many worldgen mods and gonna try technic now
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df_trees = {}
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local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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-- This is used by other mods, leave it exposed
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df_trees.node_sound_tree_soft_fungus_defaults = function(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "dfcaverns_fungus_footstep", gain = 0.3}
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df_dependencies.sound_wood(table)
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return table
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end
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--load companion lua files
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dofile(modpath.."/config.lua")
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dofile(modpath.."/doc.lua")
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dofile(modpath.."/aliases.lua")
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dofile(modpath.."/blood_thorn.lua")
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dofile(modpath.."/fungiwood.lua")
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dofile(modpath.."/tunnel_tube.lua")
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dofile(modpath.."/spore_tree.lua")
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dofile(modpath.."/black_cap.lua")
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dofile(modpath.."/nether_cap.lua")
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dofile(modpath.."/goblin_cap.lua")
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dofile(modpath.."/tower_cap.lua")
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dofile(modpath.."/torchspine.lua")
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dofile(modpath.."/spindlestem.lua")
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dofile(modpath.."/sapling_growth_conditions.lua")
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