many worldgen mods and gonna try technic now
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local modname = "wilhelminessounds"
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local modpath = minetest.get_modpath(modname)
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local mg_name = minetest.get_mapgen_setting("mg_name")
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-- Load support for intllib.
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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local S = minetest.get_translator and minetest.get_translator("wilhelminessounds") or
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dofile(path .. "intllib.lua")
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-- plants
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dofile(path .. "livingcavessounds.lua") --
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dofile(path .. "livingdesertsounds.lua") --
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dofile(path .. "livingfloatlandssounds.lua") --
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dofile(path .. "livingjunglesounds.lua") --
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dofile(path .. "naturalbiomessounds.lua") --
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print (S("[MOD] Sounds loaded"))
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