more mods
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--
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-- constants
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--
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motorcycle={}
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motorcycle._LONGIT_DRAG_FACTOR = 0.14*0.14
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motorcycle._LATER_DRAG_FACTOR = 25.0
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motorcycle.gravity = automobiles_lib.gravity
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motorcycle.max_speed = 20
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motorcycle.max_acc_factor = 8
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motorcycle.front_wheel_xpos = 0
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motorcycle.rear_wheel_xpos = 0
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if(minetest.get_translator ~= nil) then
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motorcycle.S = minetest.get_translator(minetest.get_current_modname())
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else
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motorcycle.S = function ( s ) return s end
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end
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local S = motorcycle.S
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
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dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_player.lua")
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dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_entities.lua")
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dofile(minetest.get_modpath("automobiles_motorcycle") .. DIR_DELIM .. "motorcycle_crafts.lua")
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