many worldgen mods and gonna try technic now
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@@ -0,0 +1,101 @@
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local S = minetest.get_translator("nativevillages")
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minetest.register_node("nativevillages:grasslandaltar", {
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description = "Altar",
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visual_scale = 1,
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mesh = "Grasslandaltar.b3d",
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tiles = {"texturegrasslandaltar.png"},
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inventory_image = "agrasslandaltar.png",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {choppy = 3},
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drawtype = "mesh",
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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--[[{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}]]
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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}
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},
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sounds = default.node_sound_wood_defaults()
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:cobble",
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recipe = "nativevillages:grasslandaltar",
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})
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minetest.register_node("nativevillages:grasslandbarrel", {
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description = S"Barrel",
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visual_scale = 1,
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mesh = "Grasslandbarrel.b3d",
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tiles = {"texturegrasslandbarrel.png"},
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inventory_image = "agrasslandbarrel.png",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {choppy = 3},
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drawtype = "mesh",
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 1, 0.5},
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--[[{-0.5, -0.5, -0.5, 0.5, 1, 0.5},
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{-0.5, -0.5, -0.5, 0.5, 1, 0.5}]]
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 1, 0.5}
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}
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},
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sounds = default.node_sound_wood_defaults()
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:cobble",
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recipe = "nativevillages:grasslandbarrel",
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})
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minetest.register_node("nativevillages:cowdropping", {
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description = S"Cow Dropping",
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visual_scale = 1,
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mesh = "Cowdropping.b3d",
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tiles = {"texturecowdropping.png"},
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inventory_image = "acowdropping.png",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {choppy = 3},
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drawtype = "mesh",
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
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--[[{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}]]
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
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}
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},
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sounds = default.node_sound_wood_defaults()
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:coal_lump",
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recipe = "nativevillages:cowdropping",
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})
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