many worldgen mods and gonna try technic now
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@@ -0,0 +1,35 @@
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local S = minetest.get_translator("people")
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minetest.register_node("people:forge", {
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description = S"Anvil",
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visual_scale = 0.5,
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mesh = "Forge.b3d",
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tiles = {"textureforge.png"},
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inventory_image = "aforge.png",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {choppy = 3},
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walkable = false,
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drawtype = "mesh",
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
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--[[{-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
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{-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}]]
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}
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}
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},
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sounds = default.node_sound_wood_defaults()
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:steel_ingot",
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recipe = "people:forge",
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})
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