mods that hopefully work for a TechAge-based pack

This commit is contained in:
2026-09-09 06:27:51 -06:00
parent 4e6b08d194
commit c27db2a537
6234 changed files with 375578 additions and 0 deletions
+85
View File
@@ -0,0 +1,85 @@
-- ancient_bones/ancient_bones.lua
-- Load support for MT game translation.
local S = core.get_translator("ancient_bones")
ancient_bones_object = {}
local bones_formspec =
"size[8,9]" ..
"list[current_name;main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
local bones_def = {
description = S("Ancient Bones"),
tiles = {
"bones_top.png^[transform2",
"bones_bottom.png",
"bones_side.png",
"bones_side.png",
"bones_rear.png",
"bones_front.png"
},
paramtype2 = "facedir",
groups = {dig_immediate = 2},
sounds = default.node_sound_gravel_defaults(),
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = core.get_meta(pos)
if meta:get_inventory():is_empty("main") then
local inv = player:get_inventory()
if inv:room_for_item("main", {name = "bones:bones"}) then
inv:add_item("main", {name = "bones:bones"})
else
core.add_item(pos, "bones:bones")
end
core.remove_node(pos)
end
end,
on_punch = function(pos, node, player)
local inv = core.get_meta(pos):get_inventory()
local player_inv = player:get_inventory()
local has_space = true
for i = 1, inv:get_size("main") do
local stk = inv:get_stack("main", i)
if player_inv:room_for_item("main", stk) then
inv:set_stack("main", i, nil)
player_inv:add_item("main", stk)
else
has_space = false
break
end
end
-- remove bones if player emptied them
if has_space then
if player_inv:room_for_item("main", {name = "bones:bones"}) then
player_inv:add_item("main", {name = "bones:bones"})
else
core.add_item(pos,"bones:bones")
end
core.remove_node(pos)
end
end,
}
function ancient_bones_object.register_ancient_bones(d)
local def = table.copy(d)
def.on_construct = function(pos)
local meta = core.get_meta(pos)
meta:set_string("infotext", S("Ancient Bones"))
meta:set_string("formspec", bones_formspec)
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end
core.register_node("ancient_bones:ancient_bones", def)
end
ancient_bones_object.register_ancient_bones(bones_def)