many worldgen mods and gonna try technic now
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local S = minetest.get_translator("livingcavesmobs")
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mobs:register_mob("livingcavesmobs:yeti", {
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stepheight = 3,
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type = "animal",
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passive = false,
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attack_type = "dogshoot",
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dogshoot_switch = 1,
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dogshoot_count_max = 3, -- shoot for 10 seconds
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dogshoot_count2_max = 5, -- dogfight for 3 seconds
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shoot_interval = 1,
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arrow = "livingcavesmobs:iceball",
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shoot_offset = 0.8,
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group_attack = true,
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owner_loyal = true,
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attack_npcs = false,
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attack_monsters = true,
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reach = 2,
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damage = 6,
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hp_min = 65,
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hp_max = 95,
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armor = 100,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.5, 0.4},
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visual = "mesh",
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mesh = "Yeti.b3d",
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visual_size = {x = 3.0, y = 3.0},
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textures = {
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{"textureyeti.png"},
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{"textureyeti2.png"},
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},
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child_texture = {
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{"textureyetibaby.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "livingcavesmobs_yeti2",
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attack = "livingcavesmobs_yeti3",
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damage = "livingcavesmobs_yeti",
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},
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walk_velocity = 2,
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run_velocity = 3,
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knock_back = false,
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jump = true,
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jump_height = 2,
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pushable = true,
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follow = {"default:apple", "farming:potato", "ethereal:banana_bread", "farming:carrot", "farming:seed_rice", "farming:corn", "farming:wheat", "farming:beans", "farming:barley", "farming:oat", "farming:rye", "mobs:cheese", "farming:bread", "ethereal:banana_bread", "ethereal:banana", "farming:cabbage", "farming:lettuce", "farming:melon_slice", "livingcavesmobs:termitequeen", "livingcavesmobs:locust_roasted", "livingdesert:date_palm_fruits", "livingdesert:figcactus_fruit"},
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view_range = 10,
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replace_rate = 10,
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replace_what = {"livingcaves:icestalagmite", "livingcaves:icestalagmiteend", "livingcaves:icestalagtite", "livingcaves:icestalagtiteend", "livingcaves:icestalagmitelarge", "livingcaves:icestalagmitelargeend", "livingcaves:icestalagtitelarge", "livingcaves:icestalagtitelargeend"},
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replace_with = "air",
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drops = {
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{name = "wool:white", chance = 1, min = 1, max = 3},
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{name = "wool:grey", chance = 1, min = 1, max = 3},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fear_height = 4,
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animation = {
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speed_normal = 100,
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stand_speed = 75,
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stand_start = 0,
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stand_end = 100,
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stand2_start = 100,
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stand2_end = 200,
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stand3_start = 200,
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stand3_end = 300,
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walk_start = 300,
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walk_end = 400,
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punch_start = 400,
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punch_end = 500,
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shoot_start = 400,
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shoot_end = 500,
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die_start = 400,
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die_end = 500,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end
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end,
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})
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if not mobs.custom_spawn_livingcavesmobs then
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mobs:spawn({
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name = "livingcavesmobs:yeti",
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nodes = {"livingcaves:icecave_ice"},
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min_light = 0,
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interval = 60,
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chance = 2, -- 15000
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active_object_count = 1,
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min_height = -30,
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max_height = -5,
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})
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end
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mobs:register_egg("livingcavesmobs:yeti", ("Yeti"), "ayeti.png")
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mobs:register_arrow("livingcavesmobs:iceball", {
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visual = "sprite",
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visual_size = {x=.5, y=.5},
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textures = {"livingcavesmobs_iceball.png"},
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velocity = 12,
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drop = true,
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=13},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=13},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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end,
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})
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