more mods
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## Trans AMm
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This mod adds a Trans Am automobile to Minetest.
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## Licenses
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- Code: see [LICENSE](/LICENSE)
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- Media: Model made by myself; licence CC0
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## Screenshot
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@@ -0,0 +1,71 @@
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local S = trans_am.S
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--
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-- items
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--
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-- body
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minetest.register_craftitem("automobiles_trans_am:trans_am_body",{
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description = S("Trans Am Body"),
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inventory_image = "automobiles_trans_am_body.png",
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})
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-- trans_am
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minetest.register_tool("automobiles_trans_am:trans_am", {
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description = S("Trans Am"),
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inventory_image = "automobiles_trans_am.png",
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liquids_pointable = false,
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stack_max = 1,
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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local stack_meta = itemstack:get_meta()
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local staticdata = stack_meta:get_string("staticdata")
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local pointed_pos = pointed_thing.above
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--pointed_pos.y=pointed_pos.y+0.2
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local car = minetest.add_entity(pointed_pos, "automobiles_trans_am:trans_am", staticdata)
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if car and placer then
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local ent = car:get_luaentity()
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local owner = placer:get_player_name()
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if ent then
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ent.owner = owner
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ent.hp = 50 --reset hp
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ent._trans_am_type = 0
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--minetest.chat_send_all("owner: " .. ent.owner)
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car:set_yaw(placer:get_look_horizontal())
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itemstack:take_item()
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ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
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automobiles_lib.setText(ent, S("Trans Am"))
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automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
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end
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end
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return itemstack
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end,
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})
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--
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-- crafting
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--
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if minetest.get_modpath("default") then
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minetest.register_craft({
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output = "automobiles_trans_am:trans_am",
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recipe = {
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{"automobiles_lib:wheel", "automobiles_lib:engine", "automobiles_lib:wheel"},
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{"automobiles_lib:wheel","automobiles_trans_am:trans_am_body", "automobiles_lib:wheel"},
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}
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})
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minetest.register_craft({
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output = "automobiles_trans_am:trans_am_body",
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recipe = {
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{"default:glass","default:mese","default:steel_ingot"},
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{"default:steel_ingot","default:steelblock","default:steel_ingot"},
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{"default:steelblock","default:steelblock", "default:steelblock"},
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}
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})
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end
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@@ -0,0 +1,379 @@
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--
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-- entity
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--
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local S = trans_am.S
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minetest.register_entity('automobiles_trans_am:wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_trans_am_wheel.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_metal.png", "automobiles_trans_am_wheel.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:front_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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pointable=false,
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visual = "sprite",
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textures = {"automobiles_alpha.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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--[[on_step = function(self, dtime, moveresult)
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minetest.chat_send_all(dump(moveresult))
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end,]]--
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})
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minetest.register_entity('automobiles_trans_am:rear_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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pointable=false,
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visual = "sprite",
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textures = {"automobiles_alpha.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:f_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_f_lights.b3d",
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textures = {"automobiles_grey.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:r_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_r_lights.b3d",
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textures = {"automobiles_rear_lights_off.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:reverse_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_rear_lights.b3d",
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textures = {"automobiles_grey.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:turn_left_light',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_l_turn_light.b3d",
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textures = {"automobiles_rear_lights_off.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_trans_am:turn_right_light',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "automobiles_trans_am_r_turn_light.b3d",
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textures = {"automobiles_rear_lights_off.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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function trans_am.paint(self, colstr)
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automobiles_lib.paint_with_mask(self, colstr, self._det_color, "automobiles_trans_am_painting.png", "automobiles_trans_am_marks.png")
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local l_textures = self.initial_properties.textures
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--paint details
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local target_texture = "automobiles_painting.png"
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local accessorie_texture = "automobiles_painting2.png"
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for _, texture in ipairs(l_textures) do
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local indx = texture:find(target_texture)
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if indx then
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l_textures[_] = target_texture.."^[multiply:".. self._det_color --apply the deatil color color
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end
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local indx = texture:find(accessorie_texture)
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if indx then
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l_textures[_] = accessorie_texture.."^[multiply:".. colstr --here changes the main color
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end
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end
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self.object:set_properties({textures=l_textures})
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end
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function trans_am.set_paint(self, puncher, itmstck)
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local is_admin = false
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is_admin = minetest.check_player_privs(puncher, {server=true})
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if not (self.owner == puncher:get_player_name() or is_admin == true) then
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return
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end
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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if item_name == "bike:painter" then
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--painting with bike painter
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local meta = itmstck:get_meta()
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local colstr = meta:get_string("paint_color")
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self._det_color = colstr
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trans_am.paint(self, self._color)
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return true
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else
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--painting with dyes
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local split = string.split(item_name, ":")
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local color, indx, _
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if split[1] then _,indx = split[1]:find('dye') end
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if indx then
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for clr,_ in pairs(automobiles_lib.colors) do
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local _,x = split[2]:find(clr)
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if x then color = clr end
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end
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--lets paint!!!!
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--local color = item_name:sub(indx+1)
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local colstr = automobiles_lib.colors[color]
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--minetest.chat_send_all(color ..' '.. dump(colstr))
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if colstr then
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self._det_color = colstr
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trans_am.paint(self, self._color)
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itmstck:set_count(itmstck:get_count()-1)
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puncher:set_wielded_item(itmstck)
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return true
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end
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-- end painting
|
||||
end
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end
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return false
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end
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minetest.register_entity("automobiles_trans_am:trans_am", {
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||||
initial_properties = {
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physical = true,
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||||
collide_with_objects = true,
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||||
collisionbox = {-0.1, -0.2, -0.1, 0.1, 1.8, 0.1},
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||||
selectionbox = {-2.0, 0.0, -2.0, 2.0, 2, 2.0},
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||||
stepheight = 0.65 + automobiles_lib.extra_stepheight,
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||||
visual = "mesh",
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||||
mesh = "automobiles_trans_am_body.b3d",
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textures = {
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||||
"automobiles_black.png", --bancos
|
||||
"automobiles_painting2.png", -- scoop
|
||||
"automobiles_black.png", --lights
|
||||
"automobiles_trans_am_glasses.png", --vidros
|
||||
"automobiles_trans_am_painting.png", --pintura grade frontal
|
||||
"automobiles_black.png", --detalhe grade frontal
|
||||
"automobiles_painting.png", --detalhe grade frontal
|
||||
"automobiles_black.png", --interior
|
||||
"automobiles_black.png", --painel
|
||||
"automobiles_painting.png", --fundo painel
|
||||
"automobiles_trans_am_fuel.png", --combustivel
|
||||
"automobiles_trans_am_painting.png", --pintura do carro
|
||||
"automobiles_trans_am_painting.png", --pintura das portas
|
||||
"automobiles_black.png", --forração portas e volante
|
||||
"automobiles_metal.png", --espelhos
|
||||
"automobiles_trans_am_painting.png", --spoilers
|
||||
"automobiles_painting2.png", --tomadas de ar laterais
|
||||
"automobiles_black.png", --assoalho
|
||||
"automobiles_red.png", --bancos
|
||||
"automobiles_trans_am_painting.png", --pintura
|
||||
},
|
||||
},
|
||||
textures = {},
|
||||
driver_name = nil,
|
||||
sound_handle = nil,
|
||||
owner = "",
|
||||
static_save = true,
|
||||
infotext = S("A very nice Trans Am!"),
|
||||
hp = 50,
|
||||
buoyancy = 2,
|
||||
physics = automobiles_lib.physics,
|
||||
lastvelocity = vector.new(),
|
||||
time_total = 0,
|
||||
_passenger = nil,
|
||||
_color = "#222222",
|
||||
_det_color = "#BDA050",
|
||||
_steering_angle = 0,
|
||||
_engine_running = false,
|
||||
_last_checkpoint = "",
|
||||
_total_laps = -1,
|
||||
_race_id = "",
|
||||
_energy = 1,
|
||||
_last_time_collision_snd = 0,
|
||||
_last_time_drift_snd = 0,
|
||||
_last_time_command = 0,
|
||||
_roll = math.rad(0),
|
||||
_pitch = 0,
|
||||
_longit_speed = 0,
|
||||
_show_rag = true,
|
||||
_show_lights = false,
|
||||
_light_old_pos = nil,
|
||||
_last_ground_check = 0,
|
||||
_last_light_move = 0,
|
||||
_last_engine_sound_update = 0,
|
||||
_turn_light_timer = 0,
|
||||
_inv = nil,
|
||||
_inv_id = "",
|
||||
_change_color = trans_am.paint,
|
||||
_intensity = 4,
|
||||
_car_gravity = -automobiles_lib.gravity,
|
||||
--acc control
|
||||
_transmission_state = 1,
|
||||
_painting_function = trans_am.set_paint,
|
||||
_trunk_slots = 12,
|
||||
_engine_sound = "trans_am_engine",
|
||||
_max_fuel = 10,
|
||||
|
||||
_vehicle_name = "Trans Am",
|
||||
_painting_load = trans_am.paint,
|
||||
_drive_wheel_pos = {x=-4.0, y=6.50, z=15.06},
|
||||
_drive_wheel_angle = 15,
|
||||
_seat_pos = {{x=-4.0,y=0.8,z=9},{x=4.0,y=0.8,z=9}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_trans_am:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=1.5,z=27.0},
|
||||
_front_wheel_ent = 'automobiles_trans_am:wheel',
|
||||
_front_wheel_xpos = 9.5,
|
||||
_front_wheel_frames = {x = 1, y = 49},
|
||||
_rear_suspension_ent = 'automobiles_trans_am:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=1.5,z=0},
|
||||
_rear_wheel_ent = 'automobiles_trans_am:wheel',
|
||||
_rear_wheel_xpos = 9.5,
|
||||
_rear_wheel_frames = {x = 1, y = 49},
|
||||
|
||||
_fuel_gauge_pos = {x=-4,y=6.8,z=16.6},
|
||||
_front_lights = 'automobiles_trans_am:f_lights',
|
||||
_rear_lights = 'automobiles_trans_am:r_lights',
|
||||
_reverse_lights = 'automobiles_trans_am:reverse_lights',
|
||||
_turn_left_lights = 'automobiles_trans_am:turn_left_light',
|
||||
_turn_right_lights = 'automobiles_trans_am:turn_right_light',
|
||||
|
||||
_LONGIT_DRAG_FACTOR = 0.12*0.12,
|
||||
_LATER_DRAG_FACTOR = 6.0,
|
||||
_max_acc_factor = 12,
|
||||
_max_speed = 40,
|
||||
_min_later_speed = 4.5,
|
||||
_consumption_divisor = 40000,
|
||||
|
||||
_wheel_compensation = 0.8,
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = automobiles_lib.on_step,
|
||||
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
--
|
||||
-- constants
|
||||
--
|
||||
trans_am={}
|
||||
trans_am.gravity = automobiles_lib.gravity
|
||||
|
||||
trans_am.S = nil
|
||||
|
||||
if(minetest.get_translator ~= nil) then
|
||||
trans_am.S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
else
|
||||
trans_am.S = function ( s ) return s end
|
||||
|
||||
end
|
||||
|
||||
local S = trans_am.S
|
||||
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
|
||||
dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
|
||||
dofile(minetest.get_modpath("automobiles_trans_am") .. DIR_DELIM .. "entities.lua")
|
||||
dofile(minetest.get_modpath("automobiles_trans_am") .. DIR_DELIM .. "crafts.lua")
|
||||
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
# textdomain: automobiles_trans_am
|
||||
### crafts.lua ###
|
||||
Trans Am Body=Trans Am Karrosserie
|
||||
Trans Am=Trans Am
|
||||
A very nice Trans Am!=Ein sehr schöner Trans Am!
|
||||
@@ -0,0 +1,5 @@
|
||||
# textdomain: automobiles_trans_am
|
||||
### crafts.lua ###
|
||||
Trans Am Body=Korpo de Trans Am
|
||||
Trans Am=Trans Am
|
||||
A very nice Trans Am!=
|
||||
@@ -0,0 +1,5 @@
|
||||
# textdomain: automobiles_trans_am
|
||||
### crafts.lua ###
|
||||
Trans Am Body=
|
||||
Trans Am=
|
||||
A very nice Trans Am!=
|
||||
@@ -0,0 +1,5 @@
|
||||
name=automobiles_trans_am
|
||||
title=Trans Am
|
||||
description=A Trans AM car to escape from the Smokey Bear
|
||||
author=apercy
|
||||
depends=automobiles_lib
|
||||
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 6.4 KiB |
|
After Width: | Height: | Size: 8.1 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 25 KiB |