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@@ -0,0 +1,10 @@
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## Roadster
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This mod adds a roadster automobile to Minetest.
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## Licenses
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- Code: see [LICENSE](/LICENSE)
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- Media: see [license_media.txt](/license_media.txt)
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## Screenshot
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@@ -0,0 +1,71 @@
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--
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-- constants
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--
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roadster={}
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roadster.LONGIT_DRAG_FACTOR = 0.16*0.16
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roadster.LATER_DRAG_FACTOR = 30.0
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roadster.gravity = automobiles_lib.gravity
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roadster.max_speed = 12
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roadster.max_acc_factor = 5
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roadster.S = nil
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if(minetest.get_translator ~= nil) then
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roadster.S = minetest.get_translator(minetest.get_current_modname())
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else
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roadster.S = function ( s ) return s end
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end
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local S = roadster.S
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
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dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_forms.lua")
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dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_entities.lua")
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dofile(minetest.get_modpath("automobiles_roadster") .. DIR_DELIM .. "roadster_crafts.lua")
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-- --minetest.add_entity(e_pos, "automobiles_roadster:target")
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minetest.register_node("automobiles_roadster:display_target", {
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tiles = {"automobiles_red.png"},
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use_texture_alpha = "true",
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walkable = false,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-.05,-.05,-.05, .05,.05,.05},
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},
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},
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selection_box = {
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type = "regular",
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},
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paramtype = "light",
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "",
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})
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minetest.register_entity("automobiles_roadster:target", {
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physical = false,
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collisionbox = {0, 0, 0, 0, 0, 0},
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visual = "wielditem",
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-- wielditem seems to be scaled to 1.5 times original node size
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visual_size = {x = 0.67, y = 0.67},
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textures = {"automobiles_roadster:display_target"},
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timer = 0,
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glow = 10,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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-- remove after set number of seconds
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if self.timer > 1 then
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self.object:remove()
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end
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end,
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})
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@@ -0,0 +1,9 @@
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# textdomain: automobiles_roadster
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### roadster_crafts.lua ###
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Roadster Body=Roadster Karrosserie
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Roadster Wheel=Roadster Rad
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Roadster=Roadster
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Go Offboard=Aussteigen
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Close/Open Ragtop=Öffne/Schließe Sonnendach
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Lights=Lichter
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Direction by mouse=Lenken mit Maus
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@@ -0,0 +1,9 @@
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# textdomain: automobiles_roadster
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### roadster_crafts.lua ###
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Roadster Body=Korpo de Roadster
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Roadster Wheel=Rado de Roadster
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Roadster=Roadster
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Go Offboard=
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Close/Open Ragtop=
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Lights=
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Direction by mouse=
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@@ -0,0 +1,9 @@
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# textdomain: automobiles_roadster
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### roadster_crafts.lua ###
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Roadster Body=
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Roadster Wheel=
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Roadster=
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Go Offboard=
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Close/Open Ragtop=
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Lights=
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Direction by mouse=
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@@ -0,0 +1,5 @@
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name=automobiles_roadster
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title=Roadster
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description=A roadster automobile
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author=apercy
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depends=automobiles_lib
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@@ -0,0 +1,81 @@
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local S = roadster.S
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--
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-- items
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--
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-- body
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minetest.register_craftitem("automobiles_roadster:roadster_body",{
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description = S("Roadster Body"),
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inventory_image = "roadster_body.png",
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})
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-- wheel
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minetest.register_craftitem("automobiles_roadster:wheel",{
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description = S("Roadster Wheel"),
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inventory_image = "roadster_wheel.png",
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})
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-- roadster
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minetest.register_tool("automobiles_roadster:roadster", {
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description = S("Roadster"),
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inventory_image = "automobiles_roadster.png",
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liquids_pointable = false,
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stack_max = 1,
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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local stack_meta = itemstack:get_meta()
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local staticdata = stack_meta:get_string("staticdata")
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local pointed_pos = pointed_thing.above
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--pointed_pos.y=pointed_pos.y+0.2
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local car = minetest.add_entity(pointed_pos, "automobiles_roadster:roadster", staticdata)
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if car and placer then
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local ent = car:get_luaentity()
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local owner = placer:get_player_name()
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if ent then
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ent.owner = owner
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ent.hp = 50 --reset hp
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car:set_yaw(placer:get_look_horizontal())
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itemstack:take_item()
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ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
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automobiles_lib.setText(ent, S("Roadster"))
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automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
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end
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end
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return itemstack
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end,
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})
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--
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-- crafting
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--
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if minetest.get_modpath("default") then
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minetest.register_craft({
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output = "automobiles_roadster:roadster",
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recipe = {
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{"automobiles_roadster:wheel", "automobiles_lib:engine", "automobiles_roadster:wheel"},
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{"automobiles_roadster:wheel","automobiles_roadster:roadster_body", "automobiles_roadster:wheel"},
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}
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})
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minetest.register_craft({
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output = "automobiles_roadster:roadster_body",
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recipe = {
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{"default:glass" ,"","default:steel_ingot"},
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{"default:steel_ingot","default:steelblock","default:steel_ingot"},
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{"group:wood","group:wood", "group:wood"},
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}
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})
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minetest.register_craft({
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output = "automobiles_roadster:wheel",
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recipe = {
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{"group:wood", "default:stick", "group:wood"},
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{"default:stick","group:wood", "default:stick"},
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{"group:wood", "default:stick", "group:wood"},
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}
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})
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end
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@@ -0,0 +1,311 @@
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--
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-- entity
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--
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minetest.register_entity('automobiles_roadster:front_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_front_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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--[[on_step = function(self, dtime, moveresult)
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minetest.chat_send_all(dump(moveresult))
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end,]]--
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})
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minetest.register_entity('automobiles_roadster:rear_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_rear_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 15,
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visual = "mesh",
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mesh = "automobiles_roadster_lights.b3d",
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textures = {"automobiles_roadster_lights.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_wheel.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_wood2.png", "automobiles_roadster_wheel.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:top1',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_top1.b3d",
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backface_culling = false,
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textures = {"automobiles_metal.png", "automobiles_black.png", "automobiles_alpha.png"},
|
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},
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|
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
|
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if self.sdata.remove then self.object:remove() end
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||||
end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:top2',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
|
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mesh = "automobiles_roadster_top2.b3d",
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backface_culling = false,
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textures = {"automobiles_metal.png", "automobiles_black.png", "automobiles_alpha.png"},
|
||||
},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
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|
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
|
||||
|
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})
|
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minetest.register_entity('automobiles_roadster:steering',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_steering.b3d",
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textures = {"automobiles_metal.png", "automobiles_wood2.png", "automobiles_metal.png"},
|
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},
|
||||
|
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on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
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||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_entity('automobiles_roadster:pointer',{
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collide_with_objects=false,
|
||||
pointable=false,
|
||||
visual = "mesh",
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||||
mesh = "automobiles_pointer.b3d",
|
||||
visual_size = {x = 1, y = 1, z = 1},
|
||||
textures = {"automobiles_white.png"},
|
||||
},
|
||||
|
||||
on_activate = function(self,std)
|
||||
self.sdata = minetest.deserialize(std) or {}
|
||||
if self.sdata.remove then self.object:remove() end
|
||||
end,
|
||||
|
||||
get_staticdata=function(self)
|
||||
self.sdata.remove=true
|
||||
return minetest.serialize(self.sdata)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("automobiles_roadster:roadster", {
|
||||
initial_properties = {
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.1, -0.5, -0.1, 0.1, 1, 0.1},
|
||||
selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5},
|
||||
stepheight = 0.6 + automobiles_lib.extra_stepheight,
|
||||
visual = "mesh",
|
||||
mesh = "automobiles_roadster.b3d",
|
||||
textures = {
|
||||
"automobiles_metal2.png", --parabrisa movel
|
||||
"automobiles_glass.png", --vidro do parabrisa movel
|
||||
"automobiles_painting.png", --portas
|
||||
"automobiles_black.png", --portas interno
|
||||
"automobiles_wood.png", --assoalho
|
||||
"automobiles_black.png", --bancos
|
||||
"automobiles_painting.png", --pintura
|
||||
"automobiles_black.png", --chassis
|
||||
"automobiles_metal2.png", --carcaça farol
|
||||
"automobiles_black.png", --grade do radiador
|
||||
"automobiles_black.png", --forração interna
|
||||
"automobiles_metal.png", --lente do farol
|
||||
"automobiles_wood.png", --parede de fogo
|
||||
"automobiles_roadster_fuel.png", --combustivel
|
||||
"automobiles_metal2.png", --parabrisa fixo
|
||||
"automobiles_glass.png", --vidro do parabrisa fixo
|
||||
"automobiles_black.png", --paralamas
|
||||
"automobiles_metal2.png", --carenagem do radiador
|
||||
"automobiles_painting.png", --tanque de combustivel
|
||||
},
|
||||
},
|
||||
textures = {},
|
||||
driver_name = nil,
|
||||
sound_handle = nil,
|
||||
owner = "",
|
||||
static_save = true,
|
||||
infotext = "A very nice roadster!",
|
||||
hp = 50,
|
||||
buoyancy = 2,
|
||||
physics = automobiles_lib.physics,
|
||||
lastvelocity = vector.new(),
|
||||
time_total = 0,
|
||||
_passenger = nil,
|
||||
_color = "#0063b0",
|
||||
_steering_angle = 0,
|
||||
_engine_running = false,
|
||||
_last_checkpoint = "",
|
||||
_total_laps = -1,
|
||||
_race_id = "",
|
||||
_energy = 1,
|
||||
_last_time_collision_snd = 0,
|
||||
_last_time_drift_snd = 0,
|
||||
_last_time_command = 0,
|
||||
_roll = math.rad(0),
|
||||
_pitch = 0,
|
||||
_longit_speed = 0,
|
||||
_show_rag = true,
|
||||
_show_lights = false,
|
||||
_light_old_pos = nil,
|
||||
_last_ground_check = 0,
|
||||
_last_light_move = 0,
|
||||
_last_engine_sound_update = 0,
|
||||
_inv = nil,
|
||||
_inv_id = "",
|
||||
_change_color = automobiles_lib.paint,
|
||||
_intensity = 4,
|
||||
_trunk_slots = 8,
|
||||
_engine_sound = "roadster_engine",
|
||||
_max_fuel = 10,
|
||||
_formspec_function = roadster.driver_formspec,
|
||||
_destroy_function = roadster.destroy,
|
||||
|
||||
_vehicle_name = "Roadster",
|
||||
_drive_wheel_pos = {x=-4.25,y=12,z=14},
|
||||
_drive_wheel_angle = 70,
|
||||
_steering_ent = 'automobiles_roadster:steering',
|
||||
_rag_extended_ent = 'automobiles_roadster:top1',
|
||||
_rag_retracted_ent = 'automobiles_roadster:top2',
|
||||
_windshield_pos = {x=0, z=15.8317, y=15.0394},
|
||||
_windshield_ext_rotation = {x=145, y=0, z=0},
|
||||
_seat_pos = {{x=-4.25,y=7.12,z=9.5},{x=4.25,y=7.12,z=9.5}},
|
||||
|
||||
_front_suspension_ent = 'automobiles_roadster:front_suspension',
|
||||
_front_suspension_pos = {x=0,y=0,z=24.22},
|
||||
_front_wheel_ent = 'automobiles_roadster:wheel',
|
||||
_front_wheel_xpos = 10.26,
|
||||
_front_wheel_frames = {x = 1, y = 24},
|
||||
_rear_suspension_ent = 'automobiles_roadster:rear_suspension',
|
||||
_rear_suspension_pos = {x=0,y=0,z=0},
|
||||
_rear_wheel_ent = 'automobiles_roadster:wheel',
|
||||
_rear_wheel_xpos = 10.26,
|
||||
_rear_wheel_frames = {x = 1, y = 24},
|
||||
_wheel_compensation = 0.5,
|
||||
|
||||
_fuel_gauge_pos = {x=0,y=8.04,z=17.84},
|
||||
_gauge_pointer_ent = 'automobiles_roadster:pointer',
|
||||
_front_lights = 'automobiles_roadster:lights',
|
||||
|
||||
_horn_sound = 'roadster_horn',
|
||||
|
||||
_LONGIT_DRAG_FACTOR = 0.16*0.16,
|
||||
_LATER_DRAG_FACTOR = 20.0,
|
||||
_max_acc_factor = 5,
|
||||
_max_speed = 12,
|
||||
_min_later_speed = 5,
|
||||
_consumption_divisor = 60000,
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = automobiles_lib.on_step,
|
||||
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
})
|
||||
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
local S = roadster.S
|
||||
|
||||
function roadster.driver_formspec(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local vehicle_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if vehicle_obj == nil then
|
||||
return
|
||||
end
|
||||
local ent = vehicle_obj:get_luaentity()
|
||||
|
||||
local yaw = "false"
|
||||
local one_hand = "false"
|
||||
if ent._yaw_by_mouse then yaw = "true" end
|
||||
if ent._one_hand then one_hand = "true" end
|
||||
|
||||
local basic_form = table.concat({
|
||||
"formspec_version[3]",
|
||||
"size[6,7]",
|
||||
}, "")
|
||||
|
||||
basic_form = basic_form.."button[1,1.0;4,1;go_out;" .. S("Go Offboard") .. "]"
|
||||
basic_form = basic_form.."button[1,2.5;4,1;top;" .. S("Close/Open Ragtop") .. "]"
|
||||
basic_form = basic_form.."button[1,4.0;4,1;lights;" .. S("Lights") .. "]"
|
||||
basic_form = basic_form.."checkbox[1,5.5;yaw;" .. S("Direction by mouse") .. ";"..yaw.."]"
|
||||
basic_form = basic_form.."checkbox[1,6.2;one_hand;" .. S("One Hand Driving\n(open menu using AUX)") .. ";"..one_hand.."]"
|
||||
|
||||
minetest.show_formspec(name, "roadster:driver_main", basic_form)
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "roadster:driver_main" then
|
||||
local name = player:get_player_name()
|
||||
local car_obj = automobiles_lib.getCarFromPlayer(player)
|
||||
if car_obj then
|
||||
local ent = car_obj:get_luaentity()
|
||||
if ent then
|
||||
if fields.top then
|
||||
if ent._show_rag == true then
|
||||
ent._show_rag = false
|
||||
else
|
||||
ent._show_rag = true
|
||||
end
|
||||
end
|
||||
if fields.go_out then
|
||||
|
||||
if ent._passenger then --any pax?
|
||||
local pax_obj = minetest.get_player_by_name(ent._passenger)
|
||||
automobiles_lib.dettach_pax(ent, pax_obj)
|
||||
end
|
||||
|
||||
automobiles_lib.dettach_driver(ent, player)
|
||||
end
|
||||
if fields.lights then
|
||||
if ent._show_lights == true then
|
||||
ent._show_lights = false
|
||||
else
|
||||
ent._show_lights = true
|
||||
end
|
||||
end
|
||||
if fields.yaw then
|
||||
if ent._yaw_by_mouse == true then
|
||||
ent._yaw_by_mouse = false
|
||||
else
|
||||
ent._yaw_by_mouse = true
|
||||
end
|
||||
end
|
||||
if fields.one_hand then
|
||||
if ent._one_hand == true then
|
||||
ent._one_hand = false
|
||||
else
|
||||
ent._one_hand = true
|
||||
core.chat_send_player(name,core.colorize('#00ff00', S(" >>> Use AUX or key \"E\" to open the menu")))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.close_formspec(name, "roadster:driver_main")
|
||||
end
|
||||
end)
|
||||
|
After Width: | Height: | Size: 93 KiB |
|
After Width: | Height: | Size: 9.2 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 6.4 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 7.2 KiB |
|
After Width: | Height: | Size: 18 KiB |