many worldgen mods and gonna try technic now
This commit is contained in:
@@ -0,0 +1,84 @@
|
||||
local S = minetest.get_translator("people")
|
||||
|
||||
mobs:register_mob("people:zombievillager", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
step_height = 2,
|
||||
fear_height = 4,
|
||||
attack_type = "dogfight",
|
||||
attack_animals = true,
|
||||
reach = 2,
|
||||
damage = 5,
|
||||
hp_min = 35,
|
||||
hp_max = 75,
|
||||
armor = 100,
|
||||
collisionbox = {-0.5, -0.01, -0.5, 0.5, 1.3, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "Zombie.b3d",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {
|
||||
{"texturezombie.png"},
|
||||
},
|
||||
sounds = {
|
||||
attack = "people_zombie4",
|
||||
random = "people_zombie",
|
||||
damage = "people_zombie2",
|
||||
death = "people_zombie3",
|
||||
distance = 15,
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
walk_chance = 10,
|
||||
runaway = false,
|
||||
jump = true,
|
||||
stay_near = {{"people:villagerbed"}, 4},
|
||||
drops = {
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 2,
|
||||
animation = {
|
||||
speed_normal = 60,
|
||||
stand_speed = 50,
|
||||
stand_start = 300,
|
||||
stand_end = 400,
|
||||
walk_start = 100,
|
||||
walk_end = 200,
|
||||
walk2_start = 200,
|
||||
walk2_end = 300,
|
||||
punch_start = 0,
|
||||
punch_end = 100,
|
||||
die_start = 0,
|
||||
die_end = 100,
|
||||
die_speed = 50,
|
||||
die_loop = false,
|
||||
die_rotate = true,
|
||||
},
|
||||
view_range = 150,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 0, 15, 25, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_people then
|
||||
mobs:spawn({
|
||||
name = "people:zombievillager",
|
||||
nodes = {"default:cobble", "default:mossycobble", "default:sandstonebrick", "default:dirt_with_snow", "default:dry_dirt", "default:dry_dirt_with_dry_grass", "default:permafrost", "default:permafrost", "default:sand", "default:desert_sand", "default:silver_sand", "default:gravel", "default:snowblock", "default:ice", "default:cave:ice", "default:desert_stone", "default:sandstone", "default:silver_sandstone"},
|
||||
neighbors = {"people:villagergrave"},
|
||||
min_light = 0,
|
||||
interval = 30,
|
||||
active_object_count = 1,
|
||||
chance = 10, -- 15000
|
||||
min_height = -25,
|
||||
max_height = 1000,
|
||||
day_toggle = false
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("people:zombievillager", S("Zombie"), "azombie.png")
|
||||
Reference in New Issue
Block a user