more mods
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@@ -0,0 +1,44 @@
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--
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-- fuel
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--
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function automobiles_lib.contains(table, val)
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for k,v in pairs(table) do
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if k == val then
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return v
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end
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end
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return false
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end
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function automobiles_lib.loadFuel(self, player_name, free, max_fuel)
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free = free or false
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local player = minetest.get_player_by_name(player_name)
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local inv = player:get_inventory()
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local itmstck=player:get_wielded_item()
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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local fuel = automobiles_lib.contains(automobiles_lib.fuel, item_name)
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--minetest.chat_send_all(dump(fuel))
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if fuel or free == true then
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local stack = ItemStack(item_name .. " 1")
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if self._energy < max_fuel then
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itmstck:set_count(1)
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if free == false then inv:remove_item("main", itmstck) end
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if fuel then
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self._energy = self._energy + fuel
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end
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if self._energy > max_fuel then self._energy = max_fuel end
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automobiles_lib.last_fuel_display = 0
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if self._energy == max_fuel then minetest.chat_send_player(player_name, "Full tank!") end
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end
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return true
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end
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return false
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end
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