many worldgen mods and gonna try technic now

This commit is contained in:
2026-09-13 03:30:48 -06:00
parent bac6ac94a3
commit 548749cb1a
4811 changed files with 163271 additions and 1 deletions
+121
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local S = minetest.get_translator("nativevillages")
minetest.register_decoration({
name = "nativevillages:deserthouse1",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse1_30_180.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:deserthouse2",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse2_30_180.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:deserthouse3",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse3_30_180.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:deserthouse4",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse4_30_180.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:deserthouse5",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/deserthouse5_30_0.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:desertwell",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00004,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/desertwell_30_0.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:desertmarket",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00008,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/desertmarket_30_0.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:desertstable",
deco_type = "schematic",
place_on = {"default:desert_sand"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00004,
biomes = {"desert"},
y_max = 30.5,
y_min = 25.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/deserstable_30_0.mts",
flags = "force_placement",
rotation = "random",
})