add(pos, { x = -range, y = 0, z = -range })
|
||||
local pos2 = vector.add(pos, { x = range, y = 0, z = range })
|
||||
local positions = core.find_nodes_in_area(pos1, pos2, "group:soil")
|
||||
for _, check_pos in ipairs(positions) do
|
||||
if pos ~= check_pos then
|
||||
local node_ptr = get_node_pointer(check_pos)
|
||||
local success = rake_on_use_single_node(user, node_ptr)
|
||||
-- if node was replaced, we increment the count of processed nodes by 1.
|
||||
if success then
|
||||
total_nodes_changed = total_nodes_changed + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
core.sound_play("default_dig_crumbly", { pos = pt.under, gain = 0.3 }, true)
|
||||
|
||||
local player_name = user and user:get_player_name() or ""
|
||||
|
||||
if not core.is_creative_enabled(player_name) then
|
||||
-- wear tool
|
||||
-- here we use the value of total_nodes_changed to make the rake break faster the more
|
||||
-- nodes were processed
|
||||
if mod_mcl_farming then
|
||||
itemstack:add_wear_by_uses(get_item_group(itemdef, "rake_uses") / total_nodes_changed)
|
||||
else
|
||||
itemstack:add_wear_by_uses(uses / total_nodes_changed)
|
||||
end
|
||||
-- tool break sound
|
||||
if itemstack:get_count() == 0 and itemdef.sound and itemdef.sound.breaks then
|
||||
core.sound_play(itemdef.sound.breaks, { pos = pt.above, gain = 0.5 }, true)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Register new rakes
|
||||
-- This is highly based on the register_hoe function of the farming mod.
|
||||
farmtools.register_rake = function(name, def)
|
||||
-- Check for : prefix (register new rakes in your mod's namespace)
|
||||
if name:sub(1, 1) ~= ":" then
|
||||
name = ":" .. name
|
||||
end
|
||||
|
||||
-- Check def table
|
||||
if def.description == nil then
|
||||
def.description = S("Rake")
|
||||
end
|
||||
if def.inventory_image == nil then
|
||||
def.inventory_image = "unknown_item.png"
|
||||
end
|
||||
if def.max_uses == nil then
|
||||
def.max_uses = 90
|
||||
end
|
||||
if def.level == nil then
|
||||
def.level = 1
|
||||
end
|
||||
-- support the definition providing groups, primarily for enchantability for voxelibre
|
||||
local groups = { hoe = 1, rake = def.level + 1 }
|
||||
if def.groups then
|
||||
for k, v in pairs(def.groups) do
|
||||
groups[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
-- Register the tool
|
||||
core.register_tool(name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return farmtools.rake_on_use(itemstack, user, pointed_thing, def.max_uses)
|
||||
end,
|
||||
groups = groups,
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
|
||||
-- Register its recipe
|
||||
if def.recipe then
|
||||
core.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = def.recipe,
|
||||
})
|
||||
elseif def.material then
|
||||
core.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = {
|
||||
{ def.material, def.material, def.material },
|
||||
{ def.material, "group:stick", def.material },
|
||||
{ "", "group:stick", "" },
|
||||
},
|
||||
})
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,458 @@
|
||||
-- this file contains the code that is used by scythes
|
||||
|
||||
local is_farming_redo = core.get_modpath("farming") ~= nil and farming ~= nil and farming.mod == "redo"
|
||||
local mod_mcl_farming = core.get_modpath("mcl_farming") ~= nil
|
||||
local is_voxelibre = mod_mcl_tools and (mcl_tools == nil)
|
||||
local S = farmtools.i18n
|
||||
|
||||
local DEFAULT_SCYTHE_USES = 90
|
||||
|
||||
local farming_redo_exceptions = {
|
||||
-- this is the list of plants that don't drop their seeds when harvested
|
||||
-- instead, the player normally has to craft the seeds from the item dropped during harvesting
|
||||
-- however, this causes a problem with scythes, since they require the player to have the seeds
|
||||
-- in the inventory to replant the plant after harvesting.
|
||||
-- the approach taken here is to automatically craft the seeds from the item when no seed is
|
||||
-- available.
|
||||
-- for that, we need the list below
|
||||
["farming:garlic_clove"] = { { item = "farming:garlic", seeds_in_item = 8 } },
|
||||
["farming:seed_sunflower"] = { { item = "farming:sunflower", seeds_in_item = 5 } },
|
||||
["farming:peppercorn"] = {
|
||||
{ item = "farming:pepper", seeds_in_item = 1 },
|
||||
{ item = "farming:pepper_red", seeds_in_item = 1 },
|
||||
{ item = "farming:pepper_yellow", seeds_in_item = 1 },
|
||||
},
|
||||
["farming:pumpkin_slice"] = { { item = "farming:pumpkin_8", seeds_in_item = 4 } },
|
||||
["farming:melon_slice"] = { { item = "farming:melon_8", seeds_in_item = 4 } },
|
||||
}
|
||||
|
||||
local item_craftable_to_seeds_in_inv = function(seeds, invref)
|
||||
-- this function should run when seeds required to replant the harvested plant are
|
||||
-- not available in the player inventory
|
||||
-- it checks whether an item from the inventory can be crafted into the required seeds and
|
||||
-- returns the item name along the number of seeds that can be crafted from it if it is the case
|
||||
|
||||
if is_farming_redo and farming_redo_exceptions[seeds] ~= nil then
|
||||
for _, def in pairs(farming_redo_exceptions[seeds]) do
|
||||
if invref:contains_item("main", def) then
|
||||
return def
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
local get_item_group = function(def, group)
|
||||
if def == nil or def.groups == nil or def.groups[group] == nil then
|
||||
return 0
|
||||
end
|
||||
return def.groups[group]
|
||||
end
|
||||
|
||||
local get_plant_definition = function(plant)
|
||||
-- this function returns the plant definition from the farming API
|
||||
|
||||
-- x_farming has its own API
|
||||
-- if the plant is registered in the x_farming API, we return its definition
|
||||
local modname = plant:split(":")[1] or ""
|
||||
if modname == "x_farming" then
|
||||
-- note that we do not check whether x_farming is enabled,
|
||||
-- because if there is an item whose modname is x_farming,
|
||||
-- it means that the mod is enabled.
|
||||
-- if this is incorrect or may lead to bugs, please let me know :)
|
||||
local name = plant:split(":")[2] or ""
|
||||
local pname = name:gsub("(.*)_.*$", "%1")
|
||||
return x_farming.registered_plants[pname]
|
||||
end
|
||||
|
||||
-- next we need to check whether the farming API is provided by the default
|
||||
-- farming mod or by the Farming Redo version
|
||||
if is_farming_redo then
|
||||
-- if we are using Farming Redo, we need to iterate through the registered plants
|
||||
-- to check if the given plant is registered. if it is, we return its definition
|
||||
for _, data in pairs(farming.registered_plants) do
|
||||
if data.crop == plant then
|
||||
return data
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- if no definition was found previously, we try to see whether the plant can be found
|
||||
-- through the farming API (without checking whether it is the one from the default farming mod
|
||||
-- or the Redo mod, since the latter is fully compatible with the default one).
|
||||
-- if a plant is found, we return its definition
|
||||
if farming ~= nil and farming.registered_plants[plant] ~= nil then
|
||||
return farming.registered_plants[plant]
|
||||
end
|
||||
|
||||
-- finally, if no definition was found as of yet, we try one last time to see if the plant was
|
||||
-- registered without its mod name, and return the result.
|
||||
-- if no plant is found, the result will be nil.
|
||||
local name = plant:split(":")[2] or ""
|
||||
local pname = name:gsub("(.*)_.*$", "%1")
|
||||
if mod_mcl_farming then
|
||||
return mcl_farming.plant_lists["plant_" .. pname]
|
||||
end
|
||||
if farming ~= nil then
|
||||
return farming.registered_plants[pname]
|
||||
else
|
||||
return ""
|
||||
end
|
||||
end
|
||||
|
||||
local get_seed_name = function(plant)
|
||||
-- this function returns the plant's seeds using various methods
|
||||
-- it should be executed only IF WE KNOW that the plant exists
|
||||
-- (i.e. the function get_plant_definition returned a value that is different from nil)
|
||||
|
||||
-- TODO: maybe we could optimize this function by passing the plant definition directly,
|
||||
-- instead of having to use the API two times.
|
||||
|
||||
-- if Farming Redo is enabled, we can use its API to find the seeds
|
||||
-- (as long as the plant was registered through the farming API)
|
||||
-- if we find one, we return the seed name
|
||||
if is_farming_redo then
|
||||
for _, data in pairs(farming.registered_plants) do
|
||||
if data.crop == plant then
|
||||
return data.seed
|
||||
end
|
||||
end
|
||||
end
|
||||
if mod_mcl_farming then
|
||||
local orig_plant = plant
|
||||
local seeds = plant
|
||||
local this_seeds = core.registered_craftitems[seeds]
|
||||
-- technically this is for other mods too but it covers mineclonia
|
||||
local suffixes = { "_seeds", "_seed", "_item", "" }
|
||||
local continue = true
|
||||
local x = 0
|
||||
while this_seeds == nil and continue do
|
||||
for i, suffix in ipairs(suffixes) do
|
||||
seeds = plant .. suffix
|
||||
this_seeds = core.registered_craftitems[seeds]
|
||||
if this_seeds ~= nil then
|
||||
-- return plain text name of item
|
||||
return seeds
|
||||
end
|
||||
x = x + 1
|
||||
if x == 1 then
|
||||
-- strip "_plant" and try again
|
||||
plant = plant:gsub("_plant.*$", "")
|
||||
elseif x > 2 then
|
||||
continue = false
|
||||
end
|
||||
end
|
||||
end
|
||||
-- if we get here, there is no seed we could find.
|
||||
core.log("warning", "No mcl-based seeds calculated for item " .. orig_plant)
|
||||
end
|
||||
|
||||
-- if no plant was found previously, we try to see whether the plant can be found
|
||||
-- through the farming API (without checking whether it is the one from the default farming mod
|
||||
-- or the Redo mod, since the latter is fully compatible with the default one).
|
||||
-- if a plant is found and if its definition contains a "seed" property, we return its seed name
|
||||
if farming.registered_plants[plant] ~= nil and farming.registered_plants[plant].seed ~= nil then
|
||||
return farming.registered_plants[plant].seed
|
||||
end
|
||||
|
||||
-- finally, if no plant was found as of yet, we return an item named exactly like the plant,
|
||||
-- but with "seed_" appended right before the plant name
|
||||
local mod = plant:split(":")[1]
|
||||
local name = plant:split(":")[2]
|
||||
local pname = name:gsub("(.*)_.*$", "%1")
|
||||
return mod .. ":seed_" .. pname
|
||||
end
|
||||
|
||||
local harvest_and_replant = function(pos, user)
|
||||
-- this is the function used to harvest and replant a single node using the scythe
|
||||
-- it returns a boolean value that indicates whether it was able to harvest (and hopefully replant)
|
||||
-- the node at a given position
|
||||
|
||||
local playername = user:get_player_name()
|
||||
local node = core.get_node(pos)
|
||||
local node_id = node.name:gsub("(.*)_.*$", "%1")
|
||||
if mod_mcl_farming then
|
||||
node_id = node.name
|
||||
end
|
||||
|
||||
-- try to get a plant definition for the given node
|
||||
-- if none is found, we will exit this function and return false
|
||||
local plantdef = get_plant_definition(node_id)
|
||||
if plantdef == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
-- try to guess current stage of the plant from its node ID
|
||||
local stage = tonumber(node.name:gsub(".*_(.*)$", "%1") or 0)
|
||||
-- if either:
|
||||
-- - the definition does not contain a "steps" property to indicate how many stages the plant goes through when maturing
|
||||
-- - the current stage of the plant couldn't be detected from the node ID
|
||||
-- we exit the function by returning false
|
||||
if mod_mcl_farming then
|
||||
if plantdef.full_grown == nil then
|
||||
return false
|
||||
elseif plantdef.full_grown == node_id then
|
||||
else
|
||||
return false
|
||||
end
|
||||
else
|
||||
-- now we test the current stage of the plant against its total number of steps
|
||||
-- if the value of "stage" is lower than "steps", it means that the plant isn't yet ready for harvesting
|
||||
-- thus, we exit this function and return false
|
||||
if plantdef.steps == nil or stage == nil or stage < plantdef.steps then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- if the node is protected or the given user isn't allowed to break it,
|
||||
-- we record the violation attempt and return false
|
||||
if core.is_protected(pos, playername) then
|
||||
core.record_protection_violation(pos, playername)
|
||||
return false
|
||||
end
|
||||
|
||||
-- otherwise we can go ahead and break the plant, while playing a nice sound
|
||||
core.node_dig(pos, node, user)
|
||||
core.sound_play("default_dig_snappy", { pos = pos, gain = 0.5, max_hear_distance = 8 }, true)
|
||||
|
||||
-- once the plant is broken, we need to replant it
|
||||
core.after(0, function()
|
||||
-- this function replants the plant after is is harvested
|
||||
-- it also takes care of removing the correct amount of seeds from the player inventory
|
||||
|
||||
local invref = user:get_inventory()
|
||||
local seeds = get_seed_name(node_id)
|
||||
|
||||
-- this is required to prevent trellis and bean poles duplication
|
||||
if is_farming_redo then
|
||||
if node_id == "farming:grapes" then
|
||||
if invref:contains_item("main", "farming:trellis") then
|
||||
invref:remove_item("main", "farming:trellis")
|
||||
end
|
||||
elseif node_id == "farming:beanpole" then
|
||||
if invref:contains_item("main", "farming:beanpole") then
|
||||
invref:remove_item("main", "farming:beanpole")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- if seeds are not present in the inventory, and if no item from the inventory can be
|
||||
-- crafted into the seeds, we won't go further. it means that we cannot replant the plant
|
||||
local item_in_inv = item_craftable_to_seeds_in_inv(seeds, invref)
|
||||
if (not mod_mcl_farming) and (core.get_node(pos).name ~= "air" or not invref:contains_item("main", seeds)) then
|
||||
if item_in_inv == nil then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- we will only remove seeds from the player inventory if they are not in creative mod
|
||||
if not core.is_creative_enabled(playername) and not mod_mcl_farming then
|
||||
if not invref:contains_item("main", seeds) and item_in_inv ~= nil then
|
||||
-- if no seed is found in the inventory but an item from the inventory can be crafted
|
||||
-- into the seeds:
|
||||
-- first remove one of these items from the inventory
|
||||
invref:remove_item("main", item_in_inv.item)
|
||||
-- then add the number of seeds normally returned by the craft, less one (because we
|
||||
-- use one to replant the plant)
|
||||
local stack = ItemStack(seeds .. " " .. item_in_inv.seeds_in_item)
|
||||
invref:add_item("main", stack)
|
||||
else
|
||||
-- if seeds are already present in the inventory, then just remove one of them
|
||||
-- from the inventory
|
||||
invref:remove_item("main", seeds)
|
||||
end
|
||||
end
|
||||
|
||||
-- finally, we need to replant the crop
|
||||
-- it is a bit different, depending on the version of the farming mod used.
|
||||
-- TODO: the behavior of this code depends on whether Farming Redo is used, but
|
||||
-- not on the mod that provides the plant. If the plant is from x_farming, the behavior
|
||||
-- will be different if Farming Redo is enabled and if it is disabled.
|
||||
if is_farming_redo then
|
||||
-- plant first crop for farming redo
|
||||
local crop_name = node_id .. "_1"
|
||||
local crop_def = core.registered_nodes[crop_name]
|
||||
if crop_def == nil then
|
||||
return
|
||||
end
|
||||
core.set_node(pos, { name = crop_name, param2 = crop_def.place_param2 })
|
||||
else
|
||||
if mod_mcl_farming then
|
||||
-- plant seeds for Mineclonia farming
|
||||
-- try level 0
|
||||
local level1 = node_id .. "_0"
|
||||
local crop_def = core.registered_nodes[level1]
|
||||
if crop_def == nil then
|
||||
level1 = node_id .. "_1"
|
||||
crop_def = core.registered_nodes[level1]
|
||||
end
|
||||
-- keep the same paramtype2 = "meshoptions" from lua_api.md
|
||||
core.set_node(pos, { name = level1, param2 = node.param2 })
|
||||
-- need to remove seed afterwards for Mineclonia, because it dropped seeds
|
||||
-- and not immediately placed them in player inventory. 2 seconds
|
||||
-- ought to be enough for the player to walk over the seeds.
|
||||
core.after(2, function()
|
||||
if not core.is_creative_enabled(playername) then
|
||||
invref:remove_item("main", { name = seeds, count = 1 })
|
||||
end
|
||||
end)
|
||||
else
|
||||
-- plant seeds for MTG farming
|
||||
core.set_node(pos, { name = seeds, param2 = 1 })
|
||||
end
|
||||
-- timer values taken from farming mod (see tick function in api.lua)
|
||||
core.get_node_timer(pos):start(math.random(166, 286))
|
||||
end
|
||||
end)
|
||||
-- finally, we return true, because we were able to harvest (and hopefully replant the crop)
|
||||
return true
|
||||
end
|
||||
|
||||
farmtools.scythe_on_use = function(itemstack, user, pointed_thing, uses)
|
||||
-- this function is called when the scythe is used on a node
|
||||
|
||||
-- if the scythe is used when the player isn't pointing at anything, we won't do anything
|
||||
if pointed_thing == nil then
|
||||
return
|
||||
end
|
||||
|
||||
-- if pointing at an object/entity, punch it with the scythe
|
||||
local itemdef = itemstack:get_definition()
|
||||
if pointed_thing.type == "object" then
|
||||
local tool_capabilities = itemstack:get_tool_capabilities()
|
||||
local meta = itemstack:get_meta()
|
||||
local last_punch = meta:get_float("last_punch") or 0
|
||||
local now = core.get_gametime()
|
||||
meta:set_float("last_punch", now)
|
||||
pointed_thing.ref:punch(user, now - last_punch, tool_capabilities)
|
||||
end
|
||||
|
||||
-- if pointing at something other than a node, don't go further
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
-- the scythe group allows us to specify how big the area to harvest should be
|
||||
-- if scythe = 2, then the area is a 3x3 area
|
||||
-- if scythe = 3, then the area is a 5x5 area
|
||||
-- and so on...
|
||||
-- this does not correspond to the actual level of the scythe,
|
||||
-- unfortunately we need to keep it this way because doing otherwise would break compatibility with
|
||||
-- mods that are using the scythe group as provided by the original sickles mod
|
||||
-- in short: the value of the scythe group = level of the scythe + 1
|
||||
local range = (get_item_group(itemdef, "scythe") or 1) - 1
|
||||
|
||||
-- TODO: is all of the code below really supposed to be executed when pointed_thing.type == "object"?
|
||||
-- if not, we should maybe wrap this in an if pointed_thing.type == "node" condition
|
||||
|
||||
-- get the position of the node that the user is pointing at
|
||||
local pos = pointed_thing.under
|
||||
|
||||
-- try to harvest (and replant) the node
|
||||
local harvested = harvest_and_replant(pos, user)
|
||||
|
||||
-- if it couldn't be harvested, we won't go any further
|
||||
if not harvested then
|
||||
return
|
||||
end
|
||||
|
||||
-- this will be required for wearing tools depending on the number of nodes harvested
|
||||
local total_nodes_changed = 1
|
||||
|
||||
-- otherwise we harvest and replant the adjacent nodes within the range specified in the item definition
|
||||
if range > 0 then
|
||||
local pos1 = vector.add(pos, { x = -range, y = 0, z = -range })
|
||||
local pos2 = vector.add(pos, { x = range, y = 0, z = range })
|
||||
local positions = core.find_nodes_in_area(pos1, pos2, "group:plant")
|
||||
for _, check_pos in ipairs(positions) do
|
||||
if pos ~= check_pos then
|
||||
if harvest_and_replant(check_pos, user) then
|
||||
total_nodes_changed = total_nodes_changed + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- wear out tools if the player is not in creative mode
|
||||
local playername = user and user:get_player_name() or ""
|
||||
if not core.is_creative_enabled(playername) then
|
||||
if mod_mcl_farming then
|
||||
local calc_uses = get_item_group(itemdef, "scythe_uses")
|
||||
-- if mineclonia
|
||||
if not is_voxelibre then
|
||||
calc_uses = mcl_util.calculate_durability(itemstack) or calc_uses
|
||||
end
|
||||
itemstack:add_wear_by_uses(calc_uses / total_nodes_changed)
|
||||
else
|
||||
itemstack:add_wear_by_uses(uses / total_nodes_changed)
|
||||
end
|
||||
end
|
||||
|
||||
-- finally return the worn out scythe
|
||||
return itemstack
|
||||
end
|
||||
|
||||
farmtools.register_scythe = function(name, def)
|
||||
-- this function is used for registering new scythes in the easiest way possible
|
||||
|
||||
-- register new scythes in your mod's namespace
|
||||
if name:sub(1, 1) ~= ":" then
|
||||
name = ":" .. name
|
||||
end
|
||||
|
||||
-- check definition table
|
||||
if def.description == nil then
|
||||
def.description = S("Scythe")
|
||||
end
|
||||
if def.inventory_image == nil then
|
||||
def.inventory_image = "unknown_item.png"
|
||||
end
|
||||
if def.max_uses == nil then
|
||||
def.max_uses = DEFAULT_SCYTHE_USES
|
||||
end
|
||||
if def.level == nil then
|
||||
def.level = 1
|
||||
end
|
||||
-- support the definition providing groups, primarily for enchantability for voxelibre
|
||||
local groups = { scythe = def.level + 1 }
|
||||
if def.groups then
|
||||
for k, v in pairs(def.groups) do
|
||||
groups[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
-- now register the tool through the Luanti API
|
||||
core.register_tool(name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = def.max_uses * 2,
|
||||
},
|
||||
range = 12,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
return farmtools.scythe_on_use(itemstack, user, pointed_thing, def.max_uses)
|
||||
end,
|
||||
groups = groups,
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_mcl_uses = groups["scythe_uses"] or def.max_uses,
|
||||
})
|
||||
|
||||
-- now register recipe
|
||||
if def.recipe then
|
||||
core.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = def.recipe,
|
||||
})
|
||||
elseif def.material then
|
||||
core.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = {
|
||||
{ "", def.material, def.material },
|
||||
{ def.material, "", "group:stick" },
|
||||
{ "", "", "group:stick" },
|
||||
},
|
||||
})
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,225 @@
|
||||
-- this file contains the code that is used by sickles
|
||||
local mod_mcl_farming = core.get_modpath("mcl_farming") ~= nil
|
||||
|
||||
local MAX_ITEM_WEAR = 65535
|
||||
local DEFAULT_SICKLE_USES = 120
|
||||
|
||||
local S = farmtools.i18n
|
||||
|
||||
local function get_wielded_item(player)
|
||||
-- this function returns the item that the given player is currently holding
|
||||
if not core.is_player(player) then
|
||||
return
|
||||
end
|
||||
return player:get_wielded_item()
|
||||
end
|
||||
|
||||
local function get_item_group(def, group)
|
||||
if def == nil or def.groups == nil or def.groups[group] == nil then
|
||||
return 0
|
||||
end
|
||||
return def.groups[group]
|
||||
end
|
||||
|
||||
function farmtools.register_cuttable(nodename, base, item)
|
||||
-- this function is used for registering items that can be cut with the sickle
|
||||
|
||||
-- first ensure that the give node is actually a registered node
|
||||
-- fail otherwise
|
||||
local def = core.registered_nodes[nodename]
|
||||
if def == nil then
|
||||
return
|
||||
end
|
||||
|
||||
-- save the default handler of the node when punched
|
||||
-- if no handler exists, we save the default Luanti handler
|
||||
local default_handler = def.on_punch or core.node_punch
|
||||
|
||||
-- now we override the handler of the node when punched
|
||||
-- i.e. the function below will be called every time a node with this name gets punched
|
||||
core.override_item(nodename, {
|
||||
on_punch = function(pos, node, puncher, pointed_thing)
|
||||
-- first we want to ensure that the user is holding a sickle
|
||||
local itemstack = get_wielded_item(puncher)
|
||||
|
||||
-- I have no idea if this is possible, but we need to check against nil value
|
||||
if itemstack == nil then
|
||||
return
|
||||
end
|
||||
|
||||
-- if the user is not holding a sickle when punching the node, we won't continue any
|
||||
-- futher. instead, we return the default handler that we previously saved.
|
||||
-- i.e. the sickle-behavior won't be used
|
||||
local itemdef = itemstack:get_definition()
|
||||
local level = get_item_group(itemdef, "sickle")
|
||||
if level < 1 then
|
||||
return default_handler(pos, node, puncher, pointed_thing)
|
||||
end
|
||||
|
||||
-- get the name of the player who punched the node
|
||||
local pname = puncher:get_player_name()
|
||||
|
||||
-- if the player isn't available to edit the node that was punched,
|
||||
-- report the violation and then exit the function
|
||||
if core.is_protected(pos, pname) then
|
||||
core.record_protection_violation(pos, pname)
|
||||
return
|
||||
end
|
||||
|
||||
-- give the player the item that is supposed to be returned when the sickle is
|
||||
-- used on the given node
|
||||
if mod_mcl_farming and item == "sickles:moss" then
|
||||
-- for some reason mineclonia does not want to drop moss, so just add to player inventory
|
||||
local invref = puncher:get_inventory()
|
||||
if invref:room_for_item("main", item) then
|
||||
invref:add_item("main", item)
|
||||
end
|
||||
else
|
||||
core.handle_node_drops(pos, { item }, puncher)
|
||||
end
|
||||
-- replace the node by the node that should be in its place after the sickle is used
|
||||
core.after(0, function()
|
||||
core.swap_node(pos, { name = base, param2 = node.param2 })
|
||||
end)
|
||||
|
||||
-- wear out the sickle if the player is not in creative mode
|
||||
if not core.is_creative_enabled(pname) then
|
||||
local max_uses = get_item_group(itemdef, "sickle_uses") or DEFAULT_SICKLE_USES
|
||||
itemstack:add_wear(math.ceil(MAX_ITEM_WEAR / (max_uses - 1)))
|
||||
if itemstack:get_count() == 0 and itemdef.sound and itemdef.sound.breaks then
|
||||
core.sound_play(itemdef.sound.breaks, { pos = pos, gain = 0.5 })
|
||||
end
|
||||
-- finally we set the current wielded item of the player to the sickle used for
|
||||
-- punching the node.
|
||||
-- I have no idea why we need to do this, but I believe that the original author of the
|
||||
-- mod put this here for a reason.
|
||||
puncher:set_wielded_item(itemstack)
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
function farmtools.register_trimmable(node, base)
|
||||
-- this function is used for registering items that can be trimmed with the sickle
|
||||
|
||||
-- first ensure that the give node is actually a registered node
|
||||
-- fail otherwise
|
||||
local def = core.registered_nodes[node]
|
||||
if def == nil then
|
||||
return
|
||||
end
|
||||
|
||||
-- save the default handler of the node when dug
|
||||
-- if no handler exists, we save the default Luanti handler
|
||||
local handler = def.after_dig_node
|
||||
|
||||
-- now we override the handler of the node when dug
|
||||
-- i.e. the function below will be called every time a node with this name gets dug
|
||||
core.override_item(node, {
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
-- first we want to ensure that the user is holding a sickle
|
||||
local itemstack = get_wielded_item(digger)
|
||||
|
||||
-- I have no idea if this is possible, but we need to check against nil value
|
||||
if itemstack == nil then
|
||||
return
|
||||
end
|
||||
|
||||
-- if the user is not holding a sickle when digging the node, we won't continue any
|
||||
-- futher. instead, we return the default handler that we previously saved.
|
||||
-- i.e. the sickle-behavior won't be used
|
||||
local itemdef = itemstack:get_definition()
|
||||
local level = get_item_group(itemdef, "sickle")
|
||||
if level < 1 then
|
||||
if handler ~= nil then
|
||||
return handler(pos, oldnode, oldmetadata, digger)
|
||||
else
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- we save the param2 property of the node that was just dug with the sickle
|
||||
local param2 = core.registered_nodes[base].place_param2
|
||||
-- and we replace it with the node that is supposed to be in place on the node after
|
||||
-- it is trimmed by a sickle
|
||||
core.set_node(pos, { name = base, param2 = param2 })
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
farmtools.register_sickle = function(name, def)
|
||||
-- this function is used for registering new scythes in the easiest way possible
|
||||
|
||||
-- register new scythes in your mod's namespace
|
||||
if name:sub(1, 1) ~= ":" then
|
||||
name = ":" .. name
|
||||
end
|
||||
|
||||
-- check definition table
|
||||
if def.description == nil then
|
||||
def.description = S("Sickle")
|
||||
end
|
||||
if def.inventory_image == nil then
|
||||
def.inventory_image = "unknown_item.png"
|
||||
end
|
||||
if def.max_uses == nil then
|
||||
def.max_uses = DEFAULT_SICKLE_USES
|
||||
end
|
||||
if def.groupcaps == nil then
|
||||
def.groupcaps = {
|
||||
snappy = {
|
||||
times = {
|
||||
[1] = 2.75,
|
||||
[2] = 1.30,
|
||||
[3] = 0.375,
|
||||
uses = def.max_uses / 2,
|
||||
maxlevel = 2,
|
||||
},
|
||||
},
|
||||
}
|
||||
end
|
||||
if def.damage_groups == nil then
|
||||
def.damage_groups = { fleshy = 3 }
|
||||
end
|
||||
-- support the definition providing groups, primarily for enchantability for voxelibre
|
||||
local groups = { sickle = 1, sickle_uses = def.max_uses }
|
||||
if def.groups then
|
||||
for k, v in pairs(def.groups) do
|
||||
groups[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
-- now register the tool through the Luanti API
|
||||
--
|
||||
core.register_tool(name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = def.groupcaps,
|
||||
damage_groups = def.damage_groups,
|
||||
punch_attack_uses = def.max_uses / 2,
|
||||
},
|
||||
range = 6,
|
||||
groups = groups,
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
|
||||
-- now register recipe
|
||||
if def.recipe then
|
||||
core.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = def.recipe,
|
||||
})
|
||||
elseif def.material then
|
||||
core.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = {
|
||||
{ def.material, "" },
|
||||
{ "", def.material },
|
||||
{ "group:stick", "" },
|
||||
},
|
||||
})
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,589 @@
|
||||
local is_farming_redo = core.get_modpath("farming") ~= nil and farming ~= nil and farming.mod == "redo"
|
||||
local mod_moreores = core.get_modpath("moreores") ~= nil
|
||||
local mod_mcl_core = core.get_modpath("mcl_core") ~= nil
|
||||
local mod_mcl_tools = core.get_modpath("mcl_tools") ~= nil
|
||||
local is_voxelibre = mod_mcl_tools and (mcl_tools == nil)
|
||||
local mod_mcl_emerald_stuff = core.get_modpath("mcl_emerald_stuff") ~= nil
|
||||
|
||||
local S = farmtools.i18n
|
||||
|
||||
if mod_mcl_core then
|
||||
-- do not depend on mcl_copper_stuff. Just add this regardless.
|
||||
core.register_tool("farmtools:sickle_copper", {
|
||||
description = S("Copper Sickle"),
|
||||
inventory_image = "sickles_sickle_bronze.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.75, [2] = 1.30, [3] = 0.375 }, uses = 100, maxlevel = 2 },
|
||||
},
|
||||
damage_groups = { fleshy = 3 },
|
||||
punch_attack_uses = 100,
|
||||
},
|
||||
range = 6,
|
||||
_mcl_uses = 200,
|
||||
groups = { sickle = 1, sickle_uses = 200, enchantability = 5, tool = 1 },
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:sickle_copper",
|
||||
recipe = {
|
||||
{ "mcl_copper:copper_ingot", "" },
|
||||
{ "", "mcl_copper:copper_ingot" },
|
||||
{ "group:stick", "" },
|
||||
},
|
||||
})
|
||||
|
||||
core.register_tool("farmtools:scythe_copper", {
|
||||
description = S("Copper Scythe"),
|
||||
_doc_items_longdesc = "Works only on completely grown crops, or as a weapon.",
|
||||
inventory_image = "sickles_scythe_bronze.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 200,
|
||||
},
|
||||
range = 12,
|
||||
on_use = farmtools.scythe_on_use,
|
||||
_mcl_uses = 150,
|
||||
--groups = { scythe = 2, scythe_uses = 100},
|
||||
groups = { enchantability = 9, tool = 1, scythe = 2, scythe_uses = 150 },
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {},
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:scythe_copper",
|
||||
recipe = {
|
||||
{ "", "mcl_copper:copper_ingot", "mcl_copper:copper_ingot" },
|
||||
{ "mcl_copper:copper_ingot", "", "group:stick" },
|
||||
{ "", "", "group:stick" },
|
||||
},
|
||||
})
|
||||
|
||||
core.register_tool("farmtools:rake_copper", {
|
||||
description = S("Copper Rake"),
|
||||
_doc_items_longdesc = "Works as a hoe on a small radius, to prepare dirt for farming.",
|
||||
inventory_image = "farmtools_rake_bronze.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 4 },
|
||||
punch_attack_uses = 200,
|
||||
},
|
||||
range = 12,
|
||||
on_use = farmtools.rake_on_use,
|
||||
_mcl_uses = 550,
|
||||
groups = { enchantability = 9, tool = 1, rake = 2, rake_uses = 550 },
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {},
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:rake_copper",
|
||||
recipe = {
|
||||
{ "mcl_copper:copper_ingot", "mcl_copper:copper_ingot", "mcl_copper:copper_ingot" },
|
||||
{ "mcl_copper:copper_ingot", "group:stick", "mcl_copper:copper_ingot" },
|
||||
{ "", "group:stick", "" },
|
||||
},
|
||||
})
|
||||
|
||||
-- begin emerald tools
|
||||
if mod_mcl_emerald_stuff then
|
||||
core.register_tool("farmtools:sickle_emerald", {
|
||||
description = S("Emerald Sickle"),
|
||||
inventory_image = "farmtools_sickle_emerald.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.0, [2] = 1.00, [3] = 0.35 }, uses = 350, maxlevel = 3 },
|
||||
},
|
||||
damage_groups = { fleshy = 4 },
|
||||
punch_attack_uses = 350,
|
||||
},
|
||||
range = 6,
|
||||
_mcl_uses = 350,
|
||||
groups = { sickle = 1, sickle_uses = 350, enchantability = 11, tool = 1 },
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:sickle_emerald",
|
||||
recipe = {
|
||||
{ "mcl_core:emerald", "" },
|
||||
{ "", "mcl_core:emerald" },
|
||||
{ "group:stick", "" },
|
||||
},
|
||||
})
|
||||
|
||||
core.register_tool("farmtools:scythe_emerald", {
|
||||
description = S("Emerald Scythe"),
|
||||
_doc_items_longdesc = "Works only on completely grown crops, or as a weapon.",
|
||||
inventory_image = "farmtools_scythe_emerald.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 600,
|
||||
},
|
||||
range = 12,
|
||||
on_use = farmtools.scythe_on_use,
|
||||
_mcl_uses = 600,
|
||||
groups = { enchantability = 12, tool = 1, scythe = 2, scythe_uses = 600 },
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {},
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:scythe_emerald",
|
||||
recipe = {
|
||||
{ "", "mcl_core:emerald", "mcl_core:emerald" },
|
||||
{ "mcl_core:emerald", "", "group:stick" },
|
||||
{ "", "", "group:stick" },
|
||||
},
|
||||
})
|
||||
|
||||
core.register_tool("farmtools:rake_emerald", {
|
||||
description = S("Emerald Rake"),
|
||||
_doc_items_longdesc = "Works as a hoe on a small radius, to prepare dirt for farming.",
|
||||
inventory_image = "farmtools_rake_emerald.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 600,
|
||||
},
|
||||
range = 12,
|
||||
on_use = farmtools.rake_on_use,
|
||||
_mcl_uses = 950,
|
||||
groups = { enchantability = 12, tool = 1, rake = 2, rake_uses = 950 },
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {},
|
||||
})
|
||||
|
||||
core.register_craft({
|
||||
output = "farmtools:rake_emerald",
|
||||
recipe = {
|
||||
{ "mcl_core:emerald", "mcl_core:emerald", "mcl_core:emerald" },
|
||||
{ "mcl_core:emerald", "group:stick", "mcl_core:emerald" },
|
||||
{ "", "group:stick", "" },
|
||||
},
|
||||
})
|
||||
end
|
||||
-- end emerald stuff
|
||||
|
||||
if mod_mcl_tools then
|
||||
if is_voxelibre then
|
||||
-- voxelibre does not have a nice add_to_sets(), and we cannot just use the base definitions for MTG.
|
||||
farmtools.register_scythe("farmtools:scythe_iron", {
|
||||
description = S("Iron Scythe"),
|
||||
inventory_image = "sickles_scythe_steel.png",
|
||||
level = 1,
|
||||
max_uses = 500,
|
||||
material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
groups = { enchantability = 9, tool = 1, scythe = 2, scythe_uses = 150 },
|
||||
})
|
||||
|
||||
farmtools.register_scythe("farmtools:scythe_diamond", {
|
||||
description = S("Diamond Scythe"),
|
||||
inventory_image = "farmtools_scythe_diamond.png",
|
||||
level = 1,
|
||||
max_uses = 850,
|
||||
material = "mcl_core:diamond",
|
||||
groups = { enchantability = 12, tool = 1, scythe = 2, scythe_uses = 850 },
|
||||
})
|
||||
|
||||
farmtools.register_rake("farmtools:rake_iron", {
|
||||
description = S("Iron Rake"),
|
||||
inventory_image = "farmtools_rake_steel.png",
|
||||
max_uses = 500,
|
||||
level = 1,
|
||||
material = "mcl_core:iron_ingot",
|
||||
groups = { enchantability = 10, tool = 1, rake = 2, rake_uses = 500 },
|
||||
})
|
||||
|
||||
farmtools.register_rake("farmtools:rake_diamond", {
|
||||
description = S("Diamond Rake"),
|
||||
inventory_image = "farmtools_rake_diamond.png",
|
||||
max_uses = 850,
|
||||
level = 1,
|
||||
material = "mcl_core:diamond",
|
||||
groups = { enchantability = 12, tool = 1, rake = 2, rake_uses = 850 },
|
||||
})
|
||||
|
||||
farmtools.register_sickle("farmtools:sickle_iron", {
|
||||
description = S("Iron Sickle"),
|
||||
inventory_image = "sickles_sickle_steel.png",
|
||||
max_uses = 300,
|
||||
material = "mcl_core:iron_ingot",
|
||||
damage_groups = { fleshy = 3 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.5, [2] = 1.20, [3] = 0.35 }, uses = 150, maxlevel = 2 },
|
||||
},
|
||||
groups = { enchantability = 7, tool = 1, sickle = 1, sickle_uses = 300 },
|
||||
})
|
||||
|
||||
farmtools.register_sickle("farmtools:sickle_gold", {
|
||||
description = S("Golden Sickle"),
|
||||
inventory_image = "sickles_sickle_gold.png",
|
||||
max_uses = 160,
|
||||
material = "mcl_core:gold_ingot",
|
||||
damage_groups = { fleshy = 2 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.0, [2] = 1.00, [3] = 0.35 }, uses = 80, maxlevel = 3 },
|
||||
},
|
||||
groups = { enchantability = 11, tool = 1, sickle = 1, sickle_uses = 160 },
|
||||
})
|
||||
|
||||
farmtools.register_sickle("farmtools:sickle_diamond", {
|
||||
description = S("Diamond Sickle"),
|
||||
inventory_image = "farmtools_sickle_diamond.png",
|
||||
max_uses = 400,
|
||||
material = "mcl_core:diamond",
|
||||
damage_groups = { fleshy = 4 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 1.75, [2] = 0.8, [3] = 0.25 }, uses = 200, maxlevel = 3 },
|
||||
},
|
||||
groups = { enchantability = 11, tool = 1, sickle = 1, sickle_uses = 300 },
|
||||
})
|
||||
else -- if is_voxelibre
|
||||
-- mineclonia api
|
||||
mcl_tools.add_to_sets("sickle", {
|
||||
longdesc = S("Cut complete grains (e.g., wheat) down to growth level 3 immediately when harvesting."),
|
||||
usagehelp = "When you harvest a fully-grown grain, it will get replanted to level 3, so you do not have to replant and also do not have to wait from a freshly planted seed.",
|
||||
groups = {},
|
||||
diggroups = {},
|
||||
craft_shapes = {
|
||||
{
|
||||
{ "material", "" },
|
||||
{ "", "material" },
|
||||
{ "group:stick", "" },
|
||||
},
|
||||
},
|
||||
}, {
|
||||
["iron"] = {
|
||||
description = S("Iron sickle"),
|
||||
inventory_image = "sickles_sickle_steel.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.5, [2] = 1.20, [3] = 0.35 }, uses = 150, maxlevel = 2 },
|
||||
},
|
||||
damage_groups = { fleshy = 3 },
|
||||
-- this is ignored by mineclonia because mcl already scales punch-uses of different materials.
|
||||
-- i.e., iron is strong, and gold is very weak
|
||||
punch_attack_uses = 150,
|
||||
},
|
||||
_mcl_uses = 300,
|
||||
-- use half enchantability from mcl_tools/lib/tools.lua
|
||||
groups = { enchantability = 7, tool = 1, sickle = 1, sickle_uses = 300 },
|
||||
},
|
||||
["gold"] = {
|
||||
description = S("Gold sickle"),
|
||||
inventory_image = "sickles_sickle_gold.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.0, [2] = 1.00, [3] = 0.35 }, uses = 80, maxlevel = 3 },
|
||||
},
|
||||
damage_groups = { fleshy = 2 },
|
||||
punch_attack_uses = 80,
|
||||
},
|
||||
_mcl_uses = 160,
|
||||
groups = { enchantability = 11, tool = 1, sickle = 1, sickle_uses = 160 },
|
||||
},
|
||||
["diamond"] = {
|
||||
description = S("Diamond sickle"),
|
||||
inventory_image = "farmtools_sickle_diamond.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.0, [2] = 1.00, [3] = 0.35 }, uses = 300, maxlevel = 3 },
|
||||
},
|
||||
damage_groups = { fleshy = 4 },
|
||||
punch_attack_uses = 300,
|
||||
},
|
||||
_mcl_uses = 300,
|
||||
groups = { enchantability = 11, tool = 1, sickle = 1, sickle_uses = 300 },
|
||||
_mcl_upgradable = true,
|
||||
_mcl_upgrade_item = "farmtools:sickle_netherite"
|
||||
},
|
||||
["netherite"] = {
|
||||
description = S("Netherite sickle"),
|
||||
inventory_image = "farmtools_sickle_netherite.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.8,
|
||||
max_drop_level = 1,
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.0, [2] = 1.00, [3] = 0.35 }, uses = 400, maxlevel = 3 },
|
||||
},
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 400,
|
||||
},
|
||||
_mcl_uses = 400,
|
||||
groups = { enchantability = 11, tool = 1, sickle = 1, sickle_uses = 400 },
|
||||
},
|
||||
}, {
|
||||
range = 6,
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
|
||||
mcl_tools.add_to_sets("rake", {
|
||||
logdesc = S("Prepares ground for farming, in a larger radius than a hoe."),
|
||||
usagehelp = "Use on the center of the 3x3 block. It will turn the same-elevation dirt into farming soil in that 3x3 square.",
|
||||
groups = {},
|
||||
diggroups = {},
|
||||
craft_shapes = {
|
||||
{
|
||||
{ "material", "material", "material" },
|
||||
{ "material", "group:stick", "material" },
|
||||
{ "", "group:stick", "" },
|
||||
},
|
||||
},
|
||||
}, {
|
||||
["iron"] = {
|
||||
description = S("Iron rake"),
|
||||
inventory_image = "farmtools_rake_steel.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 4 },
|
||||
punch_attack_uses = 300,
|
||||
},
|
||||
_mcl_uses = 500,
|
||||
-- 2/3 of full iron set enchantability
|
||||
groups = { enchantability = 10, tool = 1, rake = 2, rake_uses = 500 },
|
||||
},
|
||||
["diamond"] = {
|
||||
description = S("Diamond rake"),
|
||||
inventory_image = "farmtools_rake_diamond.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 500,
|
||||
},
|
||||
_mcl_uses = 850,
|
||||
groups = { enchantability = 12, tool = 1, rake = 2, rake_uses = 850 },
|
||||
_mcl_upgradable = true,
|
||||
_mcl_upgrade_item = "farmtools:rake_netherite"
|
||||
},
|
||||
["netherite"] = {
|
||||
description = S("Netherite rake"),
|
||||
inventory_image = "farmtools_rake_netherite.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 6 },
|
||||
punch_attack_uses = 550,
|
||||
},
|
||||
_mcl_uses = 1100,
|
||||
groups = { enchantability = 12, tool = 1, rake = 2, rake_uses = 1100 },
|
||||
},
|
||||
}, {
|
||||
on_use = farmtools.rake_on_use,
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
|
||||
mcl_tools.add_to_sets("scythe", {
|
||||
longdesc = S("Works only on completely grown crops, or as a weapon."),
|
||||
usagehelp = "Works in a small radius (a total of 3x3 grid) around the targeted crop node. Will replant the crop automatically if it harvests the crop.",
|
||||
groups = {},
|
||||
diggroups = {},
|
||||
craft_shapes = {
|
||||
{
|
||||
{ "", "material", "material" },
|
||||
{ "material", "", "mcl_core:stick" },
|
||||
{ "", "", "mcl_core:stick" },
|
||||
},
|
||||
},
|
||||
}, {
|
||||
["iron"] = {
|
||||
description = S("Iron scythe"),
|
||||
inventory_image = "sickles_scythe_steel.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 300,
|
||||
},
|
||||
_mcl_uses = 150,
|
||||
-- 2/3 of full iron set enchantability
|
||||
groups = { enchantability = 10, tool = 1, scythe = 2, scythe_uses = 150 },
|
||||
},
|
||||
["diamond"] = {
|
||||
description = S("Diamond scythe"),
|
||||
inventory_image = "farmtools_scythe_diamond.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 500,
|
||||
},
|
||||
_mcl_uses = 500,
|
||||
groups = { enchantability = 12, tool = 1, scythe = 2, scythe_uses = 500 },
|
||||
_mcl_upgradable = true,
|
||||
_mcl_upgrade_item = "farmtools:scythe_netherite"
|
||||
},
|
||||
["netherite"] = {
|
||||
description = S("Netherite scythe"),
|
||||
inventory_image = "farmtools_scythe_netherite.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 6 },
|
||||
punch_attack_uses = 650,
|
||||
},
|
||||
_mcl_uses = 650,
|
||||
groups = { enchantability = 12, tool = 1, scythe = 2, scythe_uses = 650 },
|
||||
},
|
||||
-- if mcl_copper_stuff used mcl_tools.register_set then we could put this here, but it does not.
|
||||
-- it just adds individual tools directly.
|
||||
--[[
|
||||
,["copper"] = {
|
||||
description = S("Copper scythe"),
|
||||
inventory_image = "sickles_scythe_bronze.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.2,
|
||||
damage_groups = { fleshy = 5 },
|
||||
punch_attack_uses = 200
|
||||
},
|
||||
}
|
||||
--]]
|
||||
-- Gold scythe is not implemented in MTG or mineclonia. Gold does not make sense to use in a scythe.
|
||||
}, {
|
||||
range = 12,
|
||||
on_use = farmtools.scythe_on_use,
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
end -- for mineclonia api
|
||||
end -- for mcl_tools
|
||||
else -- for minetest_game
|
||||
farmtools.register_scythe("farmtools:scythe_steel", {
|
||||
description = S("Steel Scythe"),
|
||||
inventory_image = "sickles_scythe_steel.png",
|
||||
level = 1,
|
||||
max_uses = 500,
|
||||
material = "default:steel_ingot",
|
||||
})
|
||||
|
||||
farmtools.register_scythe("farmtools:scythe_diamond", {
|
||||
description = S("Diamond Scythe"),
|
||||
inventory_image = "farmtools_scythe_diamond.png",
|
||||
level = 1,
|
||||
max_uses = 850,
|
||||
material = "default:diamond",
|
||||
})
|
||||
|
||||
-- register rakes
|
||||
--
|
||||
farmtools.register_rake("farmtools:rake_steel", {
|
||||
description = S("Steel Rake"),
|
||||
inventory_image = "farmtools_rake_steel.png",
|
||||
max_uses = 500,
|
||||
level = 1,
|
||||
material = "default:steel_ingot",
|
||||
})
|
||||
|
||||
farmtools.register_rake("farmtools:rake_bronze", {
|
||||
description = S("Bronze Rake"),
|
||||
inventory_image = "farmtools_rake_bronze.png",
|
||||
max_uses = 250,
|
||||
level = 1,
|
||||
material = "default:bronze_ingot",
|
||||
})
|
||||
|
||||
farmtools.register_rake("farmtools:rake_diamond", {
|
||||
description = S("Diamond Rake"),
|
||||
inventory_image = "farmtools_rake_diamond.png",
|
||||
max_uses = 850,
|
||||
level = 1,
|
||||
material = "default:diamond",
|
||||
})
|
||||
|
||||
-- register sickles
|
||||
|
||||
farmtools.register_sickle("farmtools:sickle_bronze", {
|
||||
description = S("Bronze Sickle"),
|
||||
inventory_image = "sickles_sickle_bronze.png",
|
||||
max_uses = 200,
|
||||
material = "default:bronze_ingot",
|
||||
damage_groups = { fleshy = 3 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.75, [2] = 1.30, [3] = 0.375 }, uses = 100, maxlevel = 2 },
|
||||
},
|
||||
})
|
||||
|
||||
farmtools.register_sickle("farmtools:sickle_steel", {
|
||||
description = S("Steel Sickle"),
|
||||
inventory_image = "sickles_sickle_steel.png",
|
||||
max_uses = 300,
|
||||
material = "default:steel_ingot",
|
||||
damage_groups = { fleshy = 3 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.5, [2] = 1.20, [3] = 0.35 }, uses = 150, maxlevel = 2 },
|
||||
},
|
||||
})
|
||||
|
||||
farmtools.register_sickle("farmtools:sickle_gold", {
|
||||
description = S("Golden Sickle"),
|
||||
inventory_image = "sickles_sickle_gold.png",
|
||||
max_uses = 160,
|
||||
material = "default:gold_ingot",
|
||||
damage_groups = { fleshy = 2 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 2.0, [2] = 1.00, [3] = 0.35 }, uses = 80, maxlevel = 3 },
|
||||
},
|
||||
})
|
||||
|
||||
farmtools.register_sickle("farmtools:sickle_diamond", {
|
||||
description = S("Diamond Sickle"),
|
||||
inventory_image = "farmtools_sickle_diamond.png",
|
||||
max_uses = 400,
|
||||
material = "default:diamond",
|
||||
damage_groups = { fleshy = 4 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 1.75, [2] = 0.8, [3] = 0.25 }, uses = 200, maxlevel = 3 },
|
||||
},
|
||||
})
|
||||
|
||||
-- register mithril tools
|
||||
if mod_moreores then
|
||||
farmtools.register_scythe("farmtools:scythe_mithril", {
|
||||
description = S("Mithril Scythe"),
|
||||
inventory_image = "farmtools_scythe_mithril.png",
|
||||
level = 1,
|
||||
max_uses = 850,
|
||||
material = "moreores:mithril_ingot",
|
||||
})
|
||||
farmtools.register_rake("farmtools:rake_mithril", {
|
||||
description = S("Mithril Rake"),
|
||||
inventory_image = "farmtools_rake_mithril.png",
|
||||
max_uses = 850,
|
||||
level = 1,
|
||||
material = "moreores:mithril_ingot",
|
||||
})
|
||||
farmtools.register_sickle("farmtools:sickle_mithril", {
|
||||
description = S("Mithril Sickle"),
|
||||
inventory_image = "farmtools_sickle_mithril.png",
|
||||
max_uses = 400,
|
||||
material = "moreores:mithril_ingot",
|
||||
damage_groups = { fleshy = 4 },
|
||||
groupcaps = {
|
||||
snappy = { times = { [1] = 1.6, [2] = 0.5, [3] = 0.15 }, uses = 200, maxlevel = 3 },
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
if is_farming_redo then -- needs to be inside the MTG condition
|
||||
-- softly disable mithril scythe to prevent confusion
|
||||
core.override_item("farming:scythe_mithril", {
|
||||
groups = { not_in_creative_inventory = 1 },
|
||||
})
|
||||
core.clear_craft({
|
||||
output = "farming:scythe_mithril",
|
||||
})
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,64 @@
|
||||
# textdomain: farmtools
|
||||
Flower Petals=Blüten
|
||||
Rake=Rechen
|
||||
Scythe=Sense
|
||||
Sickle=Sichel
|
||||
Copper Sickle=Kupfersichel
|
||||
Copper Scythe=Kupfersense
|
||||
Copper Rake=Kupferrechen
|
||||
Emerald Sickle=
|
||||
Emerald Scythe=
|
||||
Emerald Rake=
|
||||
Iron Scythe=Eisensense
|
||||
Diamond Scythe=Diamantsense
|
||||
Iron Rake=Eisenrechen
|
||||
Diamond Rake=Diamantrechen
|
||||
Iron Sickle=Eisensichel
|
||||
Golden Sickle=Goldsichel
|
||||
Diamond Sickle=Diamantsichel
|
||||
Cut complete grains (e.g., wheat) down to growth level 3 immediately when harvesting.=Schneidet bei der Ernte ganze Kornpflanzen (z.B. Weizen) sofort bis zu Stufe 3 runter.
|
||||
Iron sickle=Eisensichel
|
||||
Gold sickle=Goldsichel
|
||||
Diamond sickle=Diamantsichel
|
||||
Netherite sickle=
|
||||
Prepares ground for farming, in a larger radius than a hoe.=Bereitet den Boden für die Landwirtschaft vor, mit einem größeren Radius als eine Hacke.
|
||||
Iron rake=Eisenrechen
|
||||
Diamond rake=Diamantrechen
|
||||
Netherite rake=
|
||||
Works only on completely grown crops, or as a weapon.=Funktioniert nur mit voll ausgewachsenen Nutzpflanzen, oder als Waffe.
|
||||
Iron scythe=Eisensense
|
||||
Diamond scythe=Diamantsense
|
||||
Netherite scythe=
|
||||
Copper scythe=Kupfersense
|
||||
Steel Scythe=Stahlsense
|
||||
Steel Rake=Stahlrechen
|
||||
Bronze Rake=Bronzerechen
|
||||
Bronze Sickle=Bronzesichel
|
||||
Steel Sickle=Stahlsichel
|
||||
Mithril Scythe=Mithrilsense
|
||||
Mithril Rake=Mithrilrechen
|
||||
Mithril Sickle=Mithrilsichel
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
# textdomain: farmtools
|
||||
Farm Tools=Bauernhofwerkzeuge
|
||||
Based on Scythes & Sickles, it adds various tools to make farming more convenient.=Auf der Basis von Scythes & Sickles fügt es diverse Werkzeuge für eine vereinfachte Landwirtschaft hinzu.
|
||||
Bronze Scythe=Bronzesense
|
||||
Moss=Moos
|
||||
Purple Moss=Violettes Moos
|
||||
Blue Moss=Blaues Moos
|
||||
Yellow Moss=Gelbes Moos
|
||||
Moss Block=Moosblock
|
||||
Purple Moss Block=Violetter Moosblock
|
||||
Blue Moss Block=Blauer Moosblock
|
||||
Yellow Moss Block=Gelber Moosblock
|
||||
Moss Stair=Moostreppe
|
||||
Purple Moss Stair=Violette Moostreppe
|
||||
Blue Moss Stair=Blaue Moostreppe
|
||||
Yellow Moss Stair=Gelbe Moostreppe
|
||||
Moss Slab=Moosplatte
|
||||
Purple Moss Slab=Violette Moosplatte
|
||||
Blue Moss Slab=Blaue Moosplatte
|
||||
Yellow Moss Slab=Gelbe Moosplatte
|
||||
@@ -0,0 +1,64 @@
|
||||
# textdomain: farmtools
|
||||
Flower Petals=Pétales de fleurs
|
||||
Rake=Râteau
|
||||
Scythe=Faux
|
||||
Sickle=Faucille
|
||||
Copper Sickle=Faucille en cuivre
|
||||
Copper Scythe=Faux en cuivre
|
||||
Copper Rake=Râteau en cuivre
|
||||
Emerald Sickle=Faucille en émeraude
|
||||
Emerald Scythe=Faux en émeraude
|
||||
Emerald Rake=Râteau en émeraude
|
||||
Iron Scythe=Faux en fer
|
||||
Diamond Scythe=Faux en diamant
|
||||
Iron Rake=Râteau en fer
|
||||
Diamond Rake=Râteau en diamant
|
||||
Iron Sickle=Faucille en fer
|
||||
Golden Sickle=Faucille en or
|
||||
Diamond Sickle=Faucille en diamant
|
||||
Cut complete grains (e.g., wheat) down to growth level 3 immediately when harvesting.=Coupe les céréales mûres (par ex. blé) directement au niveau 3 de croissance après la récolte.
|
||||
Iron sickle=Faucille en fer
|
||||
Gold sickle=Faucille en or
|
||||
Diamond sickle=Faucille en diamant
|
||||
Netherite sickle=Faucille en netherite
|
||||
Prepares ground for farming, in a larger radius than a hoe.=Prépare le sol pour l''agriculture, dans un rayon plus large qu''une houe.
|
||||
Iron rake=Râteau en fer
|
||||
Diamond rake=Râteau en diamant
|
||||
Netherite rake=Râteau en netherite
|
||||
Works only on completely grown crops, or as a weapon.=Fonctionne uniquement sur les plantes totalement matures, ou bien comme une arme.
|
||||
Iron scythe=Faux en fer
|
||||
Diamond scythe=Faux en diamant
|
||||
Netherite scythe=Faux en netherite
|
||||
Copper scythe=Faux en cuivre
|
||||
Steel Scythe=Faux en acier
|
||||
Steel Rake=Râteau en acier
|
||||
Bronze Rake=Râteau en bronze
|
||||
Bronze Sickle=Faucille en bronze
|
||||
Steel Sickle=Faucille en acier
|
||||
Mithril Scythe=Faux en mithril
|
||||
Mithril Rake=Râteau en mithril
|
||||
Mithril Sickle=Faucille en mithril
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
# textdomain: farmtools
|
||||
Farm Tools=Outils Agricoles
|
||||
Based on Scythes & Sickles, it adds various tools to make farming more convenient.=Basé sur le mode Scythes & Sickles, il ajoute divers outils qui rendent l'agriculture plus pratique.
|
||||
Bronze Scythe=Faux en bronze
|
||||
Moss=Mousse
|
||||
Purple Moss=Mousse violette
|
||||
Blue Moss=Mousse bleue
|
||||
Yellow Moss=Mousse jaune
|
||||
Moss Block=Bloc de mousse
|
||||
Purple Moss Block=Bloc de mousse violette
|
||||
Blue Moss Block=Bloc de mousse bleue
|
||||
Yellow Moss Block=Bloc de mousse jaune
|
||||
Moss Stair=Escalier en mousse
|
||||
Purple Moss Stair=Escalier en mousse violette
|
||||
Blue Moss Stair=Escalier en mousse bleue
|
||||
Yellow Moss Stair=Escalier en mousse jaune
|
||||
Moss Slab=Dalle de mousse
|
||||
Purple Moss Slab=Dalle de mousse violette
|
||||
Blue Moss Slab=Dalle de mousse bleue
|
||||
Yellow Moss Slab=Dalle de mousse jaune
|
||||
@@ -0,0 +1,64 @@
|
||||
# textdomain: farmtools
|
||||
Flower Petals=
|
||||
Rake=
|
||||
Scythe=
|
||||
Sickle=
|
||||
Copper Sickle=
|
||||
Copper Scythe=
|
||||
Copper Rake=
|
||||
Emerald Sickle=
|
||||
Emerald Scythe=
|
||||
Emerald Rake=
|
||||
Iron Scythe=
|
||||
Diamond Scythe=
|
||||
Iron Rake=
|
||||
Diamond Rake=
|
||||
Iron Sickle=
|
||||
Golden Sickle=
|
||||
Diamond Sickle=
|
||||
Cut complete grains (e.g., wheat) down to growth level 3 immediately when harvesting.=
|
||||
Iron sickle=
|
||||
Gold sickle=
|
||||
Diamond sickle=
|
||||
Netherite sickle=
|
||||
Prepares ground for farming, in a larger radius than a hoe.=
|
||||
Iron rake=
|
||||
Diamond rake=
|
||||
Netherite rake=
|
||||
Works only on completely grown crops, or as a weapon.=
|
||||
Iron scythe=
|
||||
Diamond scythe=
|
||||
Netherite scythe=
|
||||
Copper scythe=
|
||||
Steel Scythe=
|
||||
Steel Rake=
|
||||
Bronze Rake=
|
||||
Bronze Sickle=
|
||||
Steel Sickle=
|
||||
Mithril Scythe=
|
||||
Mithril Rake=
|
||||
Mithril Sickle=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
# textdomain: farmtools
|
||||
Farm Tools=
|
||||
Based on Scythes & Sickles, it adds various tools to make farming more convenient.=
|
||||
Bronze Scythe=
|
||||
Moss=
|
||||
Purple Moss=
|
||||
Blue Moss=
|
||||
Yellow Moss=
|
||||
Moss Block=
|
||||
Purple Moss Block=
|
||||
Blue Moss Block=
|
||||
Yellow Moss Block=
|
||||
Moss Stair=
|
||||
Purple Moss Stair=
|
||||
Blue Moss Stair=
|
||||
Yellow Moss Stair=
|
||||
Moss Slab=
|
||||
Purple Moss Slab=
|
||||
Blue Moss Slab=
|
||||
Yellow Moss Slab=
|
||||
@@ -0,0 +1,64 @@
|
||||
# textdomain: farmtools
|
||||
Flower Petals=
|
||||
Rake=
|
||||
Scythe=
|
||||
Sickle=
|
||||
Copper Sickle=
|
||||
Copper Scythe=
|
||||
Copper Rake=
|
||||
Emerald Sickle=
|
||||
Emerald Scythe=
|
||||
Emerald Rake=
|
||||
Iron Scythe=
|
||||
Diamond Scythe=
|
||||
Iron Rake=
|
||||
Diamond Rake=
|
||||
Iron Sickle=
|
||||
Golden Sickle=
|
||||
Diamond Sickle=
|
||||
Cut complete grains (e.g., wheat) down to growth level 3 immediately when harvesting.=
|
||||
Iron sickle=
|
||||
Gold sickle=
|
||||
Diamond sickle=
|
||||
Netherite sickle=
|
||||
Prepares ground for farming, in a larger radius than a hoe.=
|
||||
Iron rake=
|
||||
Diamond rake=
|
||||
Netherite rake=
|
||||
Works only on completely grown crops, or as a weapon.=
|
||||
Iron scythe=
|
||||
Diamond scythe=
|
||||
Netherite scythe=
|
||||
Copper scythe=
|
||||
Steel Scythe=
|
||||
Steel Rake=
|
||||
Bronze Rake=
|
||||
Bronze Sickle=
|
||||
Steel Sickle=
|
||||
Mithril Scythe=
|
||||
Mithril Rake=
|
||||
Mithril Sickle=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
# textdomain: farmtools
|
||||
Farm Tools=
|
||||
Based on Scythes & Sickles, it adds various tools to make farming more convenient.=
|
||||
Bronze Scythe=
|
||||
Moss=
|
||||
Purple Moss=
|
||||
Blue Moss=
|
||||
Yellow Moss=
|
||||
Moss Block=
|
||||
Purple Moss Block=
|
||||
Blue Moss Block=
|
||||
Yellow Moss Block=
|
||||
Moss Stair=
|
||||
Purple Moss Stair=
|
||||
Blue Moss Stair=
|
||||
Yellow Moss Stair=
|
||||
Moss Slab=
|
||||
Purple Moss Slab=
|
||||
Blue Moss Slab=
|
||||
Yellow Moss Slab=
|
||||
@@ -0,0 +1,12 @@
|
||||
name = farmtools
|
||||
title = Farm Tools
|
||||
author = camelia
|
||||
description = """
|
||||
Based on the Scythes & Sickles mod by TestificateMods, this mod adds various tools to make farming more convenient.
|
||||
|
||||
Scythes allow you to quickly sweep through your fields. They can only break fully grown crops and harvest multiple plants at once. They also replant harvested crops automatically. Alternatively, they can be used as an effective weapon with higher range.
|
||||
Sickles allow you to scrape grass and moss from overgrown nodes. The resulting moss can then be used as dye or fertilizer. They also let you to cut wheat and other grains more precisely, allowing you to harvest some crops without completely resetting them.
|
||||
Finally, rakes allow you to turn dirt into soil in a 3x3 area, so that you can create bigger farms more quickly.
|
||||
"""
|
||||
depends =
|
||||
optional_depends = stairs, walls, cottages, dye, flowers, footprints, bonemeal, nature_classic, moretrees, trunks, grains, cucina_vegana, df_mapitems, df_primordial_items, caverealms, ethereal, gloopblocks, underch, default, farming, mcl_farming, mcl_core, mcl_tools, mcl_emerald_stuff
|
||||
@@ -0,0 +1,395 @@
|
||||
Attribution 4.0 International
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons Corporation ("Creative Commons") is not a law firm and
|
||||
does not provide legal services or legal advice. Distribution of
|
||||
Creative Commons public licenses does not create a lawyer-client or
|
||||
other relationship. Creative Commons makes its licenses and related
|
||||
information available on an "as-is" basis. Creative Commons gives no
|
||||
warranties regarding its licenses, any material licensed under their
|
||||
terms and conditions, or any related information. Creative Commons
|
||||
disclaims all liability for damages resulting from their use to the
|
||||
fullest extent possible.
|
||||
|
||||
Using Creative Commons Public Licenses
|
||||
|
||||
Creative Commons public licenses provide a standard set of terms and
|
||||
conditions that creators and other rights holders may use to share
|
||||
original works of authorship and other material subject to copyright
|
||||
and certain other rights specified in the public license below. The
|
||||
following considerations are for informational purposes only, are not
|
||||
exhaustive, and do not form part of our licenses.
|
||||
|
||||
Considerations for licensors: Our public licenses are
|
||||
intended for use by those authorized to give the public
|
||||
permission to use material in ways otherwise restricted by
|
||||
copyright and certain other rights. Our licenses are
|
||||
irrevocable. Licensors should read and understand the terms
|
||||
and conditions of the license they choose before applying it.
|
||||
Licensors should also secure all rights necessary before
|
||||
applying our licenses so that the public can reuse the
|
||||
material as expected. Licensors should clearly mark any
|
||||
material not subject to the license. This includes other CC-
|
||||
licensed material, or material used under an exception or
|
||||
limitation to copyright. More considerations for licensors:
|
||||
wiki.creativecommons.org/Considerations_for_licensors
|
||||
|
||||
Considerations for the public: By using one of our public
|
||||
licenses, a licensor grants the public permission to use the
|
||||
licensed material under specified terms and conditions. If
|
||||
the licensor's permission is not necessary for any reason--for
|
||||
example, because of any applicable exception or limitation to
|
||||
copyright--then that use is not regulated by the license. Our
|
||||
licenses grant only permissions under copyright and certain
|
||||
other rights that a licensor has authority to grant. Use of
|
||||
the licensed material may still be restricted for other
|
||||
reasons, including because others have copyright or other
|
||||
rights in the material. A licensor may make special requests,
|
||||
such as asking that all changes be marked or described.
|
||||
Although not required by our licenses, you are encouraged to
|
||||
respect those requests where reasonable. More considerations
|
||||
for the public:
|
||||
wiki.creativecommons.org/Considerations_for_licensees
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons Attribution 4.0 International Public License
|
||||
|
||||
By exercising the Licensed Rights (defined below), You accept and agree
|
||||
to be bound by the terms and conditions of this Creative Commons
|
||||
Attribution 4.0 International Public License ("Public License"). To the
|
||||
extent this Public License may be interpreted as a contract, You are
|
||||
granted the Licensed Rights in consideration of Your acceptance of
|
||||
these terms and conditions, and the Licensor grants You such rights in
|
||||
consideration of benefits the Licensor receives from making the
|
||||
Licensed Material available under these terms and conditions.
|
||||
|
||||
|
||||
Section 1 -- Definitions.
|
||||
|
||||
a. Adapted Material means material subject to Copyright and Similar
|
||||
Rights that is derived from or based upon the Licensed Material
|
||||
and in which the Licensed Material is translated, altered,
|
||||
arranged, transformed, or otherwise modified in a manner requiring
|
||||
permission under the Copyright and Similar Rights held by the
|
||||
Licensor. For purposes of this Public License, where the Licensed
|
||||
Material is a musical work, performance, or sound recording,
|
||||
Adapted Material is always produced where the Licensed Material is
|
||||
synched in timed relation with a moving image.
|
||||
|
||||
b. Adapter's License means the license You apply to Your Copyright
|
||||
and Similar Rights in Your contributions to Adapted Material in
|
||||
accordance with the terms and conditions of this Public License.
|
||||
|
||||
c. Copyright and Similar Rights means copyright and/or similar rights
|
||||
closely related to copyright including, without limitation,
|
||||
performance, broadcast, sound recording, and Sui Generis Database
|
||||
Rights, without regard to how the rights are labeled or
|
||||
categorized. For purposes of this Public License, the rights
|
||||
specified in Section 2(b)(1)-(2) are not Copyright and Similar
|
||||
Rights.
|
||||
|
||||
d. Effective Technological Measures means those measures that, in the
|
||||
absence of proper authority, may not be circumvented under laws
|
||||
fulfilling obligations under Article 11 of the WIPO Copyright
|
||||
Treaty adopted on December 20, 1996, and/or similar international
|
||||
agreements.
|
||||
|
||||
e. Exceptions and Limitations means fair use, fair dealing, and/or
|
||||
any other exception or limitation to Copyright and Similar Rights
|
||||
that applies to Your use of the Licensed Material.
|
||||
|
||||
f. Licensed Material means the artistic or literary work, database,
|
||||
or other material to which the Licensor applied this Public
|
||||
License.
|
||||
|
||||
g. Licensed Rights means the rights granted to You subject to the
|
||||
terms and conditions of this Public License, which are limited to
|
||||
all Copyright and Similar Rights that apply to Your use of the
|
||||
Licensed Material and that the Licensor has authority to license.
|
||||
|
||||
h. Licensor means the individual(s) or entity(ies) granting rights
|
||||
under this Public License.
|
||||
|
||||
i. Share means to provide material to the public by any means or
|
||||
process that requires permission under the Licensed Rights, such
|
||||
as reproduction, public display, public performance, distribution,
|
||||
dissemination, communication, or importation, and to make material
|
||||
available to the public including in ways that members of the
|
||||
public may access the material from a place and at a time
|
||||
individually chosen by them.
|
||||
|
||||
j. Sui Generis Database Rights means rights other than copyright
|
||||
resulting from Directive 96/9/EC of the European Parliament and of
|
||||
the Council of 11 March 1996 on the legal protection of databases,
|
||||
as amended and/or succeeded, as well as other essentially
|
||||
equivalent rights anywhere in the world.
|
||||
|
||||
k. You means the individual or entity exercising the Licensed Rights
|
||||
under this Public License. Your has a corresponding meaning.
|
||||
|
||||
|
||||
Section 2 -- Scope.
|
||||
|
||||
a. License grant.
|
||||
|
||||
1. Subject to the terms and conditions of this Public License,
|
||||
the Licensor hereby grants You a worldwide, royalty-free,
|
||||
non-sublicensable, non-exclusive, irrevocable license to
|
||||
exercise the Licensed Rights in the Licensed Material to:
|
||||
|
||||
a. reproduce and Share the Licensed Material, in whole or
|
||||
in part; and
|
||||
|
||||
b. produce, reproduce, and Share Adapted Material.
|
||||
|
||||
2. Exceptions and Limitations. For the avoidance of doubt, where
|
||||
Exceptions and Limitations apply to Your use, this Public
|
||||
License does not apply, and You do not need to comply with
|
||||
its terms and conditions.
|
||||
|
||||
3. Term. The term of this Public License is specified in Section
|
||||
6(a).
|
||||
|
||||
4. Media and formats; technical modifications allowed. The
|
||||
Licensor authorizes You to exercise the Licensed Rights in
|
||||
all media and formats whether now known or hereafter created,
|
||||
and to make technical modifications necessary to do so. The
|
||||
Licensor waives and/or agrees not to assert any right or
|
||||
authority to forbid You from making technical modifications
|
||||
necessary to exercise the Licensed Rights, including
|
||||
technical modifications necessary to circumvent Effective
|
||||
Technological Measures. For purposes of this Public License,
|
||||
simply making modifications authorized by this Section 2(a)
|
||||
(4) never produces Adapted Material.
|
||||
|
||||
5. Downstream recipients.
|
||||
|
||||
a. Offer from the Licensor -- Licensed Material. Every
|
||||
recipient of the Licensed Material automatically
|
||||
receives an offer from the Licensor to exercise the
|
||||
Licensed Rights under the terms and conditions of this
|
||||
Public License.
|
||||
|
||||
b. No downstream restrictions. You may not offer or impose
|
||||
any additional or different terms or conditions on, or
|
||||
apply any Effective Technological Measures to, the
|
||||
Licensed Material if doing so restricts exercise of the
|
||||
Licensed Rights by any recipient of the Licensed
|
||||
Material.
|
||||
|
||||
6. No endorsement. Nothing in this Public License constitutes or
|
||||
may be construed as permission to assert or imply that You
|
||||
are, or that Your use of the Licensed Material is, connected
|
||||
with, or sponsored, endorsed, or granted official status by,
|
||||
the Licensor or others designated to receive attribution as
|
||||
provided in Section 3(a)(1)(A)(i).
|
||||
|
||||
b. Other rights.
|
||||
|
||||
1. Moral rights, such as the right of integrity, are not
|
||||
licensed under this Public License, nor are publicity,
|
||||
privacy, and/or other similar personality rights; however, to
|
||||
the extent possible, the Licensor waives and/or agrees not to
|
||||
assert any such rights held by the Licensor to the limited
|
||||
extent necessary to allow You to exercise the Licensed
|
||||
Rights, but not otherwise.
|
||||
|
||||
2. Patent and trademark rights are not licensed under this
|
||||
Public License.
|
||||
|
||||
3. To the extent possible, the Licensor waives any right to
|
||||
collect royalties from You for the exercise of the Licensed
|
||||
Rights, whether directly or through a collecting society
|
||||
under any voluntary or waivable statutory or compulsory
|
||||
licensing scheme. In all other cases the Licensor expressly
|
||||
reserves any right to collect such royalties.
|
||||
|
||||
|
||||
Section 3 -- License Conditions.
|
||||
|
||||
Your exercise of the Licensed Rights is expressly made subject to the
|
||||
following conditions.
|
||||
|
||||
a. Attribution.
|
||||
|
||||
1. If You Share the Licensed Material (including in modified
|
||||
form), You must:
|
||||
|
||||
a. retain the following if it is supplied by the Licensor
|
||||
with the Licensed Material:
|
||||
|
||||
i. identification of the creator(s) of the Licensed
|
||||
Material and any others designated to receive
|
||||
attribution, in any reasonable manner requested by
|
||||
the Licensor (including by pseudonym if
|
||||
designated);
|
||||
|
||||
ii. a copyright notice;
|
||||
|
||||
iii. a notice that refers to this Public License;
|
||||
|
||||
iv. a notice that refers to the disclaimer of
|
||||
warranties;
|
||||
|
||||
v. a URI or hyperlink to the Licensed Material to the
|
||||
extent reasonably practicable;
|
||||
|
||||
b. indicate if You modified the Licensed Material and
|
||||
retain an indication of any previous modifications; and
|
||||
|
||||
c. indicate the Licensed Material is licensed under this
|
||||
Public License, and include the text of, or the URI or
|
||||
hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||
reasonable manner based on the medium, means, and context in
|
||||
which You Share the Licensed Material. For example, it may be
|
||||
reasonable to satisfy the conditions by providing a URI or
|
||||
hyperlink to a resource that includes the required
|
||||
information.
|
||||
|
||||
3. If requested by the Licensor, You must remove any of the
|
||||
information required by Section 3(a)(1)(A) to the extent
|
||||
reasonably practicable.
|
||||
|
||||
4. If You Share Adapted Material You produce, the Adapter's
|
||||
License You apply must not prevent recipients of the Adapted
|
||||
Material from complying with this Public License.
|
||||
|
||||
|
||||
Section 4 -- Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that
|
||||
apply to Your use of the Licensed Material:
|
||||
|
||||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||
to extract, reuse, reproduce, and Share all or a substantial
|
||||
portion of the contents of the database;
|
||||
|
||||
b. if You include all or a substantial portion of the database
|
||||
contents in a database in which You have Sui Generis Database
|
||||
Rights, then the database in which You have Sui Generis Database
|
||||
Rights (but not its individual contents) is Adapted Material; and
|
||||
|
||||
c. You must comply with the conditions in Section 3(a) if You Share
|
||||
all or a substantial portion of the contents of the database.
|
||||
|
||||
For the avoidance of doubt, this Section 4 supplements and does not
|
||||
replace Your obligations under this Public License where the Licensed
|
||||
Rights include other Copyright and Similar Rights.
|
||||
|
||||
|
||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||
|
||||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
c. The disclaimer of warranties and limitation of liability provided
|
||||
above shall be interpreted in a manner that, to the extent
|
||||
possible, most closely approximates an absolute disclaimer and
|
||||
waiver of all liability.
|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
this Public License, then Your rights under this Public License
|
||||
terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
it is cured within 30 days of Your discovery of the
|
||||
violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
of this Public License.
|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
Licensed Material under separate terms or conditions or stop
|
||||
distributing the Licensed Material at any time; however, doing so
|
||||
will not terminate this Public License.
|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the
|
||||
Licensed Material not stated herein are separate from and
|
||||
independent of the terms and conditions of this Public License.
|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and
|
||||
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||
conditions on any use of the Licensed Material that could lawfully
|
||||
be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
deemed unenforceable, it shall be automatically reformed to the
|
||||
minimum extent necessary to make it enforceable. If the provision
|
||||
cannot be reformed, it shall be severed from this Public License
|
||||
without affecting the enforceability of the remaining terms and
|
||||
conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public licenses.
|
||||
Notwithstanding, Creative Commons may elect to apply one of its public
|
||||
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|
||||
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|
||||
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|
||||
Dedication. Except for the limited purpose of indicating that material
|
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|
||||
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|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
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|
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without limitation, in connection with any unauthorized modifications
|
||||
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|
||||
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|
||||
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|
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|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
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||||
Creative Commons Legal Code
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|
||||
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|
||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||
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|
||||
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|
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|
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|
||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE
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|
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|
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a. "Adaptation" means a work based upon the Work, or upon the Work and
|
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other pre-existing works, such as a translation, adaptation,
|
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derivative work, arrangement of music or other alterations of a
|
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literary or artistic work, or phonogram or performance and includes
|
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cinematographic adaptations or any other form in which the Work may be
|
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recast, transformed, or adapted including in any form recognizably
|
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|
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|
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|
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|
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|
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Adaptation for the purpose of this License.
|
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b. "Collection" means a collection of literary or artistic works, such as
|
||||
encyclopedias and anthologies, or performances, phonograms or
|
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broadcasts, or other works or subject matter other than works listed
|
||||
in Section 1(f) below, which, by reason of the selection and
|
||||
arrangement of their contents, constitute intellectual creations, in
|
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which the Work is included in its entirety in unmodified form along
|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
offer(s) the Work under the terms of this License.
|
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|
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the individual, individuals, entity or entities who created the Work
|
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or if no individual or entity can be identified, the publisher; and in
|
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addition (i) in the case of a performance the actors, singers,
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musicians, dancers, and other persons who act, sing, deliver, declaim,
|
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play in, interpret or otherwise perform literary or artistic works or
|
||||
expressions of folklore; (ii) in the case of a phonogram the producer
|
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being the person or legal entity who first fixes the sounds of a
|
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|
||||
organization that transmits the broadcast.
|
||||
h. "Work" means the literary and/or artistic work offered under the terms
|
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of this License including without limitation any production in the
|
||||
literary, scientific and artistic domain, whatever may be the mode or
|
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form of its expression including digital form, such as a book,
|
||||
pamphlet and other writing; a lecture, address, sermon or other work
|
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of the same nature; a dramatic or dramatico-musical work; a
|
||||
choreographic work or entertainment in dumb show; a musical
|
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|
||||
assimilated works expressed by a process analogous to cinematography;
|
||||
a work of drawing, painting, architecture, sculpture, engraving or
|
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lithography; a photographic work to which are assimilated works
|
||||
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|
||||
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|
||||
relative to geography, topography, architecture or science; a
|
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|
||||
extent it is protected as a copyrightable work; or a work performed by
|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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place individually chosen by them; to perform the Work to the public
|
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by any means or process and the communication to the public of the
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performances of the Work, including by public digital performance; to
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broadcast and rebroadcast the Work by any means including signs,
|
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sounds or images.
|
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k. "Reproduce" means to make copies of the Work by any means including
|
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without limitation by sound or visual recordings and the right of
|
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fixation and reproducing fixations of the Work, including storage of a
|
||||
protected performance or phonogram in digital form or other electronic
|
||||
medium.
|
||||
|
||||
2. Fair Dealing Rights. Nothing in this License is intended to reduce,
|
||||
limit, or restrict any uses free from copyright or rights arising from
|
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||||
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|
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||||
|
||||
b. Additional offer from the Licensor -- Adapted Material.
|
||||
Every recipient of Adapted Material from You
|
||||
automatically receives an offer from the Licensor to
|
||||
exercise the Licensed Rights in the Adapted Material
|
||||
under the conditions of the Adapter's License You apply.
|
||||
|
||||
c. No downstream restrictions. You may not offer or impose
|
||||
any additional or different terms or conditions on, or
|
||||
apply any Effective Technological Measures to, the
|
||||
Licensed Material if doing so restricts exercise of the
|
||||
Licensed Rights by any recipient of the Licensed
|
||||
Material.
|
||||
|
||||
6. No endorsement. Nothing in this Public License constitutes or
|
||||
may be construed as permission to assert or imply that You
|
||||
are, or that Your use of the Licensed Material is, connected
|
||||
with, or sponsored, endorsed, or granted official status by,
|
||||
the Licensor or others designated to receive attribution as
|
||||
provided in Section 3(a)(1)(A)(i).
|
||||
|
||||
b. Other rights.
|
||||
|
||||
1. Moral rights, such as the right of integrity, are not
|
||||
licensed under this Public License, nor are publicity,
|
||||
privacy, and/or other similar personality rights; however, to
|
||||
the extent possible, the Licensor waives and/or agrees not to
|
||||
assert any such rights held by the Licensor to the limited
|
||||
extent necessary to allow You to exercise the Licensed
|
||||
Rights, but not otherwise.
|
||||
|
||||
2. Patent and trademark rights are not licensed under this
|
||||
Public License.
|
||||
|
||||
3. To the extent possible, the Licensor waives any right to
|
||||
collect royalties from You for the exercise of the Licensed
|
||||
Rights, whether directly or through a collecting society
|
||||
under any voluntary or waivable statutory or compulsory
|
||||
licensing scheme. In all other cases the Licensor expressly
|
||||
reserves any right to collect such royalties.
|
||||
|
||||
|
||||
Section 3 -- License Conditions.
|
||||
|
||||
Your exercise of the Licensed Rights is expressly made subject to the
|
||||
following conditions.
|
||||
|
||||
a. Attribution.
|
||||
|
||||
1. If You Share the Licensed Material (including in modified
|
||||
form), You must:
|
||||
|
||||
a. retain the following if it is supplied by the Licensor
|
||||
with the Licensed Material:
|
||||
|
||||
i. identification of the creator(s) of the Licensed
|
||||
Material and any others designated to receive
|
||||
attribution, in any reasonable manner requested by
|
||||
the Licensor (including by pseudonym if
|
||||
designated);
|
||||
|
||||
ii. a copyright notice;
|
||||
|
||||
iii. a notice that refers to this Public License;
|
||||
|
||||
iv. a notice that refers to the disclaimer of
|
||||
warranties;
|
||||
|
||||
v. a URI or hyperlink to the Licensed Material to the
|
||||
extent reasonably practicable;
|
||||
|
||||
b. indicate if You modified the Licensed Material and
|
||||
retain an indication of any previous modifications; and
|
||||
|
||||
c. indicate the Licensed Material is licensed under this
|
||||
Public License, and include the text of, or the URI or
|
||||
hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||
reasonable manner based on the medium, means, and context in
|
||||
which You Share the Licensed Material. For example, it may be
|
||||
reasonable to satisfy the conditions by providing a URI or
|
||||
hyperlink to a resource that includes the required
|
||||
information.
|
||||
|
||||
3. If requested by the Licensor, You must remove any of the
|
||||
information required by Section 3(a)(1)(A) to the extent
|
||||
reasonably practicable.
|
||||
|
||||
b. ShareAlike.
|
||||
|
||||
In addition to the conditions in Section 3(a), if You Share
|
||||
Adapted Material You produce, the following conditions also apply.
|
||||
|
||||
1. The Adapter's License You apply must be a Creative Commons
|
||||
license with the same License Elements, this version or
|
||||
later, or a BY-SA Compatible License.
|
||||
|
||||
2. You must include the text of, or the URI or hyperlink to, the
|
||||
Adapter's License You apply. You may satisfy this condition
|
||||
in any reasonable manner based on the medium, means, and
|
||||
context in which You Share Adapted Material.
|
||||
|
||||
3. You may not offer or impose any additional or different terms
|
||||
or conditions on, or apply any Effective Technological
|
||||
Measures to, Adapted Material that restrict exercise of the
|
||||
rights granted under the Adapter's License You apply.
|
||||
|
||||
|
||||
Section 4 -- Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that
|
||||
apply to Your use of the Licensed Material:
|
||||
|
||||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||
to extract, reuse, reproduce, and Share all or a substantial
|
||||
portion of the contents of the database;
|
||||
|
||||
b. if You include all or a substantial portion of the database
|
||||
contents in a database in which You have Sui Generis Database
|
||||
Rights, then the database in which You have Sui Generis Database
|
||||
Rights (but not its individual contents) is Adapted Material,
|
||||
|
||||
including for purposes of Section 3(b); and
|
||||
c. You must comply with the conditions in Section 3(a) if You Share
|
||||
all or a substantial portion of the contents of the database.
|
||||
|
||||
For the avoidance of doubt, this Section 4 supplements and does not
|
||||
replace Your obligations under this Public License where the Licensed
|
||||
Rights include other Copyright and Similar Rights.
|
||||
|
||||
|
||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||
|
||||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
c. The disclaimer of warranties and limitation of liability provided
|
||||
above shall be interpreted in a manner that, to the extent
|
||||
possible, most closely approximates an absolute disclaimer and
|
||||
waiver of all liability.
|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
this Public License, then Your rights under this Public License
|
||||
terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
it is cured within 30 days of Your discovery of the
|
||||
violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
of this Public License.
|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
Licensed Material under separate terms or conditions or stop
|
||||
distributing the Licensed Material at any time; however, doing so
|
||||
will not terminate this Public License.
|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the
|
||||
Licensed Material not stated herein are separate from and
|
||||
independent of the terms and conditions of this Public License.
|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and
|
||||
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||
conditions on any use of the Licensed Material that could lawfully
|
||||
be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
deemed unenforceable, it shall be automatically reformed to the
|
||||
minimum extent necessary to make it enforceable. If the provision
|
||||
cannot be reformed, it shall be severed from this Public License
|
||||
without affecting the enforceability of the remaining terms and
|
||||
conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public licenses.
|
||||
Notwithstanding, Creative Commons may elect to apply one of its public
|
||||
licenses to material it publishes and in those instances will be
|
||||
considered the “Licensor.” The text of the Creative Commons public
|
||||
licenses is dedicated to the public domain under the CC0 Public Domain
|
||||
Dedication. Except for the limited purpose of indicating that material
|
||||
is shared under a Creative Commons public license or as otherwise
|
||||
permitted by the Creative Commons policies published at
|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
of Creative Commons without its prior written consent including,
|
||||
without limitation, in connection with any unauthorized modifications
|
||||
to any of its public licenses or any other arrangements,
|
||||
understandings, or agreements concerning use of licensed material. For
|
||||
the avoidance of doubt, this paragraph does not form part of the public
|
||||
licenses.
|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
|
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