many worldgen mods and gonna try technic now
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if minetest.get_modpath("hunter_statue") and df_underworld_items.config.underworld_hunter_statues then
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local S = minetest.get_translator(minetest.get_current_modname())
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hunter_statue.register_hunter_statue("df_underworld_items:hunter_statue", {
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description = S("Guardian Statue"),
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chance = 2,
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tiles = {
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{ name = "dfcaverns_slade.png", backface_culling = true },
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{ name = "dfcaverns_slade.png^(dfcaverns_statue_eyes.png^[opacity:128)", backface_culling = true },
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{ name = "dfcaverns_slade.png^(dfcaverns_statue_fang_overlay.png^[opacity:128)", backface_culling = true },
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},
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tnt_vulnerable = true,
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tnt_debris = "df_underworld_items:slade_sand",
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groups = {hunter_statue = 1, falling_node = 1, immortal = 1},
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hunters_allowed_here = function(pos)
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return not minetest.find_node_near(pos, 6, "df_underworld_items:ancient_lantern_slade", true)
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end,
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other_overrides = {
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can_dig = function(pos, player)
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if player then
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return minetest.check_player_privs(player, "server")
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end
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return false
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end,
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}
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})
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end
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