many worldgen mods and gonna try technic now
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@@ -0,0 +1,91 @@
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local S = minetest.get_translator("nativevillages")
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minetest.register_decoration({
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name = "nativevillages:lakehouse1",
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deco_type = "schematic",
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place_on = {"default:dirt", "default:sand"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00005,
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biomes = {"deciduous_forest_ocean", "deciduous_forest_shore", "coniferous_forest_ocean"},
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y_max = -0.5,
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y_min = -0.5,
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schematic = minetest.get_modpath("nativevillages").."/schematics/lakehouse1_0_0.mts",
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flags = "force_placement",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nativevillages:lakehouse2",
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deco_type = "schematic",
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place_on = {"default:dirt", "default:sand"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00005,
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biomes = {"deciduous_forest_ocean", "deciduous_forest_shore", "coniferous_forest_ocean"},
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y_max = -0.5,
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y_min = -0.5,
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schematic = minetest.get_modpath("nativevillages").."/schematics/lakehouse2_0_0.mts",
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flags = "force_placement",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nativevillages:lakehouse3",
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deco_type = "schematic",
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place_on = {"default:dirt", "default:sand"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00005,
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biomes = {"deciduous_forest_ocean", "deciduous_forest_shore", "coniferous_forest_ocean"},
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y_max = -0.5,
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y_min = -0.5,
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schematic = minetest.get_modpath("nativevillages").."/schematics/lakehouse3_0_0.mts",
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flags = "force_placement",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nativevillages:lakehouse4",
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deco_type = "schematic",
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place_on = {"default:dirt", "default:sand"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00005,
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biomes = {"deciduous_forest_ocean", "deciduous_forest_shore", "coniferous_forest_ocean"},
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y_max = -0.5,
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y_min = -0.5,
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schematic = minetest.get_modpath("nativevillages").."/schematics/lakehouse4_0_0.mts",
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flags = "force_placement",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nativevillages:lakefishtrap",
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deco_type = "schematic",
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place_on = {"default:dirt", "default:sand"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00003,
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biomes = {"deciduous_forest_ocean", "deciduous_forest_shore", "coniferous_forest_ocean"},
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y_max = -0.5,
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y_min = -0.5,
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schematic = minetest.get_modpath("nativevillages").."/schematics/lakefishtrap_0_0.mts",
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flags = "force_placement",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nativevillages:lakeharbour",
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deco_type = "schematic",
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place_on = {"default:dirt", "default:sand"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00003,
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biomes = {"deciduous_forest_ocean", "deciduous_forest_shore", "coniferous_forest_ocean"},
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y_max = -0.5,
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y_min = -0.5,
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schematic = minetest.get_modpath("nativevillages").."/schematics/lakeharbour_0_0.mts",
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flags = "force_placement",
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rotation = "random",
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})
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