many worldgen mods and gonna try technic now
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local S = minetest.get_translator("people")
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mobs.aboinstructor_drops = {
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"people:samwarrior"
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}
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mobs:register_mob("people:aboinstructor", {
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type = "npc",
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passive = true,
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damage = 5,
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attack_type = "dogfight",
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owner_loyal = true,
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pathfinding = true,
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reach = 2,
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attack_monsters = true,
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attack_animals = false,
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attack_npc = false,
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hp_min = 25,
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hp_max = 35,
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armor = 100,
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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mesh = "Instructor.b3d",
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textures = {
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{"textureaboinstructor.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "people_instructor",
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damage = "people_male5",
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death = "people_maledeath",
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distance = 10,
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},
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walk_velocity = 1.5,
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run_velocity = 2,
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stepheight = 1,
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fear_height = 2,
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jump = true,
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jump_height = 3,
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stay_near = {{"people:weaponstand", "people:villagerbed", "xdecor:empty_shelf", "xdecor:intemframe", "xdecor:lantern", "xdecor:candle", "xdecor:multishelf", "xdecor:tv", "default:bookshelf", "vessels:shelf", "livingcaves:root_lamp", "default:chest", "default:mese_post_light_pine_wood", "default:meselamp", "default:mese_post_light_pine_wood", "default:mese_post_light", "default:mese_post_light_acacia_wood", "default:mese_post_light_aspen_wood", "default:mese_post_light_junglewood", "animalworld:crocodilestool", "animalworld:elephantstool", "animalworld:bearstool", "animalworld:gnustool", "animalworld:hippostool", "animalworld:monitorstool", "animalworld:ivorychair", "animalworld:sealstool", "animalworld:yakstool", "animalworld:tigerstool", "animalworld:muskoxstool"}, 4},
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drops = { {name = "people:instructorgrave", chance = 1, min = 1, max = 1},
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},
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water_damage = 1,
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lava_damage = 3,
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light_damage = 0,
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follow = {"default:gold_ingot"},
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view_range = 15,
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owner = "",
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order = "follow",
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-- model animation
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animation = {
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speed_normal = 50,
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stand_start = 0,
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stand_end = 100,
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stand2_start = 100,
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stand2_end = 200,
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walk_speed = 75,
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walk_start = 200,
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walk_end = 300,
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punch_speed = 100,
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punch_start = 300,
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punch_end = 400,
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die_start = 300,
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die_end = 400,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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-- right clicking with raw meat will give Igor more health
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on_rightclick = function(self, clicker)
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-- feed to heal npc
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if mobs:feed_tame(self, clicker, 8, false, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 15, 25, false, nil) then return end
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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-- right clicking with gold lump drops random item from mobs.npc_drops
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if item:get_name() == "people:emblemoftriumph" then
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if not mobs.is_creative(name) then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local pos = self.object:get_pos()
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pos.y = pos.y + 0.5
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local drops = self.aboinstructor_drops or mobs.aboinstructor_drops
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minetest.add_item(pos, {
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name = drops[math.random(1, #drops)]
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})
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minetest.chat_send_player(name, S("NPC dropped you an item for honor!"))
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return
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end
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-- if owner switch between follow and stand
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if self.owner and self.owner == name then
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if self.order == "follow" then
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self.attack = nil
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self.order = "stand"
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self.state = "stand"
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self:set_animation("stand")
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self:set_velocity(0)
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minetest.chat_send_player(name, S("Instructor stands still."))
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else
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self.order = "follow"
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minetest.chat_send_player(name, S("Instructor will follow you."))
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end
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end
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end,
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})
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if not mobs.custom_spawn_people then
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mobs:spawn({
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name = "people:aboinstructor",
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nodes = {"default:junglewood"},
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neighbors = {"people:weaponstand"},
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min_light = 0,
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interval = 30,
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chance = 1, -- 15000
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min_height = -25,
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max_height = 1000,
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})
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end
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-- register spawn egg
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mobs:register_egg("people:aboinstructor", S("Instructor Jungle"), "aaboinstructor.png")
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-- compatibility
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mobs:alias_mob("people:aboinstructor", "people:aboinstructor")
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