more mods
This commit is contained in:
+502
@@ -0,0 +1,502 @@
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-- destroy the beetle
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function auto_beetle.destroy(self, puncher)
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automobiles_lib.remove_light(self)
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if self.sound_handle then
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minetest.sound_stop(self.sound_handle)
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self.sound_handle = nil
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end
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if self.driver_name then
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-- detach the driver first (puncher must be driver)
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if puncher then
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puncher:set_detach()
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puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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if minetest.global_exists("player_api") then
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player_api.player_attached[self.driver_name] = nil
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-- player should stand again
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player_api.set_animation(puncher, "stand")
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end
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end
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self.driver_name = nil
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end
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local pos = self.object:get_pos()
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if self.front_suspension then self.front_suspension:remove() end
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if self.lf_wheel then self.lf_wheel:remove() end
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if self.rf_wheel then self.rf_wheel:remove() end
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if self.rear_suspension then self.rear_suspension:remove() end
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if self.lr_wheel then self.lr_wheel:remove() end
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if self.rr_wheel then self.rr_wheel:remove() end
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if self.fuel_gauge then self.fuel_gauge:remove() end
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if self.lights then self.lights:remove() end
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if self.r_lights then self.r_lights:remove() end
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if self.reverse_lights then self.reverse_lights:remove() end
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if self.turn_l_light then self.turn_l_light:remove() end
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if self.turn_r_light then self.turn_r_light:remove() end
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if self.back_seat then self.back_seat:remove() end
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automobiles_lib.seats_destroy(self)
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automobiles_lib.destroy_inventory(self)
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self.object:remove()
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pos.y=pos.y+2
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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end
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--
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-- entity
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--
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minetest.register_entity('automobiles_beetle:wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "beetle_anim_wheel.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_metal.png", "beetle_wheel.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:front_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_f_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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--[[on_step = function(self, dtime, moveresult)
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minetest.chat_send_all(dump(moveresult))
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end,]]--
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})
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minetest.register_entity('automobiles_beetle:rear_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_buggy_r_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:f_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "beetle_f_lights.b3d",
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textures = {"automobiles_grey.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:r_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "beetle_pos_lights.b3d",
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textures = {"automobiles_rear_lights_off.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:turn_left_light',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "beetle_turn_l_light.b3d",
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textures = {"automobiles_rear_lights.png", "automobiles_turn.png", },
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:turn_right_light',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "beetle_turn_r_light.b3d",
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textures = {"automobiles_rear_lights.png", "automobiles_turn.png", },
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:reverse_lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 0,
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visual = "mesh",
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mesh = "beetle_reverse_lights.b3d",
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textures = {"automobiles_grey.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:top',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "beetle_top.b3d",
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backface_culling = false,
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textures = {"automobiles_white.png", "automobiles_black.png", "beetle_glasses.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_beetle:top_retracted',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "beetle_top_retracted.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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function auto_beetle.paint(self, colstr)
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local l_textures = self.initial_properties.textures
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self._color = colstr
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--paint details
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local target_texture = "beetle_painting.png"
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local accessorie_texture = "beetle_paint_interior.png"
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for _, texture in ipairs(l_textures) do
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local indx = texture:find(target_texture)
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if indx then
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l_textures[_] = "("..target_texture.."^[multiply:"..colstr..")^("..target_texture.."^[multiply:#BBBBBB^[mask:beetle_details.png)" --here changes the main color
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end
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local indx = texture:find(accessorie_texture)
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if indx then
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l_textures[_] = accessorie_texture.."^[multiply:".. colstr --here changes the main color
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end
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end
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self.object:set_properties({textures=l_textures})
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end
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function auto_beetle.set_paint(self, puncher, itmstck)
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local is_admin = false
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is_admin = minetest.check_player_privs(puncher, {server=true})
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if not (self.owner == puncher:get_player_name() or is_admin == true) then
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return
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end
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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if item_name == "bike:painter" then
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--painting with bike painter
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local meta = itmstck:get_meta()
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local colstr = meta:get_string("paint_color")
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auto_beetle.paint(self, colstr)
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return true
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else
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--painting with dyes
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local split = string.split(item_name, ":")
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local color, indx, _
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if split[1] then _,indx = split[1]:find('dye') end
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if indx then
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--lets paint!!!!
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local color = split[2] --(item_name:sub(indx+1)):gsub(":", "")
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local colstr = automobiles_lib.colors[color]
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--minetest.chat_send_all(color ..' '.. dump(colstr))
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if colstr then
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auto_beetle.paint(self, colstr)
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itmstck:set_count(itmstck:get_count()-1)
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puncher:set_wielded_item(itmstck)
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return true
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end
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-- end painting
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end
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end
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return false
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end
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auto_beetle.car_properties1 = {
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initial_properties = {
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physical = true,
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collide_with_objects = true,
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collisionbox = {-0.1, -0.2, -0.1, 0.1, 1.8, 0.1},
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selectionbox = {-2.0, 0.0, -2.0, 2.0, 2, 2.0},
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stepheight = 0.65 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "beetle_body.b3d",
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backface_culling = false,
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textures = {
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"automobiles_black.png", --bancos
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"automobiles_black.png", --banco traseiro
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"beetle_painting.png", --pintura carroceria
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"automobiles_black.png", --chassis
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"automobiles_metal.png", "automobiles_black.png", --escapamento
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"automobiles_metal.png", --detalhes metal
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"automobiles_black.png", "automobiles_metal.png", --estribos
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"beetle_glasses.png", --vidros
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"beetle_interior.png", --assoalho e forros
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"beetle_paint_interior.png", --painel
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"automobiles_metal.png", --para-choques
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"beetle_painting.png", --para-lamas
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"automobiles_metal.png", "automobiles_black.png", --volante
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"beetle_painting.png", --portas
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"automobiles_black.png", --forro portas
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"automobiles_metal.png", --metais portas
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"beetle_glasses.png", --vidros portas
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},
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},
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textures = {},
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driver_name = nil,
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sound_handle = nil,
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owner = "",
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static_save = true,
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infotext = "A very nice Beetle!",
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hp = 50,
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buoyancy = 2,
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physics = automobiles_lib.physics,
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lastvelocity = vector.new(),
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time_total = 0,
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_passenger = nil,
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_color = "#FFFFFF",
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_steering_angle = 0,
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_engine_running = false,
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_last_checkpoint = "",
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_total_laps = -1,
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_race_id = "",
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_energy = 1,
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_last_time_collision_snd = 0,
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_last_time_drift_snd = 0,
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_last_time_command = 0,
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_roll = math.rad(0),
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_pitch = 0,
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_longit_speed = 0,
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_show_rag = true,
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_show_lights = false,
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_light_old_pos = nil,
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_last_ground_check = 0,
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_last_light_move = 0,
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_last_engine_sound_update = 0,
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_turn_light_timer = 0,
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_inv = nil,
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_inv_id = "",
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_change_color = automobiles_lib.paint,
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_intensity = 4,
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_car_gravity = -automobiles_lib.gravity,
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_is_flying = 0,
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_trunk_slots = 12,
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_engine_sound = "beetle_engine",
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_base_pitch = 0.7,
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_max_fuel = 10,
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_vehicle_name = "Beetle",
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_drive_wheel_pos = {x=-4.42, y=7.00, z=21},
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_drive_wheel_angle = 12,
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_seat_pos = {{x=-4.0,y=2,z=13.8},{x=4.0,y=2,z=13.8}, {x=-3.5,y=2,z=5},{x=3.5,y=2,z=5}},
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_front_suspension_ent = 'automobiles_beetle:front_suspension',
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_front_suspension_pos = {x=0,y=1.8,z=27.6},
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_front_wheel_ent = 'automobiles_beetle:wheel',
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_front_wheel_xpos = 8.5,
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_front_wheel_frames = {x = 1, y = 24},
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_rear_suspension_ent = 'automobiles_beetle:rear_suspension',
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_rear_suspension_pos = {x=0,y=1.8,z=0},
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_rear_wheel_ent = 'automobiles_beetle:wheel',
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_rear_wheel_xpos = 8.5,
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_rear_wheel_frames = {x = 1, y = 24},
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_wheel_compensation = 0.9,
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_fuel_gauge_pos = {x=-4.42,y=8.70,z=20.2},
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_front_lights = 'automobiles_beetle:f_lights',
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_rear_lights = 'automobiles_beetle:r_lights',
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_reverse_lights = 'automobiles_beetle:reverse_lights',
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_turn_left_lights = 'automobiles_beetle:turn_left_light',
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_turn_right_lights = 'automobiles_beetle:turn_right_light',
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_textures_turn_lights_off = {"automobiles_rear_lights.png", "automobiles_turn.png", },
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_textures_turn_lights_on = {"automobiles_rear_lights_full.png", "automobiles_turn_on.png", },
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_change_color = auto_beetle.paint,
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_painting_function = auto_beetle.set_paint,
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_painting_load = auto_beetle.paint,
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||||
_transmission_state = 1,
|
||||
|
||||
_horn_sound = 'beetle_horn',
|
||||
|
||||
_LONGIT_DRAG_FACTOR = 0.12*0.12,
|
||||
_LATER_DRAG_FACTOR = 6.0,
|
||||
_max_acc_factor = 5,
|
||||
_max_speed = 14,
|
||||
_min_later_speed = 3,
|
||||
_consumption_divisor = 60000,
|
||||
|
||||
|
||||
get_staticdata = automobiles_lib.get_staticdata,
|
||||
|
||||
on_deactivate = function(self)
|
||||
automobiles_lib.save_inventory(self)
|
||||
end,
|
||||
|
||||
on_activate = automobiles_lib.on_activate,
|
||||
|
||||
on_step = automobiles_lib.on_step,
|
||||
|
||||
on_punch = automobiles_lib.on_punch,
|
||||
on_rightclick = automobiles_lib.on_rightclick,
|
||||
}
|
||||
|
||||
minetest.register_entity("automobiles_beetle:beetle", auto_beetle.car_properties1)
|
||||
|
||||
|
||||
auto_beetle.car_properties2 = automobiles_lib.properties_copy(auto_beetle.car_properties1)
|
||||
auto_beetle.car_properties2._vehicle_name = "Convertible Beetle"
|
||||
auto_beetle.car_properties2.initial_properties = automobiles_lib.properties_copy(auto_beetle.car_properties1.initial_properties)
|
||||
auto_beetle.car_properties2.initial_properties.mesh = "beetle_body_convertible.b3d"
|
||||
auto_beetle.car_properties2.initial_properties.textures = automobiles_lib.properties_copy(auto_beetle.car_properties1.initial_properties.textures)
|
||||
auto_beetle.car_properties2._color = "#FFB82D"
|
||||
auto_beetle.car_properties2._formspec_function = auto_beetle.driver_formspec
|
||||
auto_beetle.car_properties2._rag_extended_ent = 'automobiles_beetle:top'
|
||||
auto_beetle.car_properties2._rag_retracted_ent = 'automobiles_beetle:top_retracted'
|
||||
auto_beetle.car_properties2._show_rag = true
|
||||
|
||||
minetest.register_entity("automobiles_beetle:beetle_conv", auto_beetle.car_properties2)
|
||||
|
||||
|
||||
auto_beetle.car_properties3 = automobiles_lib.properties_copy(auto_beetle.car_properties1)
|
||||
auto_beetle.car_properties3.initial_properties = automobiles_lib.properties_copy(auto_beetle.car_properties1.initial_properties)
|
||||
auto_beetle.car_properties3._vehicle_scale = 0.1
|
||||
auto_beetle.car_properties3._vehicle_power_scale = 0.12
|
||||
auto_beetle.car_properties3._ground_friction = 0.5
|
||||
auto_beetle.car_properties3.initial_properties.collisionbox = {-0.01, -0.02, -0.01, 0.01, 0.18, 0.01}
|
||||
auto_beetle.car_properties3.initial_properties.selectionbox = {-0.2, 0.0, -0.2, 0.2, 0.2, 0.2}
|
||||
auto_beetle.car_properties3._color = "#992222"
|
||||
|
||||
minetest.register_entity("automobiles_beetle:rc_beetle", auto_beetle.car_properties3)
|
||||
|
||||
Reference in New Issue
Block a user